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425 commits

Author SHA1 Message Date
ccf28b3f4c Hash the Cargo.toml instead of the Cargo.lock for cache
We don't commit a .lock file because Physis is a library, so the .toml
is the next best thing.
2024-04-28 07:44:16 -04:00
addf74a5ce OK, maybe not "all features" 2024-04-28 07:42:00 -04:00
42bcc8db6f Add libunshield to the CI, make sure to enable all features when building 2024-04-28 07:40:11 -04:00
1362e72707 Run clippy, deny-check and semver-checks on the CI 2024-04-28 07:30:43 -04:00
b34764f2cb Remove job dependencies 2024-04-28 07:26:37 -04:00
2f48964b99 Nevermind, you can't do something like that with Actiobs
We must use a separate checkout for each parallel step
2024-04-28 07:24:28 -04:00
17815b3441 Separate out jobs in workflow 2024-04-28 07:19:58 -04:00
6f5831e60d Swap BGRA to RGBA 2024-04-27 21:16:01 -04:00
fdfbfc2c6d Allow for multi-value float material constants 2024-04-27 18:43:49 -04:00
1823b1f084 Fix the shapes crashing on certain models
This is a hack to get things working for now
2024-04-27 18:43:32 -04:00
808b383949 Expose material constant data 2024-04-27 12:58:36 -04:00
f54e128bba Expose the default subview keys 2024-04-27 12:36:31 -04:00
499081beb2 Actually expose those new material parameters 2024-04-27 12:15:54 -04:00
6995392b5b Fix loading shader packages for Dawntrail 2024-04-27 11:55:16 -04:00
545888638e Expose shader keys, constants, samplers and shader values 2024-04-27 11:53:37 -04:00
b4a9c48823 Make ShaderKey Cloneable and Copyable 2024-04-26 22:40:42 -04:00
f2c360f7ea Set repr(C) on ShaderKey 2024-04-26 22:36:40 -04:00
3d6bb3a21e Add GitHub metadata to dep5 2024-04-23 15:25:40 -04:00
85a99fee56 Add REUSE check to CI 2024-04-23 15:24:07 -04:00
a51792bbe0 Run cargo test on the CI 2024-04-23 15:22:35 -04:00
8275e85e46 Add FUNDING.yml 2024-04-22 15:45:36 -04:00
2002b06f36 Update README 2024-04-22 15:43:35 -04:00
cc729e38d8 Add crc method to SHPK for calculating it's value, add test for selector 2024-04-21 10:04:40 -04:00
58c3e15e2c Remove some more debug messages 2024-04-20 15:12:40 -04:00
d5b3b8a468 Run cargo fmt 2024-04-20 13:18:03 -04:00
6e50f03cd9 Fix yet more clippy warnings 2024-04-20 13:17:11 -04:00
79e6f20d86 Oops, remove accidental unwrap commit in Texture 2024-04-20 13:00:07 -04:00
7aeb217e2e Fix patch testing 2024-04-20 12:58:29 -04:00
7c63474175 Replace/remove criterion, walkdir, and system-deps
These are giant dependencies that for some reason pull in winapi(???)
and we actually don't need all of their features.

Criterion can be replaced with brunch, a minimalist alternative.

walkdir is replaced with a single function.

system-dep can be replaced with a single line. Eventually I would like
to make it a little bit more than one line, but that's all we need for
now.
2024-04-20 11:13:45 -04:00
3e00c35bd8 Switch to texture2ddecoder
This crate supports more BCn decoders which texpresso doesn't (like
BC7.)
2024-04-20 10:47:43 -04:00
1b055b3f7a Switch to libz-ng-sys
This is supposedly faster, and more importantly has less build
dependencies.
2024-04-20 10:12:24 -04:00
04eecd5030 Add basic support for B4G4R4A4 textures
Not sure if it's actually correct, but it works without crashing now.
2024-04-20 10:00:13 -04:00
ed9d7936e1 Improve the docs for model file ops and vertex declarations 2024-04-20 09:03:16 -04:00
60d6382fbf Fix compilation for execlookup 2024-04-19 19:14:07 -04:00
b4fe74cf7d Add a new module to extract strings from executables 2024-04-18 22:53:53 -04:00
5574e75325 Add support for reading dictionary files
This is the format used for such things as the vulgar word list. Credit
goes to Jim Kirisame who developed an existing tool to read this format!
2024-04-18 22:09:26 -04:00
b9110b58ec Some code cleanup in texture 2024-04-18 22:07:57 -04:00
99f79ddb6b Fix model submesh bone map size for Shadowbringers
Not entirely sure if this is correct yet, I need to test this more.
2024-04-17 21:59:23 -04:00
b1d0ccc90e Fix ps3/ps4 repository tests 2024-04-17 21:46:44 -04:00
370b6ac009 Remove the padding "fixes" for Dawntrail materials
According to https://github.com/TexTools/xivModdingFramework/pull/60 the
amount of color sets changed in Dawntrail.
2024-04-17 21:40:32 -04:00
774740c470 Remove temporary padding "fixes" for Dawntrail models
According to https://github.com/TexTools/xivModdingFramework/pull/60 the
bone table structure changed. Now the correct bone table is loaded for
Dawntrail.
2024-04-17 21:26:50 -04:00
2e27a999d6 Add types for short2/short4 vertex formats
As seen in 16d32cf5a8
2024-04-17 20:44:12 -04:00
7cf6ab8f60 Simplify texture code for now, add actual BC5 support 2024-04-17 20:43:11 -04:00
58f411005d Fix Dawntrail materials not loading
They changed the color set structures of course, so make sure not to
completely crash and burn on newer material versions.
2024-04-17 20:23:44 -04:00
b86eb29d81 Temporarily fix loading blend weights from Dawntrail 2024-04-17 20:22:50 -04:00
dff1a83809 Fix Dawntrail model loading
I figured out some crappy padding I need to add, not sure what these
exactly are yet!
2024-04-17 17:47:03 -04:00
2af1543c9b Fix index2 files never being added to GameData 2024-04-17 17:21:52 -04:00
140067c876 Fix the wrong underlying representation for Platform
I forgot that for index files, it's supposed to be u8 while for patch
files it's u16 (why??) This is now fixed.
2024-04-17 17:21:43 -04:00
33e9be8af1 Fix wrong platform strings
I personally confirmed this for PS3, unknown about PS4. Add TODOs about
other platforms.
2024-04-16 22:16:42 -04:00
58cec6c91f Remove some unused imports 2024-04-16 22:08:46 -04:00