Fire Emblem clone
This also fixes a bug where an enemy unit might get selected multiple times. The AI now checks if it's already adjacent to the closest unit, to prevent it from unnecessarily moving. |
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assets | ||
core | ||
desktop | ||
gradle/wrapper | ||
.gitignore | ||
build.gradle | ||
gradle.properties | ||
gradlew | ||
gradlew.bat | ||
LICENSE | ||
settings.gradle |