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Add asset pipelines a base dependency for now

This commit is contained in:
Joshua Goins 2022-06-27 10:07:16 -04:00
parent 4cfc73362f
commit 7a738405cb

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@ -48,7 +48,7 @@ function(add_platform_executable)
# there's no point in including the base assets if it doesn't need data at all, # there's no point in including the base assets if it doesn't need data at all,
# and this prevents a cyclic dependency with assetpipeline, modelcompiler, etc. # and this prevents a cyclic dependency with assetpipeline, modelcompiler, etc.
if(NOT ${add_platform_executable_SKIP_DATA}) if(NOT ${add_platform_executable_SKIP_DATA})
add_dependencies(${add_platform_executable_TARGET} EngineBase) add_dependencies(${add_platform_executable_TARGET} EngineBase AssetPipeline)
endif() endif()
if("${add_platform_executable_APP_NAME}") if("${add_platform_executable_APP_NAME}")