9d129163bb
Add a standard way to detect game file types from their extensions
...
This is now used to populate the file properties window in the Data Explorer.
2024-04-18 18:42:36 -04:00
2ccab76191
Hook up translation domains
2024-02-04 15:36:08 -05:00
1c0712bdbf
common: Support localization
2024-02-04 15:04:01 -05:00
546ebfd0bd
Reformat CMake code a bit
2023-12-10 06:51:33 -05:00
7d93024a56
Use more CMake library aliases
2023-12-09 21:51:57 -05:00
b3b1079506
Remove unused utility header
2023-12-09 15:40:54 -05:00
b0ccfbaf15
Make armoury's bone editor a general-purpose part, add it to sagasu
2023-10-13 15:36:36 -04:00
90ab618a36
common: Introduce NovusMainWindow
...
This consolidates the bunch of duplicated code we have in a bunch of
SDK applications. It sets up standard stuff like the menu bar, etc.
2023-10-10 18:09:01 -04:00
02c6f07a32
common: Rename to "novus-common" to match the rest of the targets
2023-10-10 17:20:43 -04:00
0f75e9730c
armoury: Embed shaders, skeletons (for now) to allow it to run
...
Previously you needed the secret sauce of shader files and skeleton
files from TexTools in the same directory, now this is all embedded in
the application.
2023-10-10 17:16:11 -04:00
4cd6f17439
Port to Qt6
2023-09-26 00:37:55 -04:00
cfee6775f4
Use KAboutApplicationWindow instead of our custom one
2023-09-23 15:45:38 -04:00
127b57b820
Add a settings file to store the game directory
2023-09-23 15:21:36 -04:00
7cd316ba83
Fix license path in CMake
2023-09-17 15:32:46 -04:00
749ad49c3a
Ensure compliance with REUSE, add to CI
2023-08-06 08:50:33 -04:00
47d612eb8f
Add file cache and concurrent item loading to speed up mdlviewer
...
Instead of extracting item sheets one at a time, it's now done on
multiple threads. Loading gear is now faster since reused files are
cached, switching between races is still wasteful, but it's a good
enough improvement for now.
2023-07-09 10:54:27 -04:00
31f7e5733e
Add about window to exdviewer and explorer as well
2023-07-08 10:33:12 -04:00