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physis/benches/physis_benchmark.rs

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// SPDX-FileCopyrightText: 2023 Joshua Goins <josh@redstrate.com>
// SPDX-License-Identifier: GPL-3.0-or-later
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use std::env;
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use criterion::{Criterion, criterion_group, criterion_main};
use physis::common::Platform;
use physis::index::IndexFile;
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fn reload_repos() {
let game_dir = env::var("FFXIV_GAME_DIR").unwrap();
physis::gamedata::GameData::from_existing(Platform::Win32, format!("{}/game", game_dir).as_str()).unwrap();
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}
fn bench_calculate_hash() {
IndexFile::calculate_hash("exd/root.exl");
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}
fn fetch_data() {
let game_dir = env::var("FFXIV_GAME_DIR").unwrap();
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let mut gamedata =
physis::gamedata::GameData::from_existing(Platform::Win32, format!("{}/game", game_dir).as_str()).unwrap();
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gamedata.extract("exd/root.exl");
}
fn criterion_benchmark(c: &mut Criterion) {
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c.bench_function("hash calc", |b| b.iter(bench_calculate_hash));
#[cfg(feature = "retail_game_testing")]
{
c.bench_function("gamedata reloading repositories", |b| b.iter(reload_repos));
c.bench_function("gamedata extract", |b| b.iter(fetch_data));
}
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}
criterion_group!(benches, criterion_benchmark);
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criterion_main!(benches);