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prism/engine/shadercompiler/src
Joshua Goins 3229c4fa2c Another big WebGPU compatibility patch
All specialization constants are removed (they cause trouble in
WebGPU, since they don't support array sizing, and it was a pain
in Metal anyway) - they are now macro defined. WebGPU now runs, although
push constant emulation is not implemented yet.
2022-03-07 00:33:44 -05:00
..
defaultresources.hpp Completely redo the CMake shader compilation system 2021-05-09 19:10:23 -04:00
includer.hpp Some minor code refactoring 2021-10-14 08:51:58 -04:00
shadercompiler.cpp Another big WebGPU compatibility patch 2022-03-07 00:33:44 -05:00