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prism/engine
Joshua Goins 8502521934 Rip out the material node system
This was over engineered, and it's blocking progress in the model compiler. Now it's
simpler, but not all features are implemented back.
2022-02-03 10:00:59 -05:00
..
asset Rip out the material node system 2022-02-03 10:00:59 -05:00
audio Remove portaudio 2021-10-14 08:59:04 -04:00
core Add ability to select directory through imgui file picker 2022-02-01 20:53:47 +00:00
gfx Remove some extra debug messages 2021-10-14 08:58:53 -04:00
log Fix log messages not getting newlines in stdout 2021-10-12 11:25:58 -04:00
math Remove explicit Matrix constructor 2021-10-14 16:42:37 -04:00
platform Some minor code refactoring 2021-10-14 08:51:58 -04:00
renderer Rip out the material node system 2022-02-03 10:00:59 -05:00
shadercompiler Some minor code refactoring 2021-10-14 08:51:58 -04:00
shaders Fix BRDF integration 2021-05-11 14:34:31 -04:00
tests Add initial files 2020-08-11 12:07:21 -04:00
utility Some minor code refactoring 2021-10-14 08:51:58 -04:00
CMakeLists.txt Completely redo the CMake shader compilation system 2021-05-09 19:10:23 -04:00