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Joshua Goins beeea8f92a Improve isAdjacent function
This also fixes a bug where an enemy unit might get selected multiple
times. The AI now checks if it's already adjacent to the closest unit,
to prevent it from unnecessarily moving.
2022-05-01 19:28:24 -04:00
assets Create a new general-purpose unit class, basic turn-ordering and arrows 2022-05-01 17:13:11 -04:00
core Improve isAdjacent function 2022-05-01 19:28:24 -04:00
desktop Add initial files 2022-04-30 18:19:00 -04:00
gradle/wrapper Add initial files 2022-04-30 18:19:00 -04:00
.gitignore Add initial files 2022-04-30 18:19:00 -04:00
build.gradle Add initial files 2022-04-30 18:19:00 -04:00
gradle.properties Add initial files 2022-04-30 18:19:00 -04:00
gradlew Add initial files 2022-04-30 18:19:00 -04:00
gradlew.bat Add initial files 2022-04-30 18:19:00 -04:00
LICENSE Add a license 2022-04-30 18:24:08 -04:00
settings.gradle Add initial files 2022-04-30 18:19:00 -04:00