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17 commits

Author SHA1 Message Date
9d129163bb Add a standard way to detect game file types from their extensions
This is now used to populate the file properties window in the Data Explorer.
2024-04-18 18:42:36 -04:00
2ccab76191 Hook up translation domains 2024-02-04 15:36:08 -05:00
1c0712bdbf common: Support localization 2024-02-04 15:04:01 -05:00
546ebfd0bd Reformat CMake code a bit 2023-12-10 06:51:33 -05:00
7d93024a56 Use more CMake library aliases 2023-12-09 21:51:57 -05:00
b3b1079506 Remove unused utility header 2023-12-09 15:40:54 -05:00
b0ccfbaf15 Make armoury's bone editor a general-purpose part, add it to sagasu 2023-10-13 15:36:36 -04:00
90ab618a36 common: Introduce NovusMainWindow
This consolidates the bunch of duplicated code we have in a bunch of
SDK applications. It sets up standard stuff like the menu bar, etc.
2023-10-10 18:09:01 -04:00
02c6f07a32 common: Rename to "novus-common" to match the rest of the targets 2023-10-10 17:20:43 -04:00
0f75e9730c armoury: Embed shaders, skeletons (for now) to allow it to run
Previously you needed the secret sauce of shader files and skeleton
files from TexTools in the same directory, now this is all embedded in
the application.
2023-10-10 17:16:11 -04:00
4cd6f17439 Port to Qt6 2023-09-26 00:37:55 -04:00
cfee6775f4 Use KAboutApplicationWindow instead of our custom one 2023-09-23 15:45:38 -04:00
127b57b820 Add a settings file to store the game directory 2023-09-23 15:21:36 -04:00
7cd316ba83 Fix license path in CMake 2023-09-17 15:32:46 -04:00
749ad49c3a Ensure compliance with REUSE, add to CI 2023-08-06 08:50:33 -04:00
47d612eb8f Add file cache and concurrent item loading to speed up mdlviewer
Instead of extracting item sheets one at a time, it's now done on
multiple threads. Loading gear is now faster since reused files are
cached, switching between races is still wasteful, but it's a good
enough improvement for now.
2023-07-09 10:54:27 -04:00
31f7e5733e Add about window to exdviewer and explorer as well 2023-07-08 10:33:12 -04:00