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prism/engine
Joshua Goins 7f479b0e0b Properly copy data on macOS
This also fixes cfg init failing on macOS
2022-02-22 09:34:00 -05:00
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asset Support GFX dummy a little better 2022-02-21 12:09:14 -05:00
audio Remove some unnecessary header includes 2022-02-21 00:13:45 -05:00
core Properly copy data on macOS 2022-02-22 09:34:00 -05:00
gfx Don't call new every frame on Vulkan 2022-02-21 17:05:30 -05:00
log Fix log messages not getting newlines in stdout 2021-10-12 11:25:58 -04:00
math Remove explicit Matrix constructor 2021-10-14 16:42:37 -04:00
platform Add file::seek method 2022-02-21 12:07:30 -05:00
renderer Actually disable normal shadowing 2022-02-21 17:09:32 -05:00
shadercompiler Completely overhaul shader generation, again 2022-02-21 18:07:22 -05:00
shaders Removing some unnecessary std430's from push constant blocks 2022-02-20 22:51:23 -05:00
tests Add initial files 2020-08-11 12:07:21 -04:00
utility Allow overriding the gfx backend at runtime 2022-02-21 12:27:29 -05:00
CMakeLists.txt Remove old shader files 2022-02-08 09:33:18 -05:00