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sm64/text/eu/fr/level.c.in
2019-11-03 14:36:27 -05:00

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C

// level names (EU, Français)
// 0x1900A3CC
static const u8 level_name_01[] = {
_(" 1 BATAILLE DE BOB-OMB")
};
// 0x1900A3E4
static const u8 level_name_02[] = {
_(" 2 FORTERESSE DE WHOMP")
};
// 0x1900A3FC
static const u8 level_name_03[] = {
_(" 3 BAIE DES PIRATES")
};
// 0x1900A410
static const u8 level_name_04[] = {
_(" 4 MONTAGNE GLA-GLA")
};
// 0x1900A424
static const u8 level_name_05[] = {
_(" 5 MANOIR DE BIG BOO")
};
// 0x1900A43C
static const u8 level_name_06[] = {
_(" 6 CAVERNE BRUMEUSE")
};
// 0x1900A450
static const u8 level_name_07[] = {
_(" 7 LAVES FATALES")
};
// 0x1900A464
static const u8 level_name_08[] = {
_(" 8 SABLES TROP MOUVANTS")
};
// 0x1900A47C
static const u8 level_name_09[] = {
_(" 9 AFFREUX BASSIN")
};
// 0x1900A490
static const u8 level_name_10[] = {
_("10 CHEZ LE ROI DES NEIGES")
};
// 0x1900A4AC
static const u8 level_name_11[] = {
_("11 MONDE TREMPE-SECHE")
};
// 0x1900A4C4
static const u8 level_name_12[] = {
_("12 TROP HAUTE MONTAGNE")
};
// 0x1900A4DC
static const u8 level_name_13[] = {
_("13 ILE GRANDS-PETITS")
};
// 0x1900A4F4
static const u8 level_name_14[] = {
_("14 HORLOGE TIC-TAC")
};
// 0x1900A508
static const u8 level_name_15[] = {
_("15 COURSE ARC-EN-CIEL")
};
// 0x1900A520
static const u8 level_name_16[] = {
_(" BOWSER DES TENEBRES")
};
// 0x1900A538
static const u8 level_name_17[] = {
_(" BOWSER DES LAVES")
};
// 0x1900A54C
static const u8 level_name_18[] = {
_(" BOWSER DES CIEUX")
};
// 0x1900A560
static const u8 level_name_19[] = {
_(" GLISSADE DE LA PRINCESSE")
};
// 0x1900A57C
static const u8 level_name_20[] = {
_(" MINE DES CASQUETTES-METAL")
};
// 0x1900A59C
static const u8 level_name_21[] = {
_(" INTERRUPTEUR DE LA TOUR AILEE")
};
// 0x1900A5C0
static const u8 level_name_22[] = {
_(" INVISIBLE SOUS LES DOUVES")
};
// 0x1900A5E0
static const u8 level_name_23[] = {
_(" AU-DELA DE L'ARC-EN-CIEL")
};
// 0x1900A5FC
static const u8 level_name_24[] = {
_(" AQUARIUM SECRET")
};
// 0x1900A610
static const u8 level_name_25[] = {
_("")
};
// 0x1900A614
static const u8 level_name_castle_secret_stars[] = {
_(" ETOILES SECRETES")
};
// level name table
// 0x1900A628
const u8 *const level_name_table_eu_fr[] = {
level_name_01, level_name_02, level_name_03, level_name_04,
level_name_05, level_name_06, level_name_07, level_name_08,
level_name_09, level_name_10, level_name_11, level_name_12,
level_name_13, level_name_14, level_name_15, level_name_16,
level_name_17, level_name_18, level_name_19, level_name_20,
level_name_21, level_name_22, level_name_23, level_name_24,
level_name_25, level_name_castle_secret_stars, 0x0,
};