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prism/engine/renderer/src
Joshua Goins 8502521934 Rip out the material node system
This was over engineered, and it's blocking progress in the model compiler. Now it's
simpler, but not all features are implemented back.
2022-02-03 10:00:59 -05:00
..
dofpass.cpp Some minor code refactoring 2021-10-14 08:51:58 -04:00
frustum.cpp Rename vecX -> floatX 2021-05-12 09:56:44 -04:00
imguipass.cpp Set scissor for imgui commands 2021-10-13 07:25:18 -04:00
materialcompiler.cpp Rip out the material node system 2022-02-03 10:00:59 -05:00
renderer.cpp Some minor code refactoring 2021-10-14 08:51:58 -04:00
scenecapture.cpp Some minor code refactoring 2021-10-14 08:51:58 -04:00
shadowpass.cpp Some minor code refactoring 2021-10-14 08:51:58 -04:00
smaapass.cpp Some minor code refactoring 2021-10-14 08:51:58 -04:00