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10 commits

Author SHA1 Message Date
51ea3c3920 Create reusable material part
This takes the existing properties widget in the new material editor and
makes it reusable across multiple applications. It's now added to the
Armoury which shows the gear's used materials. It's also added to the
Data Explorer which now supports viewing material files.

I fixed the render viewport crashing when hiding it again, and made it
even more resilient.
2024-04-27 13:45:15 -04:00
384f23ef1e Add support for viewing dictionary files 2024-04-18 22:21:53 -04:00
b0ccfbaf15 Make armoury's bone editor a general-purpose part, add it to sagasu 2023-10-13 15:36:36 -04:00
6caedba0d9 Make armoury's CMP editor a general-purpose part, add it to sagasu 2023-10-13 15:20:01 -04:00
addd9c80f9 Add SHPKPart for previewing and decompiling shader packages 2023-10-13 15:00:08 -04:00
718ea74c1f Add texpart for viewing textures 2023-10-12 21:40:26 -04:00
f271eb7991 Add exlpart for showing the contents of excel list files 2023-10-12 21:32:19 -04:00
95f10d9622 Add a new hex part based on QHexView 2023-10-12 20:18:11 -04:00
749ad49c3a Ensure compliance with REUSE, add to CI 2023-08-06 08:50:33 -04:00
97f46bcca1 Introduce the parts system and EXD and MDL parts
These parts (inspired by the KDE parts system) will allow the tooling
to reuse GUI mechanisms. Right now the two supported parts are for Excel
and Models, and exdviewer and mdlviewer will be retrofitted to them in
future commits.
2023-04-09 15:28:00 -04:00