redstrate.com/content/blog/ffxiv-july2025/index.md
Joshua Goins c9f150f9ba
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title date draft tags toc series summary bluesky_url mastodon_url draft
Astra & Novus Status Update: July 2025 2025-06-30 true
Open Source
FFXIV
Modding
true
Astra & Novus Status Update
PLACEHOLDER true

title: "Astra & Novus Status Update: July 2025" date: 2025-06-30 draft: true tags:

  • Open Source
  • FFXIV
  • Modding toc: true series:
  • Astra & Novus Status Update summary: "PLACEHOLDER" bluesky_url: "" mastodon_url: "" draft: true

Astra

I fixed an issue with generating machine IDs, since SqEx became more stringent about them recently. In turn, I also forced myself to tag the 0.7 release so be sure to update! You can view the full changelog here.

Novus

I have been slowly working on fixing the renderer for Dawntrail, and managed to get it to render diffuse again:

I also fixed Flatpak builds on the CI, which are available if you don't want to go through the pain of compiling Novus yourself.

I fixed various things in Data Explorer, especially around searching. Searching no longer causes extreme lag, and children now show up again:

Auracite

Auracite can now extract classjob levels, their EXP and their IDs.

With the Dalamud plugin, Auracite can now extract data from most of your inventory containers.

With the Dalamud plugin, Auracite can now extract the raw unlock link and aetheryte bitmask flags.

It's now possible to manually enter your Lodestone ID on the website, in case searching by name alone doesn't work.

Physis

Improved reliability when reading certain Dawntrail-era shader packages.

Improved EXD write support, especially around multiple packed boolean columns. It's now possible to modify sheets like TerritoryType, which I showcased in this blog post.

Physis 0.5 is now tagged and released on crates.io! I have a more detailed changelog here. libphysis 0.5 is also released alongside it.