b0ccfbaf15
Make armoury's bone editor a general-purpose part, add it to sagasu
2023-10-13 15:36:36 -04:00
6caedba0d9
Make armoury's CMP editor a general-purpose part, add it to sagasu
2023-10-13 15:20:01 -04:00
70cbd9672c
armoury: Remove hardcoded skeleton and deform JSON, read them from game
...
Physis gained skeleton and deform file read support, so we can use that
and extract these directly from the game (without help of the Havok SDK
like TexTools.) The racial deform is still slightly off, but this is
still a pretty big milestone.
2023-10-13 15:03:17 -04:00
21973f535c
armoury: Clean up CMakeLists
2023-10-10 18:31:03 -04:00
02c6f07a32
common: Rename to "novus-common" to match the rest of the targets
2023-10-10 17:20:43 -04:00
0f75e9730c
armoury: Embed shaders, skeletons (for now) to allow it to run
...
Previously you needed the secret sauce of shader files and skeleton
files from TexTools in the same directory, now this is all embedded in
the application.
2023-10-10 17:16:11 -04:00
f4262dc3e9
armoury: Fix up CMakeLists.txt, prefix executable with novus-
2023-10-10 16:53:07 -04:00
b891e71923
armoury: Use new physis logger
2023-10-10 16:45:17 -04:00
5c9284106f
renderer: Add support for imgui
2023-09-26 17:10:18 -04:00
4cd6f17439
Port to Qt6
2023-09-26 00:37:55 -04:00
127b57b820
Add a settings file to store the game directory
2023-09-23 15:21:36 -04:00
749ad49c3a
Ensure compliance with REUSE, add to CI
2023-08-06 08:50:33 -04:00
2ec31da272
Re-introduce standalone mdlviewer for viewin specific MDL files
2023-07-09 11:52:59 -04:00
589598b34c
Rename mdlviewer to Armoury Editor
2023-07-09 11:31:18 -04:00