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24 commits

Author SHA1 Message Date
f20cb2179c Export all 4 bone weights, normals and texture coordinates 2022-06-23 16:11:01 -04:00
8e795bc292 Start work on exporting vertex weights and skeletons
The mapping to vertex weights work, but skeleton exporting is still a
heavy WIP. Vertex weight export will need another pass in order to get
all 4 weights, but it's a functional proof of concept.
2022-06-22 23:16:56 -04:00
47d2d5744a Convert bone list widget to a tree widget
This makes it a lot easier to see the hierarchy of bones.
2022-05-04 15:56:30 -04:00
1142d1c143 Add support for reading arbitrary MDL files from disk 2022-04-28 23:20:58 -04:00
9802bafaa8 Fix stupid absolute path 2022-04-28 18:15:14 -04:00
9688c091af Add bone editing to mdlviewer
This is big, as it shows we are now correctly parsing the havok XML
sidecard data and you can edit the scale of the bones in the viewport.

This also pulls in a new libxiv version, which is required to fill out
the used bones list on a Model. Right now the bone editing is incredibly
basic, and the viewport suffers from a lack of depth testing still.
2022-04-28 17:50:05 -04:00
275c1a9976 Overhaul race and lod combos in mdlviewer
The number of lods are now properly loaded from the model data, and race
is checked by checking for the existence of race-specific models (I
think this is the current best way?).

Also, magic_enum is added as a dependency for some enum magic involving
enumerating Race.
2022-04-17 20:02:06 -04:00
d454dcf005 Handle even more changes in libxiv refactors 2022-04-17 19:08:48 -04:00
53ff0e72e7 Handle new changes in libxiv refactoring 2022-04-17 16:55:54 -04:00
7a9c752f94 Fix standalone window compilation 2022-04-16 16:38:48 -04:00
7ec107dfd8 Add level of detail selection in mdlviewer 2022-04-14 10:32:41 -04:00
6c691ae630 Read correct slot data
Now you can view more than just shirts!
2022-04-14 10:25:18 -04:00
de2b6f6307 Add export button and support for exporting all mesh parts 2022-04-12 20:18:22 -04:00
4a1d0cb0a1 Add model export support 2022-04-12 20:02:50 -04:00
bef13de12f Support mdlviewer on macOS
Qt5 for macOS can actually use the same code as on Linux/Win, but
apparently no one wants to build it with Vulkan support. Instead, we
spawn a standalone SDL2 window.
2022-04-12 16:19:06 -04:00
b3e13fa5b1 Add arbitrary item viewing
Right now it only supports a limited number of items.
2022-04-12 15:28:29 -04:00
3c49c87f66 Properly initialize currentRace on startup 2022-04-12 12:43:27 -04:00
2f4f212c86 Add race selection combo box to mdlviewer 2022-04-12 12:39:33 -04:00
98edd9e57d Add gear list to mdlviewer
It doesn't (yet) grab gear information automatically, but
you can select between smallclothes body/legs now, and it
works.
2022-04-12 12:19:46 -04:00
92c52e358a Properly render out model
Right now it doesn't actually display anything, because we
don't have any camera.
2022-04-12 01:57:37 -04:00
338c485018 Load vertex data and load shaders from disk 2022-04-12 00:54:11 -04:00
fd9ce7c361 Properly handle window resize events in mdlview renderer 2022-04-12 00:30:17 -04:00
7aadf086de Add basic vulkan renderer to mdlviewer
Right now it just displays a red screen
2022-04-11 23:11:33 -04:00
99fb9ca1aa Add framework for mdlviewer 2022-04-11 21:59:37 -04:00