Add better summaries for recent blog posts

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Joshua Goins 2025-03-17 09:36:53 -04:00
parent c795afe5f9
commit c2c5e44e55
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@ -5,6 +5,7 @@ draft: false
tags:
- Akademy
- KDE
summary: "I attended KDE's Akademy and the Qt Contributor Summit that happened this year!"
---
I attended [KDE's Akademy](https://akademy.kde.org/2024) and the [Qt Contributor Summit](https://wiki.qt.io/Qt_Contributor_Summit_2024) that happened this year. I also completed my personal goal of giving a talk at a conference! These conferences were back-to-back and were located in [Würzburg, Germany](https://en.wikipedia.org/wiki/W%C3%BCrzburg) during the 5th-8th of September.

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@ -6,6 +6,7 @@ tags:
- Open Source
- FFXIV
- Modding
summary: "I'm excited to announce my next FFXIV-related project, allowing you to archive your character."
---
I'm excited to announce my next FFXIV-related project, _Auracite_! It's a tool that allows you to archive your character. I wouldn't call it a "backup" because there's no way to "restore" it... not yet, anyway. Currently the information it collects is limited, but I plan on expanding it further. You can view the [support table here](https://github.com/redstrate/Auracite?tab=readme-ov-file#supported-data).

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tags:
- Baldurs Gate 3
- Modding
summary: "Getting rid of an unwanted debuff with some hacking."
---
In Act 2, there's a battle with a big group of enemies and you fight alongside a group of allies. Said allies are infamously known for walking and dying to your own attacks (like a big stinky cloud.) If an ally dies in your stink cloud, it's considered murdering a guard and they'll throw you in prison once the battle is over. There's apparently no way to get out of this situation in the vanilla game (as of Patch #7.) Your Tav is marked with an "Enemy of Justice" debuff which seems permanent:

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@ -4,6 +4,7 @@ date: 2024-05-11
tags:
- Networking
- Home Improvement
summary: "Wiring up a network in my new place, including learning how to crimp CAT5 cables."
---
I recently moved into a new place, which has a few oddities in it's walls. For one, it does (fortunately) have CAT5 cables running through the walls. But there's a catch, they aren't for a network! When I opened up the patch panel, it revealed it's true purpose - it's for a security camera system.

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title: "Navigating Washington D.C. with FOSS"
date: 2025-02-17
draft: false
summary: "I visited Washington, D.C. recently and want to discuss the open-source software I used to navigate the city."
---
I visited [Washington, D.C.](https://en.wikipedia.org/wiki/Washington,_D.C.) recently and want to discuss the open-source software I used to navigate the city. I think my experiment was successful, although I had no control over what my partner used (e.g. Google and Apple Maps) so it wasn't 100% on me.

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@ -5,6 +5,7 @@ tags:
- Reverse Engineering
- Dolls Nest
- Gaming
summary: "Dolls Nest released a demo recently, and I wanted to crack open it's save data."
---
Dolls Nest [released a demo recently](https://store.steampowered.com/app/1839430/Dolls_Nest/), and I'm enjoying playing it (but it's still rough.) I wanted to crack open it's save data just to play around with and what's better than a recently released demo? I haven't reverse engineered Unreal Engine games before so I think this might be a good learning experience.

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@ -5,6 +5,7 @@ draft: false
tags:
- Linux
- Open Source
summary: "Ranting about the EmuDeck machine, and the implication of trickle-down funding of projects."
---
So... [EmuDeck](https://www.emudeck.com/) announced their first hardware product today, in a new line of "EmuDeck machines". I'm not here to talk about this beautiful product that does not exist:

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@ -7,6 +7,7 @@ tags:
- WebGL
- Math
- Hugo
summary: "An (old) guide on how to integrate three,js and KaTeX into a Hugo website."
---
One of my [Graphics Dump posts]({{< ref "drawing-simple-cubes" >}}) integrates three.js and KaTeX into the article itself, which was a first for me. I want to use these libraries in future posts, so I want it to be easy and reusable.

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@ -4,6 +4,7 @@ date: 2024-05-24
draft: false
tags:
- Privacy
summary: "How to block JetBrains analytics with just one easy setting, already built into their IDE."
---
So recently JetBrains "properly" released RustRover (after removing the open source Rust plugin.) I don't work on Rust stuff at the moment in my dayjob, but fortunately they have a free non-commercial version. However there is one catch:

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@ -5,6 +5,7 @@ draft: false
tags:
- KDE
- Hugo
summary: "My workflow for working on Hugo websites in Kate - KDE's Text Editor."
---
I use Hugo to build my website (which you can explore the source code to

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@ -7,6 +7,7 @@ tags:
- Reverse Engineering
series:
- Kawari Progress Report
summary: "Kawari is a FFXIV server emulator project that I started a few years ago, and today I'm reporting some recent progress."
---
[Kawari](https://github.com/redstrate) is a FFXIV server emulator project that I started a few years ago, and today I'm happy to report it can go from login to zone on 7.18h (the latest patch as of writing.) Before I rattle on, it should be noted that the goal of this project is not a "private server" (_sweating profusely as SqEx lawyers put away their pens_.) It's more of a research project, as I have very little interest re-implementing quests and story. I'm basically going to continue this until I get bored.

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@ -7,6 +7,7 @@ tags:
- Reverse Engineering
series:
- Kawari Progress Report
summary: "This isn't actually an update _on_ Kawari, but building tools to make my life easier."
---
This isn't actually an update _on_ Kawari, but building tools to make my life easier. One of the manual tasks I have to do is collect and dissect packets, and my amateur process is too error prone and time-consuming. I want a neat, structured and ideally automatic process for collecting and organizing these.

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@ -7,6 +7,7 @@ tags:
- Reverse Engineering
series:
- Kawari Progress Report
summary: "I spent some time polishing up the project and implementing more packets."
---
After the initial excitement of being able to load into a zone wore off, I spent some time polishing up the project and implementing more packets. I managed to get quite a bit done over the course of a few nights.

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@ -6,6 +6,7 @@ tags:
- Qt
series:
- Obscure Qt
summary: "A neat trick for iterating through QMaps in Qt5, if you have access to C++20."
---
I was working on a project that still uses Qt5 and I wanted to port from [Qt's own `foreach` keyword](https://doc.qt.io/qt-6/foreach-keyword.html). In Qt6 it's possible to write code like this:

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@ -5,6 +5,7 @@ draft: false
tags:
- Steam
- Linux
summary: "How to fix the annoying \"Unable to retrieve clip information (2)\" error message in Steam."
---
I recently wanted to use the new Steam Game Recording feature, but I kept