4a777ff9db
Fix narrowing conversion introduced in mdlimport
2024-05-25 23:41:50 -04:00
edc341a014
Begin work on importing shape meshes
...
It's temporarily disabled for now, because it doesn't work. But it does
disable the shape meshes so it doesn't bug out in-game, leaving it a
little less ugly.
2024-05-25 23:28:00 -04:00
f713f5c150
Resolve more warnings
2024-05-10 16:37:40 -04:00
3e29ee1323
Remove unnecessary normalize from tangent import
2024-02-25 11:16:57 -05:00
605e2f7e60
Fix accidental double bitangent handedness multiplication
2024-01-29 17:41:34 -05:00
f747033aac
Fix bitangents being slightly off when importing
2023-12-31 10:31:51 -05:00
693a47cf4e
Fix tangent reading/writing
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Updates to latest physis changes, and fixing tangent reading/writing.
2023-12-17 19:00:43 -05:00
b81cedcf53
Support importing models with higher vertex/index counts
2023-12-12 21:48:17 -05:00
ae96efcc5e
Import more vertex data, correct bone ids
2023-12-10 12:38:28 -05:00
e9b02d53f1
Skip parts that don't exist in an existing model
2023-12-10 11:10:31 -05:00
81e9c09be8
Fix most warnings
2023-12-09 22:35:59 -05:00
2ac5eb6498
Fix more petty warnings
2023-12-09 21:18:34 -05:00
b38508e810
Begin support importing models of different vertex/index counts
2023-12-09 17:17:36 -05:00
73cc2a0753
Make MDL import more reliable
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Now it shouldn't trip up on itself when importing a GLB we just exported
2023-12-09 16:57:08 -05:00
4269321841
Separate model import/export into their own files
2023-12-09 15:39:35 -05:00