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novus/renderer/shaders
Joshua Goins c2d1bbcbb3 Improve appearance of the 3D View in the Map Editor
The object indicators are now drawn in wireframe - just a temporary
thing until I figure out how I want to style them. The ambient factor is
also increased so not everything is so dark.
2025-05-17 12:19:28 -04:00
..
blit.frag Split up Renderer's source files and a lot of refactoring 2024-04-21 17:35:51 -04:00
blit.frag.spv Begin adding support for drawing additional objects in the renderer 2025-05-13 15:19:11 -04:00
blit.vert Split up Renderer's source files and a lot of refactoring 2024-04-21 17:35:51 -04:00
blit.vert.spv Begin adding support for drawing additional objects in the renderer 2025-05-13 15:19:11 -04:00
compile_shaders.sh Begin adding support for drawing additional objects in the renderer 2025-05-13 15:19:11 -04:00
debug.frag Begin adding support for drawing additional objects in the renderer 2025-05-13 15:19:11 -04:00
debug.frag.spv Begin adding support for drawing additional objects in the renderer 2025-05-13 15:19:11 -04:00
debug.vert Begin adding support for drawing additional objects in the renderer 2025-05-13 15:19:11 -04:00
debug.vert.spv Begin adding support for drawing additional objects in the renderer 2025-05-13 15:19:11 -04:00
dummy.frag Add dummy shader for testing purposes 2024-04-21 11:50:39 -04:00
dummy.frag.spv Add dummy shader for testing purposes 2024-04-21 11:50:39 -04:00
imgui.frag renderer: Add support for imgui 2023-09-26 17:10:18 -04:00
imgui.frag.spv Begin adding support for drawing additional objects in the renderer 2025-05-13 15:19:11 -04:00
imgui.vert renderer: Add support for imgui 2023-09-26 17:10:18 -04:00
imgui.vert.spv Begin adding support for drawing additional objects in the renderer 2025-05-13 15:19:11 -04:00
mesh.frag Improve appearance of the 3D View in the Map Editor 2025-05-17 12:19:28 -04:00
mesh.frag.spv Improve appearance of the 3D View in the Map Editor 2025-05-17 12:19:28 -04:00
mesh.vert Add a dedicated skinned shader 2024-02-02 14:37:58 -05:00
mesh.vert.spv Begin adding support for drawing additional objects in the renderer 2025-05-13 15:19:11 -04:00
skinned.vert Add a dedicated skinned shader 2024-02-02 14:37:58 -05:00
skinned.vert.spv Begin adding support for drawing additional objects in the renderer 2025-05-13 15:19:11 -04:00