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27 commits

Author SHA1 Message Date
98036249fb armoury: Support localization 2024-02-04 15:13:46 -05:00
7ee5622561 armoury: Cascade enabled state to the mdlpart
This should prevent accidental mouse movements when no gear is loaded.
2024-02-04 14:54:37 -05:00
537a8f57e5 armoury: Improve styling on Breeze, add frame around gear view 2024-02-04 14:00:46 -05:00
f95fd2efc2 Add a dedicated skinned shader
This is to prevent trying to use bone transforms on terrain.
2024-02-02 14:37:58 -05:00
5a03fafd3b mdlpart: Add support for model positions, free mode camera 2024-02-02 14:28:31 -05:00
d8487c36f6 Fix level of detail combobox not working 2024-01-29 21:58:17 -05:00
039b6e6d30 More small code improvements/cleanup 2023-12-10 08:39:45 -05:00
81e9c09be8 Fix most warnings 2023-12-09 22:35:59 -05:00
b50a058d86 Fix model switching in armoury 2023-12-09 15:55:33 -05:00
b3b1079506 Remove unused utility header 2023-12-09 15:40:54 -05:00
88d80a64cf Fix misc warnings, code errors and slight improvements 2023-12-09 15:24:54 -05:00
8b34cd08fe Update libphysis and adapt to API changes 2023-10-13 17:02:29 -04:00
70cbd9672c armoury: Remove hardcoded skeleton and deform JSON, read them from game
Physis gained skeleton and deform file read support, so we can use that
and extract these directly from the game (without help of the Havok SDK
like TexTools.) The racial deform is still slightly off, but this is
still a pretty big milestone.
2023-10-13 15:03:17 -04:00
0711ec24ca armoury: Reformat code, misc cleanup 2023-10-12 23:44:48 -04:00
0f75e9730c armoury: Embed shaders, skeletons (for now) to allow it to run
Previously you needed the secret sauce of shader files and skeleton
files from TexTools in the same directory, now this is all embedded in
the application.
2023-10-10 17:16:11 -04:00
17bf05971b armoury: Suggest a better model name, take off the .mdl extension 2023-10-10 16:02:02 -04:00
c2fa324ec0 armoury: Export proper model and part names 2023-10-10 16:02:02 -04:00
0efbc581e0 armoury: Add tabbed view, model path and currently non-functional import 2023-09-26 20:21:06 -04:00
71007249b6 armoury: Fix race and subrace selection for single gear view 2023-09-26 19:48:59 -04:00
a5b758f1f4 armoury: Add loading label to make it clearer 2023-09-26 17:21:07 -04:00
5c9284106f renderer: Add support for imgui 2023-09-26 17:10:18 -04:00
4cd6f17439 Port to Qt6 2023-09-26 00:37:55 -04:00
d8d890bfbb Move gar loading to a different thread and prevent unnecessary updates 2023-09-25 23:48:03 -04:00
e67011ad71 common: Add cache for checking existence of files
This can speed up operations quickly, as files aren't expected to be
changed, and it prevents an index read.
2023-09-25 22:03:42 -04:00
2eccb10eda Remove fmt dependency
It's no longer used, and replaced with physis functions where formatting
was needed.
2023-09-23 14:51:47 -04:00
749ad49c3a Ensure compliance with REUSE, add to CI 2023-08-06 08:50:33 -04:00
589598b34c Rename mdlviewer to Armoury Editor 2023-07-09 11:31:18 -04:00
Renamed from mdlviewer/src/gearview.cpp (Browse further)