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15 commits

Author SHA1 Message Date
4a777ff9db Fix narrowing conversion introduced in mdlimport 2024-05-25 23:41:50 -04:00
edc341a014 Begin work on importing shape meshes
It's temporarily disabled for now, because it doesn't work. But it does
disable the shape meshes so it doesn't bug out in-game, leaving it a
little less ugly.
2024-05-25 23:28:00 -04:00
f713f5c150 Resolve more warnings 2024-05-10 16:37:40 -04:00
3e29ee1323 Remove unnecessary normalize from tangent import 2024-02-25 11:16:57 -05:00
605e2f7e60 Fix accidental double bitangent handedness multiplication 2024-01-29 17:41:34 -05:00
f747033aac Fix bitangents being slightly off when importing 2023-12-31 10:31:51 -05:00
693a47cf4e Fix tangent reading/writing
Updates to latest physis changes, and fixing tangent reading/writing.
2023-12-17 19:00:43 -05:00
b81cedcf53 Support importing models with higher vertex/index counts 2023-12-12 21:48:17 -05:00
ae96efcc5e Import more vertex data, correct bone ids 2023-12-10 12:38:28 -05:00
e9b02d53f1 Skip parts that don't exist in an existing model 2023-12-10 11:10:31 -05:00
81e9c09be8 Fix most warnings 2023-12-09 22:35:59 -05:00
2ac5eb6498 Fix more petty warnings 2023-12-09 21:18:34 -05:00
b38508e810 Begin support importing models of different vertex/index counts 2023-12-09 17:17:36 -05:00
73cc2a0753 Make MDL import more reliable
Now it shouldn't trip up on itself when importing a GLB we just exported
2023-12-09 16:57:08 -05:00
4269321841 Separate model import/export into their own files 2023-12-09 15:39:35 -05:00