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Fix compilation errors in cutscene editor

This commit is contained in:
Joshua Goins 2022-08-15 10:25:29 -04:00
parent f500fb2d33
commit f453669439

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@ -212,7 +212,7 @@ void CutsceneEditor::drawUI() {
if(ImGui::Button("Change scene")) {
open_asset<Scene>(AssetType::Scene, [](prism::path path) {
currentShot->scene = engine->load_scene(prism::app_domain / path);
currentShot->scene = engine->load_scene(prism::game_domain / path);
});
}