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prism/tools/assetpipeline
Joshua Goins 526f35d953 Add asset pipeline tool to aid in converting to compiled game formats
This isn't invoked automatically (yet) but right now already compiles
non-existent models from the "content" directory to the game directory.
2022-05-21 17:52:24 -04:00
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src Add asset pipeline tool to aid in converting to compiled game formats 2022-05-21 17:52:24 -04:00
CMakeLists.txt Actually use SKIP_DATA variable when adding platform executable 2022-05-21 17:47:15 -04:00