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68 commits

Author SHA1 Message Date
93c2639539 Enable Metal by default on SDL backend 2022-02-15 11:29:56 -05:00
6935f85351 Start work on converting GFXMetal to metal-cpp 2022-02-15 11:25:13 -05:00
8b9e8c29ef Use VK_EXT_metal_surface on iOS 2022-02-12 20:52:10 -05:00
b39e539a37 Correctly add resources to iOS app bundle 2022-02-12 20:31:37 -05:00
d1e4e1aff5 Statically link to CoreGraphics and Metal on iOS 2022-02-12 20:27:33 -05:00
e910425dc5 iOS builds now successfully build 2022-02-12 20:24:54 -05:00
e77efa542e Correctly pass plist into configure_file on iOS 2022-02-12 20:06:31 -05:00
2b5fd7201f Bring iOS CMake back up to snuff 2022-02-12 19:58:51 -05:00
374d8f7b63 Use SDL_GetBasePath() on macOS 2022-02-07 09:58:13 -05:00
420e8cbea9 Fix ninja multiple dummy generation error 2022-02-03 09:15:04 -05:00
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ef15b62af1 Fix window sizing not working under SDL 2021-10-14 17:30:04 -04:00
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d8cf9bd734 Use SDL's relative mouse mode when capturing the mouse 2021-10-14 17:15:11 -04:00
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e79a98c7d2 Some minor code refactoring 2021-10-14 08:51:58 -04:00
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5226aa1200 Add hidden window flag, to be in line with how imgui's sdl backend works 2021-10-13 10:55:20 -04:00
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fd4661088a Fix HiDPI support 2021-10-12 11:42:10 -04:00
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7d6ded0d69 Set HiDPI flag for all SDL windows 2021-10-12 11:12:51 -04:00
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a2f81d7ca7 Allow better DPI handling under SDL, handle external resize events in imgui 2021-10-12 11:06:59 -04:00
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c6bc56d033 Change window handles into opaque pointers 2021-10-12 10:22:16 -04:00
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182fbe195a Add imgui open/save dialog 2021-10-11 13:39:15 -04:00
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9c8c257c43 Add new console debug window, handle text input under sdl 2021-10-07 17:46:28 -04:00
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648d2968d4 Update Info.plist 2021-09-13 22:59:56 -04:00
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f213d3d548 Fix resource path handling on macOS 2021-09-13 17:19:59 -04:00
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4680579899 Remove macOS Cocoa and Metal backends 2021-09-13 13:47:29 -04:00
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cb93aaf83d Call prepare_quit() properly on SDL platform, and return a valid writeable directory 2021-06-01 12:44:16 -04:00
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b20235a731 Update macOS and Metal backends for the new changes 2021-05-12 10:59:30 -04:00
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fa65e99094 Rename Path -> path 2021-05-12 09:05:56 -04:00
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01966c1d81 Rename File -> file and move under the prism namespace 2021-05-12 08:50:02 -04:00
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fe81222ea7 SDL backend now provides an accurate delta time 2021-05-11 17:38:09 -04:00
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2ddc1e1794 Fix up SDL2 mouse and key handling for imgui 2021-05-11 17:05:29 -04:00
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465297442a Copy shader files properly on SDL2 apps 2021-05-11 16:32:59 -04:00
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f539ddcc3f Add system theme detection on Windows/SDL2 2021-05-11 16:11:23 -04:00
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fea83fc2e3 Fix macOS build 2021-05-10 07:58:22 -04:00
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4cd63997ce Specifying -1 in your window positions will make SDL center the window 2021-04-20 12:57:59 -04:00
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6655dab7a6 Delete the old Windows and Linux backends, which are now replaced by SDL 2021-04-20 10:03:12 -04:00
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28dbc34d51 Add more SDL keycodes, fix focus issue when using imgui viewports 2021-04-20 01:14:33 -04:00
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e46e6f512b Fix multiple windows on SDL 2021-04-20 00:48:42 -04:00
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e01a31eb13 Use new SDL backend on Windows, fix numerous SDL problems as well 2021-04-20 00:23:14 -04:00
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744123763f Begin work on converting to the new class naming scheme and the new prism namespace 2021-04-19 12:06:44 -04:00
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9d3eb24d23 Add missing platform methods on Windows backend 2021-04-18 19:54:06 -04:00
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f0a1dc2f20 Add experimental SDL backend for Linux 2021-03-01 14:40:02 -05:00
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aac44f763c Fix multiviewports crashing on Linux 2021-02-24 14:18:51 -05:00
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c7efea5258 Add more windowing stuff to Linux backend, fix some other clang-analyze bugs 2021-02-18 08:31:36 -05:00
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bf192cd23a Begin work for multiviewport support on Linux 2021-02-17 09:15:35 -05:00
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97adca57d8 Report platform feature support on Linux 2021-02-17 07:51:41 -05:00
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77c9561868 Re-enable multiviewport
Also fixes a bunch of stuff to make multiviewport way more stable
2021-02-17 01:09:12 -05:00
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fe05ba1101 Don't link against GLX under Linux 2021-02-15 20:31:09 -05:00
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9db944deb2 Remove unused GL and GLX headers from linux 2021-02-15 20:22:40 -05:00
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0887fbda28 Add proper resize support on Linux 2021-02-15 16:12:00 -05:00
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c37a8471c9 Add support for editor under GCC/Linux 2021-02-15 15:18:21 -05:00
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3e4cf70c8e Fix compilation issues on GCC/Linux 2021-02-15 15:06:13 -05:00