Now it's even simpler, and it now generates multiple shader languages at once! The copying mechanism is now much simpler on non-mac platforms as well. HLSL is also now a supported shader target language. |
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.. | ||
asset | ||
audio | ||
core | ||
gfx | ||
log | ||
math | ||
platform | ||
renderer | ||
shadercompiler | ||
shaders | ||
tests | ||
utility | ||
CMakeLists.txt |