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81 commits

Author SHA1 Message Date
70c18ac169 Remove ImGui metrics window from showing on startup 2022-02-08 08:21:35 -05:00
c732a86df8 Improve debug light interface 2022-02-07 15:52:21 -05:00
e15d1c68f8 Add ability to select directory through imgui file picker 2022-02-01 20:53:47 +00:00
redstrate
ab814b7c78 Improve the look of console 2021-10-14 17:07:39 -04:00
redstrate
e79a98c7d2 Some minor code refactoring 2021-10-14 08:51:58 -04:00
redstrate
5226aa1200 Add hidden window flag, to be in line with how imgui's sdl backend works 2021-10-13 10:55:20 -04:00
redstrate
878ef9c5da Only enable viewports on multimodal apps (like the editors)
* Dragging out windows on games and stuff is pointless and just adds complexity
2021-10-12 11:47:13 -04:00
redstrate
fd4661088a Fix HiDPI support 2021-10-12 11:42:10 -04:00
redstrate
5915d0bf2c Fix imgui windows not resizing properly when undocked 2021-10-12 11:25:01 -04:00
redstrate
a2f81d7ca7 Allow better DPI handling under SDL, handle external resize events in imgui 2021-10-12 11:06:59 -04:00
redstrate
8205f65a8e Clean up a bunch of pass/backend code for imgui 2021-10-12 10:52:29 -04:00
redstrate
5a046ee27a Some changes to make gcc stop complaining 2021-10-12 10:27:03 -04:00
redstrate
5ba4285776 Add string handling to console arguments 2021-10-12 10:22:38 -04:00
redstrate
c6bc56d033 Change window handles into opaque pointers 2021-10-12 10:22:16 -04:00
redstrate
182fbe195a Add imgui open/save dialog 2021-10-11 13:39:15 -04:00
redstrate
6fde122401 Improve console interface 2021-10-07 17:55:14 -04:00
redstrate
9c8c257c43 Add new console debug window, handle text input under sdl 2021-10-07 17:46:28 -04:00
redstrate
529bc27702 Replace old logging and format system with fmt 2021-09-13 23:41:54 -04:00
redstrate
626e314ec2 Completely remove the defunct UI system 2021-09-13 23:10:26 -04:00
redstrate
b61eb98648 Fixes some clang-tidy warnings, remove fpermissive 2021-09-13 22:53:42 -04:00
redstrate
18bf9902e0 Reduce shadow and probe generation delay from 5->1 frames 2021-06-01 12:34:32 -04:00
redstrate
6d9cdfd969 Add configurable light size parameter to debug menu 2021-05-12 10:46:33 -04:00
redstrate
eab8a265f4 Add probe refresh timer (similiar to how shadows work) to generate probes correctly on scene load 2021-05-12 10:33:38 -04:00
redstrate
9951ffa58e Rename vecX -> floatX 2021-05-12 09:56:44 -04:00
redstrate
fa65e99094 Rename Path -> path 2021-05-12 09:05:56 -04:00
redstrate
01966c1d81 Rename File -> file and move under the prism namespace 2021-05-12 08:50:02 -04:00
redstrate
2ddc1e1794 Fix up SDL2 mouse and key handling for imgui 2021-05-11 17:05:29 -04:00
redstrate
cbb731f68c Disable Linux and Windows debug menu by default 2021-05-11 16:04:24 -04:00
redstrate
7b23fdfa09 Rename Renderer to renderer, move it to prism namespace, and rename last of member variables 2021-04-20 13:53:38 -04:00
redstrate
4a46786db0 Update example app to compile again 2021-04-20 12:17:49 -04:00
redstrate
653d5bb6ca Rename Input to input_system and move to prism namespace 2021-04-20 11:53:38 -04:00
redstrate
bae6d05184 Move console and log namespaces to prism 2021-04-20 11:23:53 -04:00
redstrate
8370dfb6d6 Rename ImGuiLayer to imgui_backend 2021-04-20 10:37:56 -04:00
redstrate
59ee7faddd Fix debug asset paths not appearing correctly on Windows 2021-04-19 12:38:33 -04:00
redstrate
4b9754fa03 Fix some clang-tidy warnings 2021-04-19 12:35:52 -04:00
redstrate
3827bede6d Renames engine member variables to fix bad naming conventions 2021-04-19 12:29:49 -04:00
redstrate
4abf4b4ab8 Rename Engine to engine 2021-04-19 12:23:18 -04:00
redstrate
744123763f Begin work on converting to the new class naming scheme and the new prism namespace 2021-04-19 12:06:44 -04:00
redstrate
069cf3e84c Delay static shadowmap generation by five frames to prevent them from "sticking" 2021-04-18 22:14:19 -04:00
redstrate
c47f54992f Add flag for apps like an editor who doesn't render any scene in the main window. 2021-04-18 21:38:57 -04:00
redstrate
aac44f763c Fix multiviewports crashing on Linux 2021-02-24 14:18:51 -05:00
redstrate
c7efea5258 Add more windowing stuff to Linux backend, fix some other clang-analyze bugs 2021-02-18 08:31:36 -05:00
redstrate
1a324e61af Remove dynamic data system, replace it on the renderer level 2021-02-17 08:51:47 -05:00
redstrate
bb00009041 Put imgui buffers into render targets
Makes imgui multiviewports work now!
2021-02-17 01:32:46 -05:00
redstrate
77c9561868 Re-enable multiviewport
Also fixes a bunch of stuff to make multiviewport way more stable
2021-02-17 01:09:12 -05:00
redstrate
1f98e19819 Fix compile issues on Vulkan, make render targets work in editor 2021-02-17 00:47:05 -05:00
redstrate
8e781f3b5c Support new render target api in editor 2021-02-17 00:15:59 -05:00
redstrate
a6a46abb36 Begin transition to new render target system
Things are definitely broken now
2021-02-16 19:22:32 -05:00
redstrate
e8fc757d99 Add basic shader editing system
POC, only registered shader is the sky shader
2021-02-16 17:10:37 -05:00
redstrate
e8032b8cf2 Move platform headers into their own interface target 2021-02-16 17:09:54 -05:00