30 lines
591 B
C
30 lines
591 B
C
#ifndef GFX_PC_H
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#define GFX_PC_H
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#include <stdbool.h>
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struct GfxRenderingAPI;
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struct GfxWindowManagerAPI;
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struct GfxDimensions {
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uint32_t width, height;
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float aspect_ratio;
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};
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extern struct GfxDimensions gfx_current_dimensions;
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#ifdef __cplusplus
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extern "C" {
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#endif
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void gfx_init(struct GfxWindowManagerAPI *wapi, struct GfxRenderingAPI *rapi, const char *game_name, bool start_in_fullscreen);
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struct GfxRenderingAPI *gfx_get_current_rendering_api(void);
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void gfx_start_frame(void);
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void gfx_run(Gfx *commands);
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void gfx_end_frame(void);
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#ifdef __cplusplus
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}
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#endif
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#endif
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