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prism/engine/shadercompiler
Joshua Goins 3229c4fa2c Another big WebGPU compatibility patch
All specialization constants are removed (they cause trouble in
WebGPU, since they don't support array sizing, and it was a pain
in Metal anyway) - they are now macro defined. WebGPU now runs, although
push constant emulation is not implemented yet.
2022-03-07 00:33:44 -05:00
..
include Remove, cleanup some constructors 2022-02-21 00:14:12 -05:00
src Another big WebGPU compatibility patch 2022-03-07 00:33:44 -05:00
CMakeLists.txt Completely overhaul shader generation, again 2022-02-21 18:07:22 -05:00