mirror of
https://github.com/SapphireServer/Sapphire.git
synced 2025-04-25 14:07:46 +00:00
Refactoring and modernizing
This commit is contained in:
parent
5182439403
commit
13dc04ebb5
425 changed files with 6922 additions and 6542 deletions
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@ -10,41 +10,41 @@
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// The following enumerations are structures to require their type be included.
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// The following enumerations are structures to require their type be included.
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// They are also defined within the Core::Common namespace to avoid collisions.
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// They are also defined within the Core::Common namespace to avoid collisions.
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// +---------------------------------------------------------------------------
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// +---------------------------------------------------------------------------
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namespace Core {
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namespace Core::Common
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namespace Common {
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// 99 is the last spawn id that seems to spawn any actor
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const uint8_t MAX_DISPLAYED_ACTORS = 99;
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const uint8_t MAX_DISPLAYED_EOBJS = 40;
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const int32_t INVALID_GAME_OBJECT_ID = 0xE0000000;
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struct FFXIVARR_POSITION3
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{
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{
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// 99 is the last spawn id that seems to spawn any actor
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const uint8_t MAX_DISPLAYED_ACTORS = 99;
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const uint8_t MAX_DISPLAYED_EOBJS = 40;
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const int32_t INVALID_GAME_OBJECT_ID = 0xE0000000;
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struct FFXIVARR_POSITION3
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{
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float x;
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float x;
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float y;
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float y;
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float z;
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float z;
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};
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};
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enum InventoryOperation : uint8_t
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enum InventoryOperation : uint8_t
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{
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{
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Discard = 0x07,
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Discard = 0x07,
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Move = 0x08,
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Move = 0x08,
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Swap = 0x09,
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Swap = 0x09,
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Merge = 0x0C,
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Merge = 0x0C,
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Split = 0x0A
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Split = 0x0A
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};
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};
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enum ClientLanguage : uint8_t
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enum ClientLanguage : uint8_t
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{
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{
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Japanese = 1,
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Japanese = 1,
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English = 2,
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English = 2,
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German = 4,
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German = 4,
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French = 8
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French = 8
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};
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};
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enum ObjKind : uint8_t
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enum ObjKind : uint8_t
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{
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{
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None = 0x00,
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None = 0x00,
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Player = 0x01,
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Player = 0x01,
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BattleNpc = 0x02,
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BattleNpc = 0x02,
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@ -60,26 +60,26 @@ enum ObjKind : uint8_t
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Housing = 0x0C,
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Housing = 0x0C,
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Cutscene = 0x0D,
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Cutscene = 0x0D,
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CardStand = 0x0E,
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CardStand = 0x0E,
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};
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};
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enum Stance : uint8_t
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enum Stance : uint8_t
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{
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{
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Passive = 0,
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Passive = 0,
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Active = 1,
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Active = 1,
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};
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};
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enum class DisplayFlags : uint16_t
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enum class DisplayFlags : uint16_t
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{
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{
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ActiveStance = 0x001,
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ActiveStance = 0x001,
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Invisible = 0x020,
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Invisible = 0x020,
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HideHead = 0x040,
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HideHead = 0x040,
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HideWeapon = 0x080,
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HideWeapon = 0x080,
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Faded = 0x100,
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Faded = 0x100,
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Visor = 0x800,
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Visor = 0x800,
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};
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};
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enum struct ActorStatus : uint8_t
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enum struct ActorStatus : uint8_t
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{
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{
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Idle = 0x01,
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Idle = 0x01,
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Dead = 0x02,
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Dead = 0x02,
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Sitting = 0x03,
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Sitting = 0x03,
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@ -90,10 +90,10 @@ enum struct ActorStatus : uint8_t
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SMachine = 0x08,
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SMachine = 0x08,
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Carry = 0x09,
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Carry = 0x09,
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EmoteMode = 0x0B
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EmoteMode = 0x0B
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};
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};
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enum GearSetSlot : uint8_t
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enum GearSetSlot : uint8_t
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{
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{
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MainHand = 0,
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MainHand = 0,
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OffHand = 1,
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OffHand = 1,
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Head = 2,
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Head = 2,
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@ -108,10 +108,10 @@ enum GearSetSlot : uint8_t
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Ring1 = 11,
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Ring1 = 11,
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Ring2 = 12,
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Ring2 = 12,
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SoulCrystal = 13,
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SoulCrystal = 13,
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};
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};
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enum GearModelSlot : int8_t
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enum GearModelSlot : int8_t
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{
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{
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ModelInvalid = -1,
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ModelInvalid = -1,
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ModelHead = 0,
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ModelHead = 0,
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ModelBody = 1,
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ModelBody = 1,
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@ -123,10 +123,10 @@ enum GearModelSlot : int8_t
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ModelWrist = 7,
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ModelWrist = 7,
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ModelRing1 = 8,
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ModelRing1 = 8,
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ModelRing2 = 9
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ModelRing2 = 9
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};
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};
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enum EquipSlotCategory : uint8_t
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enum EquipSlotCategory : uint8_t
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{
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{
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Unequippable = 0,
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Unequippable = 0,
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// main slots
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// main slots
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@ -163,10 +163,10 @@ enum EquipSlotCategory : uint8_t
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BodyDisallowHands = 20,
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BodyDisallowHands = 20,
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/*! Cannot equip gear to legs & feet slots */
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/*! Cannot equip gear to legs & feet slots */
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BodyDisallowLegsFeet = 21,
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BodyDisallowLegsFeet = 21,
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};
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};
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enum InventoryType : uint16_t
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enum InventoryType : uint16_t
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{
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{
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Bag0 = 0,
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Bag0 = 0,
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Bag1 = 1,
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Bag1 = 1,
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Bag2 = 2,
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Bag2 = 2,
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@ -215,20 +215,20 @@ enum InventoryType : uint16_t
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FreeCompanyBag2 = 20002,
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FreeCompanyBag2 = 20002,
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FreeCompanyGil = 22000,
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FreeCompanyGil = 22000,
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FreeCompanyCrystal = 22001
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FreeCompanyCrystal = 22001
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};
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};
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enum ContainerType : uint16_t
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enum ContainerType : uint16_t
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{
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{
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Unknown = 0,
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Unknown = 0,
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Bag = 1,
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Bag = 1,
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GearSet = 2,
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GearSet = 2,
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CurrencyCrystal = 3,
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CurrencyCrystal = 3,
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Armory = 4
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Armory = 4
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};
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};
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enum CurrencyType : uint8_t
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enum CurrencyType : uint8_t
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{
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{
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Gil = 0x01,
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Gil = 0x01,
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StormSeal = 0x02,
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StormSeal = 0x02,
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SerpentSeal = 0x03,
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SerpentSeal = 0x03,
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@ -243,10 +243,10 @@ enum CurrencyType : uint8_t
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TomestoneLaw = 0x0C,
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TomestoneLaw = 0x0C,
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TomestoneEso = 0x0D,
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TomestoneEso = 0x0D,
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TomestoneLore = 0x0E
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TomestoneLore = 0x0E
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};
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};
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enum CrystalType : uint8_t
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enum CrystalType : uint8_t
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{
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{
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FireShard = 0x01,
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FireShard = 0x01,
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IceShard = 0x02,
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IceShard = 0x02,
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WindShard = 0x03,
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WindShard = 0x03,
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@ -267,33 +267,33 @@ enum CrystalType : uint8_t
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EarthCluster = 0x10,
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EarthCluster = 0x10,
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LightningCluster = 0x11,
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LightningCluster = 0x11,
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WaterCluster = 0x12
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WaterCluster = 0x12
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};
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};
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enum struct ZoneingType : uint8_t
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enum struct ZoneingType : uint8_t
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{
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{
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None = 1,
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None = 1,
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Teleport = 2,
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Teleport = 2,
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Return = 3,
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Return = 3,
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ReturnDead = 4,
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ReturnDead = 4,
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FadeIn = 5,
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FadeIn = 5,
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};
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};
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enum struct ResurrectType : uint8_t
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enum struct ResurrectType : uint8_t
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{
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{
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None = 0,
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None = 0,
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RaiseSpell = 5,
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RaiseSpell = 5,
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Return = 8
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Return = 8
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};
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};
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enum Gender : uint8_t
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enum Gender : uint8_t
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{
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{
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Male = 0,
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Male = 0,
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Female = 1,
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Female = 1,
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};
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};
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enum struct GCRank : uint8_t
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enum struct GCRank : uint8_t
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{
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{
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None = 0,
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None = 0,
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PrivateThirdClass = 1,
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PrivateThirdClass = 1,
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PrivateSecondClass = 2,
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PrivateSecondClass = 2,
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Marshal = 17,
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Marshal = 17,
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GrandMarshal = 18,
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GrandMarshal = 18,
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Champion = 19,
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Champion = 19,
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};
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};
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/**
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/**
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* Structural representation of the packet sent by the server
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* Structural representation of the packet sent by the server
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* Send the entire StatusEffect list
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* Send the entire StatusEffect list
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*/
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*/
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struct StatusEffect
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struct StatusEffect
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{
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{
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uint16_t effect_id;
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uint16_t effect_id;
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uint16_t unknown1;
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uint16_t unknown1;
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float duration;
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float duration;
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uint32_t sourceActorId;
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uint32_t sourceActorId;
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};
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};
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enum CharaLook :
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enum CharaLook :
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uint8_t
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uint8_t
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{
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{
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Race = 0x00,
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Race = 0x00,
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Gender = 0x01,
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Gender = 0x01,
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Tribe = 0x04,
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Tribe = 0x04,
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Facepaint = 0x18,
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Facepaint = 0x18,
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FacepaintColor = 0x19,
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FacepaintColor = 0x19,
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};
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};
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enum MoveType :
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enum MoveType :
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uint8_t
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uint8_t
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{
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{
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Running = 0x00,
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Running = 0x00,
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Walking = 0x02,
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Walking = 0x02,
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Strafing = 0x04,
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Strafing = 0x04,
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Jumping = 0x10,
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Jumping = 0x10,
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BackWalk = 0x06,
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BackWalk = 0x06,
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};
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};
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enum MoveState :
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enum MoveState :
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uint8_t
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uint8_t
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{
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{
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No = 0x00,
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No = 0x00,
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Land = 0x02,
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Land = 0x02,
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Fall = 0x04,
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Fall = 0x04,
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};
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};
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struct QuestActive
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struct QuestActive
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{
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{
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QuestActive()
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QuestActive()
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{
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{
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c.questId = 0;
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c.questId = 0;
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@ -469,11 +469,11 @@ struct QuestActive
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};
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};
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};
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};
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enum struct ActionAspect :
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enum struct ActionAspect :
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uint8_t
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uint8_t
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{
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{
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None = 0, // Doesn't imply unaspected
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None = 0, // Doesn't imply unaspected
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Fire = 1,
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Fire = 1,
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Ice = 2,
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Ice = 2,
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@ -482,11 +482,11 @@ enum struct ActionAspect :
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Lightning = 5,
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Lightning = 5,
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Water = 6,
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Water = 6,
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Unaspected = 7 // Doesn't imply magical unaspected damage - could be unaspected physical
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Unaspected = 7 // Doesn't imply magical unaspected damage - could be unaspected physical
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};
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};
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enum class ActionType :
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enum class ActionType :
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int8_t
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int8_t
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{
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{
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WeaponOverride = -1, // Needs more investigation (takes the damage type of the equipped weapon)?
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WeaponOverride = -1, // Needs more investigation (takes the damage type of the equipped weapon)?
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Unknown_0 = 0,
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Unknown_0 = 0,
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Slashing = 1,
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Slashing = 1,
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@ -497,11 +497,11 @@ enum class ActionType :
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Darkness = 6,
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Darkness = 6,
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Unknown_7 = 7,
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Unknown_7 = 7,
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LimitBreak = 8,
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LimitBreak = 8,
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};
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};
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enum ActionEffectType :
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enum ActionEffectType :
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uint8_t
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uint8_t
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{
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{
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Nothing = 0,
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Nothing = 0,
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Miss = 1,
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Miss = 1,
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FullResist = 2,
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FullResist = 2,
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@ -519,30 +519,30 @@ enum ActionEffectType :
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GpGain = 14,
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GpGain = 14,
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Knockback = 33,
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Knockback = 33,
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Mount = 38
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Mount = 38
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};
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};
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enum class ActionHitSeverityType :
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enum class ActionHitSeverityType :
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uint8_t
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uint8_t
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{
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{
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NormalDamage = 0,
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NormalDamage = 0,
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CritHeal = 0,
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CritHeal = 0,
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CritDamage = 1,
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CritDamage = 1,
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NormalHeal = 1,
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NormalHeal = 1,
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DirectHitDamage = 2,
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DirectHitDamage = 2,
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CritDirectHitDamage = 3
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CritDirectHitDamage = 3
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};
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};
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enum ActionEffectDisplayType :
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enum ActionEffectDisplayType :
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uint8_t
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uint8_t
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{
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{
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HideActionName = 0,
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HideActionName = 0,
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ShowActionName = 1,
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ShowActionName = 1,
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ShowItemName = 2,
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ShowItemName = 2,
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};
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};
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enum class ActionCollisionType :
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enum class ActionCollisionType :
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uint8_t
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uint8_t
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{
|
{
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None,
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None,
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SingleTarget,
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SingleTarget,
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Circle,
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Circle,
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@ -552,35 +552,35 @@ enum class ActionCollisionType :
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Unknown2,
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Unknown2,
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PersistentArea, // for when you set aoe like asylum
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PersistentArea, // for when you set aoe like asylum
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Unknown3
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Unknown3
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};
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};
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enum HandleActionType :
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enum HandleActionType :
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uint8_t
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uint8_t
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||||||
{
|
{
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Event,
|
Event,
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||||||
Spell,
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Spell,
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Teleport
|
Teleport
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};
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};
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|
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enum HandleSkillType :
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enum HandleSkillType :
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uint8_t
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uint8_t
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||||||
{
|
{
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StdDamage,
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StdDamage,
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||||||
StdHeal,
|
StdHeal,
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StdDot,
|
StdDot,
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};
|
};
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|
|
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enum InvincibilityType :
|
enum InvincibilityType :
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uint8_t
|
uint8_t
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||||||
{
|
{
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InvincibilityNone,
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InvincibilityNone,
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InvincibilityRefill,
|
InvincibilityRefill,
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InvincibilityStayAlive,
|
InvincibilityStayAlive,
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};
|
};
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|
|
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enum PlayerStateFlag :
|
enum PlayerStateFlag :
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uint8_t
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uint8_t
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{
|
{
|
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HideUILockChar = 0, // as the name suggests, hides the ui and logs the char...
|
HideUILockChar = 0, // as the name suggests, hides the ui and logs the char...
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InCombat = 1, // in Combat, locks gearchange/return/teleport
|
InCombat = 1, // in Combat, locks gearchange/return/teleport
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Casting = 2,
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Casting = 2,
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|
@ -593,20 +593,20 @@ enum PlayerStateFlag :
|
||||||
WatchingCutscene = 50, // this is actually just a dummy, this id is different
|
WatchingCutscene = 50, // this is actually just a dummy, this id is different
|
||||||
|
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
enum struct FateStatus :
|
enum struct FateStatus :
|
||||||
uint8_t
|
uint8_t
|
||||||
{
|
{
|
||||||
Active = 2,
|
Active = 2,
|
||||||
Inactive = 4,
|
Inactive = 4,
|
||||||
Preparing = 7,
|
Preparing = 7,
|
||||||
Completed = 8,
|
Completed = 8,
|
||||||
};
|
};
|
||||||
|
|
||||||
enum struct ChatType :
|
enum struct ChatType :
|
||||||
uint16_t
|
uint16_t
|
||||||
{
|
{
|
||||||
LogKindError,
|
LogKindError,
|
||||||
ServerDebug,
|
ServerDebug,
|
||||||
ServerUrgent,
|
ServerUrgent,
|
||||||
|
@ -708,11 +708,11 @@ enum struct ChatType :
|
||||||
Unused98,
|
Unused98,
|
||||||
Unused99,
|
Unused99,
|
||||||
Unused100
|
Unused100
|
||||||
};
|
};
|
||||||
|
|
||||||
enum EquipDisplayFlags :
|
enum EquipDisplayFlags :
|
||||||
uint8_t
|
uint8_t
|
||||||
{
|
{
|
||||||
HideNothing = 0x0,
|
HideNothing = 0x0,
|
||||||
HideHead = 0x1,
|
HideHead = 0x1,
|
||||||
HideWeapon = 0x2,
|
HideWeapon = 0x2,
|
||||||
|
@ -722,18 +722,17 @@ enum EquipDisplayFlags :
|
||||||
StoreCraftedItemsInInventory = 0x20,
|
StoreCraftedItemsInInventory = 0x20,
|
||||||
|
|
||||||
Visor = 0x40,
|
Visor = 0x40,
|
||||||
};
|
};
|
||||||
|
|
||||||
enum SkillType :
|
enum SkillType :
|
||||||
uint8_t
|
uint8_t
|
||||||
{
|
{
|
||||||
Normal = 0x1,
|
Normal = 0x1,
|
||||||
MountSkill = 0xD,
|
MountSkill = 0xD,
|
||||||
};
|
};
|
||||||
|
|
||||||
typedef std::vector< PlayerStateFlag > PlayerStateFlagList;
|
using PlayerStateFlagList = std::vector< PlayerStateFlag >;
|
||||||
|
|
||||||
} /* Common */
|
}
|
||||||
} /* Core */
|
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -7,10 +7,11 @@
|
||||||
#include <string>
|
#include <string>
|
||||||
#include <stdint.h>
|
#include <stdint.h>
|
||||||
|
|
||||||
namespace Core {
|
namespace Core
|
||||||
class ConfigMgr
|
|
||||||
{
|
{
|
||||||
public:
|
class ConfigMgr
|
||||||
|
{
|
||||||
|
public:
|
||||||
ConfigMgr() = default;
|
ConfigMgr() = default;
|
||||||
|
|
||||||
~ConfigMgr() = default;
|
~ConfigMgr() = default;
|
||||||
|
@ -55,7 +56,7 @@ public:
|
||||||
//m_propTree.put( name, defaultValue );
|
//m_propTree.put( name, defaultValue );
|
||||||
}
|
}
|
||||||
|
|
||||||
private:
|
private:
|
||||||
bool copyDefaultConfig( const std::string& configName );
|
bool copyDefaultConfig( const std::string& configName );
|
||||||
|
|
||||||
std::unique_ptr< INIReader > m_pInih;
|
std::unique_ptr< INIReader > m_pInih;
|
||||||
|
@ -63,7 +64,7 @@ private:
|
||||||
const std::string m_globalConfigFile = "global.ini";
|
const std::string m_globalConfigFile = "global.ini";
|
||||||
const std::string m_configFolderRoot = "./config/";
|
const std::string m_configFolderRoot = "./config/";
|
||||||
const std::string m_configDefaultSuffix = ".default";
|
const std::string m_configDefaultSuffix = ".default";
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
#endif //SAPPHIRE_CONFIGMGR_H
|
#endif //SAPPHIRE_CONFIGMGR_H
|
||||||
|
|
|
@ -1,10 +1,10 @@
|
||||||
#include <string>
|
#include <string>
|
||||||
|
|
||||||
namespace Core {
|
namespace Core::Util
|
||||||
namespace Util {
|
{
|
||||||
std::string base64_encode( uint8_t const*, uint32_t len );
|
std::string base64_encode( uint8_t const*, uint32_t len );
|
||||||
|
|
||||||
std::string base64_decode( std::string const& s );
|
std::string base64_decode( const std::string& s );
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -3,25 +3,25 @@
|
||||||
|
|
||||||
#include <stdint.h>
|
#include <stdint.h>
|
||||||
|
|
||||||
namespace Core {
|
namespace Core::Util
|
||||||
namespace Util {
|
|
||||||
using md5_context = struct
|
|
||||||
{
|
{
|
||||||
|
using md5_context = struct
|
||||||
|
{
|
||||||
uint32_t total[2];
|
uint32_t total[2];
|
||||||
uint32_t state[4];
|
uint32_t state[4];
|
||||||
uint8_t buffer[64];
|
uint8_t buffer[64];
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
void md5( uint8_t* text, uint8_t* hash, int32_t size );
|
void md5( uint8_t* text, uint8_t* hash, int32_t size );
|
||||||
|
|
||||||
void md5_starts( md5_context* ctx );
|
void md5_starts( md5_context* ctx );
|
||||||
|
|
||||||
void md5_update( md5_context* ctx, uint8_t* input, uint32_t length );
|
void md5_update( md5_context* ctx, uint8_t* input, uint32_t length );
|
||||||
|
|
||||||
void md5_finish( md5_context* ctx, uint8_t digest[16] );
|
void md5_finish( md5_context* ctx, uint8_t digest[16] );
|
||||||
|
|
||||||
static const char* msg[] =
|
static const char* msg[] =
|
||||||
{
|
{
|
||||||
"",
|
"",
|
||||||
"a",
|
"a",
|
||||||
|
@ -33,7 +33,7 @@ static const char* msg[] =
|
||||||
"345678901234567890"
|
"345678901234567890"
|
||||||
};
|
};
|
||||||
|
|
||||||
static const char* val[] =
|
static const char* val[] =
|
||||||
{
|
{
|
||||||
"d41d8cd98f00b204e9800998ecf8427e",
|
"d41d8cd98f00b204e9800998ecf8427e",
|
||||||
"0cc175b9c0f1b6a831c399e269772661",
|
"0cc175b9c0f1b6a831c399e269772661",
|
||||||
|
@ -45,7 +45,7 @@ static const char* val[] =
|
||||||
};
|
};
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
#endif /* md5.h */
|
#endif /* md5.h */
|
||||||
|
|
|
@ -8,37 +8,31 @@
|
||||||
#include <vector>
|
#include <vector>
|
||||||
#include "Util/LockedWaitQueue.h"
|
#include "Util/LockedWaitQueue.h"
|
||||||
|
|
||||||
namespace Mysql {
|
namespace Mysql
|
||||||
class Connection;
|
{
|
||||||
|
class Connection;
|
||||||
class ResultSet;
|
class ResultSet;
|
||||||
|
class PreparedResultSet;
|
||||||
class PreparedResultSet;
|
class PreparedStatement;
|
||||||
|
|
||||||
class PreparedStatement;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
namespace Core {
|
namespace Core::Db
|
||||||
namespace Db {
|
|
||||||
class DatabaseWorker;
|
|
||||||
|
|
||||||
class PreparedStatement;
|
|
||||||
|
|
||||||
class Operation;
|
|
||||||
|
|
||||||
class DbWorker;
|
|
||||||
|
|
||||||
using PreparedStmtScopedPtr = std::unique_ptr< PreparedStatement >;
|
|
||||||
|
|
||||||
enum ConnectionFlags
|
|
||||||
{
|
{
|
||||||
|
class DatabaseWorker;
|
||||||
|
class PreparedStatement;
|
||||||
|
class Operation;
|
||||||
|
class DbWorker;
|
||||||
|
using PreparedStmtScopedPtr = std::unique_ptr< PreparedStatement >;
|
||||||
|
|
||||||
|
enum ConnectionFlags
|
||||||
|
{
|
||||||
CONNECTION_ASYNC = 0x1,
|
CONNECTION_ASYNC = 0x1,
|
||||||
CONNECTION_SYNC = 0x2,
|
CONNECTION_SYNC = 0x2,
|
||||||
CONNECTION_BOTH = CONNECTION_ASYNC | CONNECTION_SYNC
|
CONNECTION_BOTH = CONNECTION_ASYNC | CONNECTION_SYNC
|
||||||
};
|
};
|
||||||
|
|
||||||
struct ConnectionInfo
|
struct ConnectionInfo
|
||||||
{
|
{
|
||||||
std::string user;
|
std::string user;
|
||||||
std::string password;
|
std::string password;
|
||||||
std::string database;
|
std::string database;
|
||||||
|
@ -46,14 +40,14 @@ struct ConnectionInfo
|
||||||
uint16_t port;
|
uint16_t port;
|
||||||
uint8_t syncThreads;
|
uint8_t syncThreads;
|
||||||
uint8_t asyncThreads;
|
uint8_t asyncThreads;
|
||||||
};
|
};
|
||||||
|
|
||||||
using PreparedStatementMap = std::map< uint32_t, std::pair< std::string, ConnectionFlags > >;
|
using PreparedStatementMap = std::map< uint32_t, std::pair< std::string, ConnectionFlags > >;
|
||||||
|
|
||||||
class DbConnection :
|
class DbConnection :
|
||||||
public std::enable_shared_from_this< DbConnection >
|
public std::enable_shared_from_this< DbConnection >
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
// Constructor for synchronous connections.
|
// Constructor for synchronous connections.
|
||||||
DbConnection( ConnectionInfo& connInfo );
|
DbConnection( ConnectionInfo& connInfo );
|
||||||
|
|
||||||
|
@ -101,13 +95,13 @@ public:
|
||||||
|
|
||||||
virtual void doPrepareStatements() = 0;
|
virtual void doPrepareStatements() = 0;
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
std::vector< std::shared_ptr< Mysql::PreparedStatement > > m_stmts;
|
std::vector< std::shared_ptr< Mysql::PreparedStatement > > m_stmts;
|
||||||
PreparedStatementMap m_queries;
|
PreparedStatementMap m_queries;
|
||||||
bool m_reconnecting;
|
bool m_reconnecting;
|
||||||
bool m_prepareError;
|
bool m_prepareError;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
LockedWaitQueue< std::shared_ptr< Operation > >* m_queue;
|
LockedWaitQueue< std::shared_ptr< Operation > >* m_queue;
|
||||||
std::shared_ptr< DbWorker > m_worker;
|
std::shared_ptr< DbWorker > m_worker;
|
||||||
std::shared_ptr< Mysql::Connection > m_pConnection;
|
std::shared_ptr< Mysql::Connection > m_pConnection;
|
||||||
|
@ -118,10 +112,8 @@ private:
|
||||||
DbConnection( DbConnection const& right ) = delete;
|
DbConnection( DbConnection const& right ) = delete;
|
||||||
|
|
||||||
DbConnection& operator=( DbConnection const& right ) = delete;
|
DbConnection& operator=( DbConnection const& right ) = delete;
|
||||||
};
|
};
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -8,15 +8,15 @@
|
||||||
#include <string>
|
#include <string>
|
||||||
#include "DbConnection.h"
|
#include "DbConnection.h"
|
||||||
|
|
||||||
namespace Core {
|
namespace Core::Db
|
||||||
namespace Db {
|
|
||||||
|
|
||||||
template< class T >
|
|
||||||
class DbWorkerPool;
|
|
||||||
|
|
||||||
class DbLoader
|
|
||||||
{
|
{
|
||||||
public:
|
|
||||||
|
template< class T >
|
||||||
|
class DbWorkerPool;
|
||||||
|
|
||||||
|
class DbLoader
|
||||||
|
{
|
||||||
|
public:
|
||||||
DbLoader();
|
DbLoader();
|
||||||
|
|
||||||
template< class T >
|
template< class T >
|
||||||
|
@ -31,7 +31,7 @@ public:
|
||||||
DATABASE_MASK_ALL = DATABASE_CHARACTER
|
DATABASE_MASK_ALL = DATABASE_CHARACTER
|
||||||
};
|
};
|
||||||
|
|
||||||
private:
|
private:
|
||||||
bool openDatabases();
|
bool openDatabases();
|
||||||
|
|
||||||
bool prepareStatements();
|
bool prepareStatements();
|
||||||
|
@ -44,8 +44,7 @@ private:
|
||||||
std::queue< Predicate > m_open;
|
std::queue< Predicate > m_open;
|
||||||
std::queue< Predicate > m_prepare;
|
std::queue< Predicate > m_prepare;
|
||||||
std::stack< Closer > m_close;
|
std::stack< Closer > m_close;
|
||||||
};
|
};
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#endif //SAPPHIRE_DBLOADER_H
|
#endif //SAPPHIRE_DBLOADER_H
|
||||||
|
|
|
@ -6,20 +6,19 @@
|
||||||
#include "Util/LockedWaitQueue.h"
|
#include "Util/LockedWaitQueue.h"
|
||||||
#include <memory>
|
#include <memory>
|
||||||
|
|
||||||
namespace Core {
|
namespace Core::Db
|
||||||
namespace Db {
|
|
||||||
class DbConnection;
|
|
||||||
|
|
||||||
class Operation;
|
|
||||||
|
|
||||||
class DbWorker
|
|
||||||
{
|
{
|
||||||
public:
|
class DbConnection;
|
||||||
|
class Operation;
|
||||||
|
|
||||||
|
class DbWorker
|
||||||
|
{
|
||||||
|
public:
|
||||||
DbWorker( LockedWaitQueue< std::shared_ptr< Operation > >* newQueue, DbConnection* connection );
|
DbWorker( LockedWaitQueue< std::shared_ptr< Operation > >* newQueue, DbConnection* connection );
|
||||||
|
|
||||||
~DbWorker();
|
~DbWorker();
|
||||||
|
|
||||||
private:
|
private:
|
||||||
LockedWaitQueue< std::shared_ptr< Operation > >* m_queue;
|
LockedWaitQueue< std::shared_ptr< Operation > >* m_queue;
|
||||||
DbConnection* m_pConn;
|
DbConnection* m_pConn;
|
||||||
|
|
||||||
|
@ -32,9 +31,7 @@ private:
|
||||||
DbWorker( DbWorker const& right ) = delete;
|
DbWorker( DbWorker const& right ) = delete;
|
||||||
|
|
||||||
DbWorker& operator=( DbWorker const& right ) = delete;
|
DbWorker& operator=( DbWorker const& right ) = delete;
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
#endif //SAPPHIRE_DBWORKER_H
|
#endif //SAPPHIRE_DBWORKER_H
|
||||||
|
|
|
@ -8,22 +8,22 @@
|
||||||
#include "Util/LockedWaitQueue.h"
|
#include "Util/LockedWaitQueue.h"
|
||||||
#include "DbConnection.h"
|
#include "DbConnection.h"
|
||||||
|
|
||||||
namespace Core {
|
namespace Core::Db
|
||||||
namespace Db {
|
|
||||||
|
|
||||||
template< typename T >
|
|
||||||
class LockedWaitQueue;
|
|
||||||
|
|
||||||
class Operation;
|
|
||||||
|
|
||||||
class PreparedStatement;
|
|
||||||
|
|
||||||
struct ConnectionInfo;
|
|
||||||
|
|
||||||
template< class T >
|
|
||||||
class DbWorkerPool
|
|
||||||
{
|
{
|
||||||
private:
|
|
||||||
|
template< typename T >
|
||||||
|
class LockedWaitQueue;
|
||||||
|
|
||||||
|
class Operation;
|
||||||
|
|
||||||
|
class PreparedStatement;
|
||||||
|
|
||||||
|
struct ConnectionInfo;
|
||||||
|
|
||||||
|
template< class T >
|
||||||
|
class DbWorkerPool
|
||||||
|
{
|
||||||
|
private:
|
||||||
enum InternalIndex
|
enum InternalIndex
|
||||||
{
|
{
|
||||||
IDX_ASYNC,
|
IDX_ASYNC,
|
||||||
|
@ -31,7 +31,7 @@ private:
|
||||||
IDX_SIZE
|
IDX_SIZE
|
||||||
};
|
};
|
||||||
|
|
||||||
public:
|
public:
|
||||||
DbWorkerPool();
|
DbWorkerPool();
|
||||||
|
|
||||||
~DbWorkerPool();
|
~DbWorkerPool();
|
||||||
|
@ -72,7 +72,7 @@ public:
|
||||||
|
|
||||||
void keepAlive();
|
void keepAlive();
|
||||||
|
|
||||||
private:
|
private:
|
||||||
uint32_t openConnections( InternalIndex type, uint8_t numConnections );
|
uint32_t openConnections( InternalIndex type, uint8_t numConnections );
|
||||||
|
|
||||||
unsigned long escapeString( char* to, const char* from, unsigned long length );
|
unsigned long escapeString( char* to, const char* from, unsigned long length );
|
||||||
|
@ -88,9 +88,8 @@ private:
|
||||||
ConnectionInfo m_connectionInfo;
|
ConnectionInfo m_connectionInfo;
|
||||||
uint8_t m_asyncThreads;
|
uint8_t m_asyncThreads;
|
||||||
uint8_t m_synchThreads;
|
uint8_t m_synchThreads;
|
||||||
};
|
};
|
||||||
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#endif //SAPPHIRE_DBWORKERPOOL_H
|
#endif //SAPPHIRE_DBWORKERPOOL_H
|
||||||
|
|
|
@ -1,19 +1,20 @@
|
||||||
#ifndef SAPPHIRE_OPERATION_H
|
#ifndef SAPPHIRE_OPERATION_H
|
||||||
#define SAPPHIRE_OPERATION_H
|
#define SAPPHIRE_OPERATION_H
|
||||||
|
|
||||||
namespace Mysql {
|
namespace Mysql
|
||||||
class Connection;
|
{
|
||||||
|
class Connection;
|
||||||
}
|
}
|
||||||
|
|
||||||
namespace Core {
|
namespace Core::Db
|
||||||
namespace Db {
|
|
||||||
class DbConnection;
|
|
||||||
|
|
||||||
class PreparedStatement;
|
|
||||||
|
|
||||||
class Operation
|
|
||||||
{
|
{
|
||||||
public:
|
class DbConnection;
|
||||||
|
|
||||||
|
class PreparedStatement;
|
||||||
|
|
||||||
|
class Operation
|
||||||
|
{
|
||||||
|
public:
|
||||||
Operation() :
|
Operation() :
|
||||||
m_pConn( nullptr )
|
m_pConn( nullptr )
|
||||||
{
|
{
|
||||||
|
@ -38,14 +39,11 @@ public:
|
||||||
|
|
||||||
DbConnection* m_pConn;
|
DbConnection* m_pConn;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
Operation( Operation const& right ) = delete;
|
Operation( Operation const& right ) = delete;
|
||||||
|
|
||||||
Operation& operator=( Operation const& right ) = delete;
|
Operation& operator=( Operation const& right ) = delete;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#endif //SAPPHIRE_OPERATION_H
|
#endif //SAPPHIRE_OPERATION_H
|
||||||
|
|
|
@ -7,24 +7,25 @@
|
||||||
#include <memory>
|
#include <memory>
|
||||||
#include "Operation.h"
|
#include "Operation.h"
|
||||||
|
|
||||||
namespace Mysql {
|
namespace Mysql
|
||||||
class PreparedStatement;
|
{
|
||||||
|
class PreparedStatement;
|
||||||
}
|
}
|
||||||
|
|
||||||
namespace Core {
|
namespace Core::Db
|
||||||
namespace Db {
|
|
||||||
union PreparedStatementDataUnion
|
|
||||||
{
|
{
|
||||||
|
union PreparedStatementDataUnion
|
||||||
|
{
|
||||||
bool boolean;
|
bool boolean;
|
||||||
uint32_t ui32;
|
uint32_t ui32;
|
||||||
int32_t i32;
|
int32_t i32;
|
||||||
uint64_t ui64;
|
uint64_t ui64;
|
||||||
int64_t i64;
|
int64_t i64;
|
||||||
double d;
|
double d;
|
||||||
};
|
};
|
||||||
|
|
||||||
enum PreparedStatementValueType
|
enum PreparedStatementValueType
|
||||||
{
|
{
|
||||||
TYPE_BOOL,
|
TYPE_BOOL,
|
||||||
TYPE_UI,
|
TYPE_UI,
|
||||||
TYPE_UI64,
|
TYPE_UI64,
|
||||||
|
@ -34,18 +35,18 @@ enum PreparedStatementValueType
|
||||||
TYPE_STRING,
|
TYPE_STRING,
|
||||||
TYPE_BINARY,
|
TYPE_BINARY,
|
||||||
TYPE_NULL
|
TYPE_NULL
|
||||||
};
|
};
|
||||||
|
|
||||||
struct PreparedStatementData
|
struct PreparedStatementData
|
||||||
{
|
{
|
||||||
PreparedStatementDataUnion data;
|
PreparedStatementDataUnion data;
|
||||||
PreparedStatementValueType type;
|
PreparedStatementValueType type;
|
||||||
std::vector< uint8_t > binary;
|
std::vector< uint8_t > binary;
|
||||||
};
|
};
|
||||||
|
|
||||||
class PreparedStatement
|
class PreparedStatement
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
explicit PreparedStatement( uint32_t index );
|
explicit PreparedStatement( uint32_t index );
|
||||||
|
|
||||||
~PreparedStatement();
|
~PreparedStatement();
|
||||||
|
@ -74,7 +75,7 @@ public:
|
||||||
|
|
||||||
void bindParameters();
|
void bindParameters();
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
std::shared_ptr< Mysql::PreparedStatement > m_stmt;
|
std::shared_ptr< Mysql::PreparedStatement > m_stmt;
|
||||||
uint32_t m_index;
|
uint32_t m_index;
|
||||||
std::vector< PreparedStatementData > m_statementData;
|
std::vector< PreparedStatementData > m_statementData;
|
||||||
|
@ -82,10 +83,7 @@ protected:
|
||||||
PreparedStatement( PreparedStatement const& right ) = delete;
|
PreparedStatement( PreparedStatement const& right ) = delete;
|
||||||
|
|
||||||
PreparedStatement& operator=( PreparedStatement const& right ) = delete;
|
PreparedStatement& operator=( PreparedStatement const& right ) = delete;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -5,14 +5,14 @@
|
||||||
#include "Operation.h"
|
#include "Operation.h"
|
||||||
#include <memory>
|
#include <memory>
|
||||||
|
|
||||||
namespace Core {
|
namespace Core::Db
|
||||||
namespace Db {
|
|
||||||
class PreparedStatement;
|
|
||||||
|
|
||||||
class StatementTask :
|
|
||||||
public Operation
|
|
||||||
{
|
{
|
||||||
public:
|
class PreparedStatement;
|
||||||
|
|
||||||
|
class StatementTask :
|
||||||
|
public Operation
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
|
||||||
StatementTask( const std::string& sql, bool async = false );
|
StatementTask( const std::string& sql, bool async = false );
|
||||||
|
|
||||||
|
@ -25,16 +25,16 @@ public:
|
||||||
// return m_result->get_future();
|
// return m_result->get_future();
|
||||||
// }
|
// }
|
||||||
|
|
||||||
private:
|
private:
|
||||||
std::string m_sql;
|
std::string m_sql;
|
||||||
bool m_hasResult;
|
bool m_hasResult;
|
||||||
// QueryResultPromise *m_result;
|
// QueryResultPromise *m_result;
|
||||||
};
|
};
|
||||||
|
|
||||||
class PreparedStatementTask :
|
class PreparedStatementTask :
|
||||||
public Operation
|
public Operation
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
PreparedStatementTask( std::shared_ptr< PreparedStatement > stmt, bool async = false );
|
PreparedStatementTask( std::shared_ptr< PreparedStatement > stmt, bool async = false );
|
||||||
|
|
||||||
~PreparedStatementTask();
|
~PreparedStatementTask();
|
||||||
|
@ -42,14 +42,13 @@ public:
|
||||||
bool execute() override;
|
bool execute() override;
|
||||||
//PreparedQueryResultFuture getFuture() { return m_result->get_future(); }
|
//PreparedQueryResultFuture getFuture() { return m_result->get_future(); }
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
std::shared_ptr< PreparedStatement > m_stmt;
|
std::shared_ptr< PreparedStatement > m_stmt;
|
||||||
bool m_hasResult;
|
bool m_hasResult;
|
||||||
//PreparedQueryResultPromise* m_result;
|
//PreparedQueryResultPromise* m_result;
|
||||||
};
|
};
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
#endif //SAPPHIRE_STATEMENTTASK_H
|
#endif //SAPPHIRE_STATEMENTTASK_H
|
||||||
|
|
|
@ -3,12 +3,12 @@
|
||||||
|
|
||||||
#include "DbConnection.h"
|
#include "DbConnection.h"
|
||||||
|
|
||||||
namespace Core {
|
namespace Core::Db
|
||||||
namespace Db {
|
|
||||||
class DbConnectionInfo;
|
|
||||||
|
|
||||||
enum ZoneDbStatements : uint32_t
|
|
||||||
{
|
{
|
||||||
|
class DbConnectionInfo;
|
||||||
|
|
||||||
|
enum ZoneDbStatements : uint32_t
|
||||||
|
{
|
||||||
CHARA_SEL,
|
CHARA_SEL,
|
||||||
CHARA_SEL_MINIMAL,
|
CHARA_SEL_MINIMAL,
|
||||||
CHARA_SEL_SEARCHINFO,
|
CHARA_SEL_SEARCHINFO,
|
||||||
|
@ -79,11 +79,11 @@ enum ZoneDbStatements : uint32_t
|
||||||
ZONE_SEL_BNPCTEMPLATES,
|
ZONE_SEL_BNPCTEMPLATES,
|
||||||
|
|
||||||
MAX_STATEMENTS
|
MAX_STATEMENTS
|
||||||
};
|
};
|
||||||
|
|
||||||
class ZoneDbConnection : public DbConnection
|
class ZoneDbConnection : public DbConnection
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
using Statements = ZoneDbStatements;
|
using Statements = ZoneDbStatements;
|
||||||
|
|
||||||
ZoneDbConnection( ConnectionInfo& connInfo );
|
ZoneDbConnection( ConnectionInfo& connInfo );
|
||||||
|
@ -94,9 +94,8 @@ public:
|
||||||
|
|
||||||
void doPrepareStatements() override;
|
void doPrepareStatements() override;
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#endif //SAPPHIRE_CHARACONNECTION_H
|
#endif //SAPPHIRE_CHARACONNECTION_H
|
||||||
|
|
|
@ -13,8 +13,8 @@
|
||||||
#include <set>
|
#include <set>
|
||||||
#include <variant>
|
#include <variant>
|
||||||
|
|
||||||
namespace Core {
|
namespace Core::Data
|
||||||
namespace Data {
|
{
|
||||||
|
|
||||||
class ExdDataGenerated;
|
class ExdDataGenerated;
|
||||||
|
|
||||||
|
@ -8694,7 +8694,6 @@ const std::set< uint32_t >& getZoneSharedGroupIdList()
|
||||||
};
|
};
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
|
|
@ -3,34 +3,30 @@
|
||||||
|
|
||||||
#include <memory>
|
#include <memory>
|
||||||
|
|
||||||
namespace Core {
|
namespace Core
|
||||||
|
{
|
||||||
|
|
||||||
class ConfigMgr;
|
class ConfigMgr;
|
||||||
|
using ConfigMgrPtr = std::shared_ptr< ConfigMgr >;
|
||||||
|
|
||||||
typedef std::shared_ptr< ConfigMgr > ConfigMgrPtr;
|
namespace Network
|
||||||
|
{
|
||||||
|
class Hive;
|
||||||
|
class Acceptor;
|
||||||
|
class Connection;
|
||||||
|
using HivePtr = std::shared_ptr< Hive >;
|
||||||
|
using AcceptorPtr = std::shared_ptr< Acceptor >;
|
||||||
|
using ConnectionPtr = std::shared_ptr< Connection >;
|
||||||
|
|
||||||
|
namespace Packets
|
||||||
|
{
|
||||||
|
class GamePacket;
|
||||||
|
class FFXIVPacketBase;
|
||||||
|
using GamePacketPtr = std::shared_ptr< GamePacket >;
|
||||||
|
using FFXIVPacketBasePtr = std::shared_ptr< FFXIVPacketBase >;
|
||||||
|
}
|
||||||
|
|
||||||
namespace Network {
|
}
|
||||||
class Hive;
|
|
||||||
|
|
||||||
class Acceptor;
|
|
||||||
|
|
||||||
class Connection;
|
|
||||||
|
|
||||||
typedef std::shared_ptr< Hive > HivePtr;
|
|
||||||
typedef std::shared_ptr< Acceptor > AcceptorPtr;
|
|
||||||
typedef std::shared_ptr< Connection > ConnectionPtr;
|
|
||||||
|
|
||||||
namespace Packets {
|
|
||||||
class GamePacket;
|
|
||||||
|
|
||||||
class FFXIVPacketBase;
|
|
||||||
|
|
||||||
typedef std::shared_ptr< GamePacket > GamePacketPtr;
|
|
||||||
typedef std::shared_ptr< FFXIVPacketBase > FFXIVPacketBasePtr;
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
|
@ -7,14 +7,15 @@
|
||||||
#include <memory>
|
#include <memory>
|
||||||
#include <cassert>
|
#include <cassert>
|
||||||
|
|
||||||
namespace Core {
|
namespace Core
|
||||||
|
|
||||||
class Framework
|
|
||||||
{
|
{
|
||||||
|
|
||||||
|
class Framework
|
||||||
|
{
|
||||||
using TypenameToObject = std::map< std::type_index, std::shared_ptr< void > >;
|
using TypenameToObject = std::map< std::type_index, std::shared_ptr< void > >;
|
||||||
TypenameToObject ObjectMap;
|
TypenameToObject ObjectMap;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
template< typename T >
|
template< typename T >
|
||||||
std::shared_ptr< T > get()
|
std::shared_ptr< T > get()
|
||||||
{
|
{
|
||||||
|
@ -29,7 +30,7 @@ public:
|
||||||
assert( value ); // why would anyone store nullptrs....
|
assert( value ); // why would anyone store nullptrs....
|
||||||
ObjectMap[ typeid( T ) ] = value;
|
ObjectMap[ typeid( T ) ] = value;
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -48,11 +48,6 @@ void Logger::init()
|
||||||
spdlog::flush_on( spdlog::level::critical );
|
spdlog::flush_on( spdlog::level::critical );
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
void Logger::Log( LoggingSeverity logSev, const std::string& text )
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
void Logger::error( const std::string& text )
|
void Logger::error( const std::string& text )
|
||||||
{
|
{
|
||||||
spdlog::get( "logger" )->error( text );
|
spdlog::get( "logger" )->error( text );
|
||||||
|
|
|
@ -3,33 +3,22 @@
|
||||||
|
|
||||||
#include <string>
|
#include <string>
|
||||||
|
|
||||||
namespace Core {
|
namespace Core
|
||||||
|
|
||||||
enum struct LoggingSeverity : uint8_t
|
|
||||||
{
|
|
||||||
trace = 0,
|
|
||||||
debug = 1,
|
|
||||||
info = 2,
|
|
||||||
warning = 3,
|
|
||||||
error = 4,
|
|
||||||
fatal = 5
|
|
||||||
};
|
|
||||||
|
|
||||||
class Logger
|
|
||||||
{
|
{
|
||||||
|
|
||||||
private:
|
class Logger
|
||||||
|
{
|
||||||
|
|
||||||
|
private:
|
||||||
std::string m_logFile;
|
std::string m_logFile;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
Logger();
|
Logger();
|
||||||
|
|
||||||
~Logger();
|
~Logger();
|
||||||
|
|
||||||
void init();
|
void init();
|
||||||
|
|
||||||
void Log( LoggingSeverity logSev, const std::string& text );
|
|
||||||
|
|
||||||
void error( const std::string& text );
|
void error( const std::string& text );
|
||||||
|
|
||||||
void info( const std::string& text );
|
void info( const std::string& text );
|
||||||
|
@ -40,8 +29,7 @@ public:
|
||||||
|
|
||||||
void setLogPath( const std::string& logPath );
|
void setLogPath( const std::string& logPath );
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -13,22 +13,22 @@
|
||||||
#include <vector>
|
#include <vector>
|
||||||
|
|
||||||
|
|
||||||
namespace Core {
|
namespace Core::Network
|
||||||
namespace Network {
|
|
||||||
|
|
||||||
class Connection;
|
|
||||||
|
|
||||||
class Acceptor : public std::enable_shared_from_this< Acceptor >
|
|
||||||
{
|
{
|
||||||
|
|
||||||
|
class Connection;
|
||||||
|
|
||||||
|
class Acceptor : public std::enable_shared_from_this< Acceptor >
|
||||||
|
{
|
||||||
friend class Hive;
|
friend class Hive;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
HivePtr m_hive;
|
HivePtr m_hive;
|
||||||
asio::ip::tcp::acceptor m_acceptor;
|
asio::ip::tcp::acceptor m_acceptor;
|
||||||
asio::strand m_io_strand;
|
asio::strand m_io_strand;
|
||||||
std::atomic< uint32_t > m_error_state;
|
std::atomic< uint32_t > m_error_state;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
Acceptor( const Acceptor& rhs );
|
Acceptor( const Acceptor& rhs );
|
||||||
|
|
||||||
Acceptor& operator=( const Acceptor& rhs );
|
Acceptor& operator=( const Acceptor& rhs );
|
||||||
|
@ -39,7 +39,7 @@ private:
|
||||||
|
|
||||||
void HandleAccept( const asio::error_code& error, ConnectionPtr connection );
|
void HandleAccept( const asio::error_code& error, ConnectionPtr connection );
|
||||||
|
|
||||||
private:
|
private:
|
||||||
// Called when a connection has connected to the server. This function
|
// Called when a connection has connected to the server. This function
|
||||||
// should return true to invoke the connection's OnAccept function if the
|
// should return true to invoke the connection's OnAccept function if the
|
||||||
// connection will be kept. If the connection will not be kept, the
|
// connection will be kept. If the connection will not be kept, the
|
||||||
|
@ -52,7 +52,7 @@ private:
|
||||||
// called on an address that is not available.
|
// called on an address that is not available.
|
||||||
virtual void OnError( const asio::error_code& error );
|
virtual void OnError( const asio::error_code& error );
|
||||||
|
|
||||||
public:
|
public:
|
||||||
Acceptor( HivePtr hive );
|
Acceptor( HivePtr hive );
|
||||||
|
|
||||||
virtual ~Acceptor();
|
virtual ~Acceptor();
|
||||||
|
@ -69,7 +69,7 @@ public:
|
||||||
// Returns true if this object has an error associated with it.
|
// Returns true if this object has an error associated with it.
|
||||||
bool HasError();
|
bool HasError();
|
||||||
|
|
||||||
public:
|
public:
|
||||||
// Begin listening on the specific network interface.
|
// Begin listening on the specific network interface.
|
||||||
void Listen( const std::string& host, const uint16_t& port );
|
void Listen( const std::string& host, const uint16_t& port );
|
||||||
|
|
||||||
|
@ -80,8 +80,7 @@ public:
|
||||||
|
|
||||||
// Stop the Acceptor from listening.
|
// Stop the Acceptor from listening.
|
||||||
void Stop();
|
void Stop();
|
||||||
};
|
};
|
||||||
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -5,52 +5,51 @@
|
||||||
#include <vector>
|
#include <vector>
|
||||||
#include "PacketDef/Ipcs.h"
|
#include "PacketDef/Ipcs.h"
|
||||||
|
|
||||||
namespace Core {
|
namespace Core::Network::Packets
|
||||||
namespace Network {
|
|
||||||
namespace Packets {
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Anticipated usage:
|
|
||||||
* ==================
|
|
||||||
* Set up a stream buffer to collect the bytes to be transmitted as a packet.
|
|
||||||
* Now, you can do the following (given you have the structs filled out already).
|
|
||||||
*
|
|
||||||
* FFXIVARR_PACKET_HEADER pkt_hdr = { . . . };
|
|
||||||
* FFXIVARR_PACKET_SEGMENT_HEADER pkt_seg_hdr[n] = { . . . };
|
|
||||||
*
|
|
||||||
* std::stringstream buf;
|
|
||||||
* buf << pkt_hdr;
|
|
||||||
* for( int i = 0; i < n; i++ )
|
|
||||||
* {
|
|
||||||
* buf << pkt_seg_hdr[i];
|
|
||||||
* buf << {pkt_seg_data[i]};
|
|
||||||
* }
|
|
||||||
*
|
|
||||||
* The reverse can be done parsing a packet. Remember to validate the packet
|
|
||||||
* type before parsing the headers.
|
|
||||||
*
|
|
||||||
* Compression and Encryption:
|
|
||||||
* ===========================
|
|
||||||
* By using std::iostream's, you can support stream filters. Simply create a
|
|
||||||
* stream that performs the compression or encryption, and use that stream to
|
|
||||||
* read and write.
|
|
||||||
*/
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Structure representing the common header for all FFXIVARR packets.
|
|
||||||
*
|
|
||||||
* 0 4 8 12 14 16
|
|
||||||
* +-------------------------------+---------------+-------+-------+
|
|
||||||
* | unknown_0 | unknown_8 |
|
|
||||||
* +-------------------------------+---------------+-------+-------+
|
|
||||||
* | timestamp | size | cType | count |
|
|
||||||
* +---+---+-------+---------------+---------------+-------+-------+
|
|
||||||
* | ? |CMP| ? | ? |
|
|
||||||
* +---+---+-------+---------------+
|
|
||||||
* (followed by /count/ FFXIVARR_PACKET_SEGMENTs)
|
|
||||||
*/
|
|
||||||
struct FFXIVARR_PACKET_HEADER
|
|
||||||
{
|
{
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Anticipated usage:
|
||||||
|
* ==================
|
||||||
|
* Set up a stream buffer to collect the bytes to be transmitted as a packet.
|
||||||
|
* Now, you can do the following (given you have the structs filled out already).
|
||||||
|
*
|
||||||
|
* FFXIVARR_PACKET_HEADER pkt_hdr = { . . . };
|
||||||
|
* FFXIVARR_PACKET_SEGMENT_HEADER pkt_seg_hdr[n] = { . . . };
|
||||||
|
*
|
||||||
|
* std::stringstream buf;
|
||||||
|
* buf << pkt_hdr;
|
||||||
|
* for( int i = 0; i < n; i++ )
|
||||||
|
* {
|
||||||
|
* buf << pkt_seg_hdr[i];
|
||||||
|
* buf << {pkt_seg_data[i]};
|
||||||
|
* }
|
||||||
|
*
|
||||||
|
* The reverse can be done parsing a packet. Remember to validate the packet
|
||||||
|
* type before parsing the headers.
|
||||||
|
*
|
||||||
|
* Compression and Encryption:
|
||||||
|
* ===========================
|
||||||
|
* By using std::iostream's, you can support stream filters. Simply create a
|
||||||
|
* stream that performs the compression or encryption, and use that stream to
|
||||||
|
* read and write.
|
||||||
|
*/
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Structure representing the common header for all FFXIVARR packets.
|
||||||
|
*
|
||||||
|
* 0 4 8 12 14 16
|
||||||
|
* +-------------------------------+---------------+-------+-------+
|
||||||
|
* | unknown_0 | unknown_8 |
|
||||||
|
* +-------------------------------+---------------+-------+-------+
|
||||||
|
* | timestamp | size | cType | count |
|
||||||
|
* +---+---+-------+---------------+---------------+-------+-------+
|
||||||
|
* | ? |CMP| ? | ? |
|
||||||
|
* +---+---+-------+---------------+
|
||||||
|
* (followed by /count/ FFXIVARR_PACKET_SEGMENTs)
|
||||||
|
*/
|
||||||
|
struct FFXIVARR_PACKET_HEADER
|
||||||
|
{
|
||||||
/** Unknown data, no actual use has been determined */
|
/** Unknown data, no actual use has been determined */
|
||||||
uint64_t unknown_0;
|
uint64_t unknown_0;
|
||||||
uint64_t unknown_8;
|
uint64_t unknown_8;
|
||||||
|
@ -66,35 +65,35 @@ struct FFXIVARR_PACKET_HEADER
|
||||||
/** Indicates if the data segments of this packet are compressed. */
|
/** Indicates if the data segments of this packet are compressed. */
|
||||||
uint8_t isCompressed;
|
uint8_t isCompressed;
|
||||||
uint32_t unknown_24;
|
uint32_t unknown_24;
|
||||||
};
|
};
|
||||||
|
|
||||||
inline std::ostream& operator<<( std::ostream& os, const FFXIVARR_PACKET_HEADER& hdr )
|
inline std::ostream& operator<<( std::ostream& os, const FFXIVARR_PACKET_HEADER& hdr )
|
||||||
{
|
{
|
||||||
return os.write( reinterpret_cast< const char* >( &hdr ), sizeof hdr );
|
return os.write( reinterpret_cast< const char* >( &hdr ), sizeof hdr );
|
||||||
}
|
}
|
||||||
|
|
||||||
inline std::istream& operator>>( std::istream& is, FFXIVARR_PACKET_HEADER& hdr )
|
inline std::istream& operator>>( std::istream& is, FFXIVARR_PACKET_HEADER& hdr )
|
||||||
{
|
{
|
||||||
return is.read( reinterpret_cast< char* >( &hdr ), sizeof hdr );
|
return is.read( reinterpret_cast< char* >( &hdr ), sizeof hdr );
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Structure representing the header portion of a packet segment.
|
* Structure representing the header portion of a packet segment.
|
||||||
*
|
*
|
||||||
* NOTE: If the main packet header indicated the packet is compressed, this
|
* NOTE: If the main packet header indicated the packet is compressed, this
|
||||||
* header will be compressed as well! The header will NOT ever be encrypted.
|
* header will be compressed as well! The header will NOT ever be encrypted.
|
||||||
*
|
*
|
||||||
* 0 4 8 12 16
|
* 0 4 8 12 16
|
||||||
* +---------------+---------------+---------------+-------+-------+
|
* +---------------+---------------+---------------+-------+-------+
|
||||||
* | size | source_actor | target_actor | type | pad |
|
* | size | source_actor | target_actor | type | pad |
|
||||||
* +---------------+---------------+---------------+-------+-------+
|
* +---------------+---------------+---------------+-------+-------+
|
||||||
* | |
|
* | |
|
||||||
* : type-specific data of length, size, follows :
|
* : type-specific data of length, size, follows :
|
||||||
* | (NOTE: Some segments MAY be encrypted) |
|
* | (NOTE: Some segments MAY be encrypted) |
|
||||||
* +---------------------------------------------------------------+
|
* +---------------------------------------------------------------+
|
||||||
*/
|
*/
|
||||||
struct FFXIVARR_PACKET_SEGMENT_HEADER
|
struct FFXIVARR_PACKET_SEGMENT_HEADER
|
||||||
{
|
{
|
||||||
/** The size of the segment header and its data. */
|
/** The size of the segment header and its data. */
|
||||||
uint32_t size;
|
uint32_t size;
|
||||||
/** The session ID this segment describes. */
|
/** The session ID this segment describes. */
|
||||||
|
@ -104,83 +103,81 @@ struct FFXIVARR_PACKET_SEGMENT_HEADER
|
||||||
/** The segment type. (1, 2, 3, 7, 8, 9, 10) */
|
/** The segment type. (1, 2, 3, 7, 8, 9, 10) */
|
||||||
uint16_t type;
|
uint16_t type;
|
||||||
uint16_t padding;
|
uint16_t padding;
|
||||||
};
|
};
|
||||||
|
|
||||||
inline std::ostream& operator<<( std::ostream& os, const FFXIVARR_PACKET_SEGMENT_HEADER& hdr )
|
inline std::ostream& operator<<( std::ostream& os, const FFXIVARR_PACKET_SEGMENT_HEADER& hdr )
|
||||||
{
|
{
|
||||||
return os.write( reinterpret_cast< const char* >( &hdr ), sizeof hdr );
|
return os.write( reinterpret_cast< const char* >( &hdr ), sizeof hdr );
|
||||||
}
|
}
|
||||||
|
|
||||||
inline std::istream& operator>>( std::istream& is, FFXIVARR_PACKET_SEGMENT_HEADER& hdr )
|
inline std::istream& operator>>( std::istream& is, FFXIVARR_PACKET_SEGMENT_HEADER& hdr )
|
||||||
{
|
{
|
||||||
return is.read( reinterpret_cast< char* >( &hdr ), sizeof hdr );
|
return is.read( reinterpret_cast< char* >( &hdr ), sizeof hdr );
|
||||||
}
|
}
|
||||||
|
|
||||||
template< int T >
|
template< int T >
|
||||||
struct FFXIVIpcBasePacket
|
struct FFXIVIpcBasePacket
|
||||||
{
|
{
|
||||||
/** Creates a constant representing the IPC type */
|
/** Creates a constant representing the IPC type */
|
||||||
enum
|
enum
|
||||||
{
|
{
|
||||||
_ServerIpcType = T
|
_ServerIpcType = T
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
|
|
||||||
struct FFXIVARR_PACKET_RAW
|
struct FFXIVARR_PACKET_RAW
|
||||||
{
|
{
|
||||||
FFXIVARR_PACKET_SEGMENT_HEADER segHdr;
|
FFXIVARR_PACKET_SEGMENT_HEADER segHdr;
|
||||||
std::vector< uint8_t > data;
|
std::vector< uint8_t > data;
|
||||||
};
|
};
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Indicates the type of the segment
|
* Indicates the type of the segment
|
||||||
* IPC type will contain an additional header: FFXIVARR_PACKET_SEGMENT_HEADER + FFXIVARR_IPC_HEADER + data
|
* IPC type will contain an additional header: FFXIVARR_PACKET_SEGMENT_HEADER + FFXIVARR_IPC_HEADER + data
|
||||||
* The remaining types don't contain an additonal header, FFXIVARR_PACKET_SEGMENT_HEADER + data
|
* The remaining types don't contain an additonal header, FFXIVARR_PACKET_SEGMENT_HEADER + data
|
||||||
*/
|
*/
|
||||||
enum FFXIVARR_SEGMENT_TYPE
|
enum FFXIVARR_SEGMENT_TYPE
|
||||||
{
|
{
|
||||||
SEGMENTTYPE_SESSIONINIT = 1,
|
SEGMENTTYPE_SESSIONINIT = 1,
|
||||||
SEGMENTTYPE_IPC = 3,
|
SEGMENTTYPE_IPC = 3,
|
||||||
SEGMENTTYPE_KEEPALIVE = 7,
|
SEGMENTTYPE_KEEPALIVE = 7,
|
||||||
//SEGMENTTYPE_RESPONSE = 8,
|
//SEGMENTTYPE_RESPONSE = 8,
|
||||||
SEGMENTTYPE_ENCRYPTIONINIT = 9,
|
SEGMENTTYPE_ENCRYPTIONINIT = 9,
|
||||||
};
|
};
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Structural representation of the common header for IPC packet segments.
|
* Structural representation of the common header for IPC packet segments.
|
||||||
* NOTE: This is packet segment type 3.
|
* NOTE: This is packet segment type 3.
|
||||||
*
|
*
|
||||||
* 0 4 6 8 12 16
|
* 0 4 6 8 12 16
|
||||||
* +-------+-------+------+----------+---------------+---------------+
|
* +-------+-------+------+----------+---------------+---------------+
|
||||||
* | 14 00 | type | pad | serverId | timestamp | pad1 |
|
* | 14 00 | type | pad | serverId | timestamp | pad1 |
|
||||||
* +-------+-------+------+----------+---------------+---------------+
|
* +-------+-------+------+----------+---------------+---------------+
|
||||||
* | |
|
* | |
|
||||||
* : data :
|
* : data :
|
||||||
* | |
|
* | |
|
||||||
* +-----------------------------------------------------------------+
|
* +-----------------------------------------------------------------+
|
||||||
*/
|
*/
|
||||||
struct FFXIVARR_IPC_HEADER
|
struct FFXIVARR_IPC_HEADER
|
||||||
{
|
{
|
||||||
uint16_t reserved;
|
uint16_t reserved;
|
||||||
uint16_t type;
|
uint16_t type;
|
||||||
uint16_t padding;
|
uint16_t padding;
|
||||||
uint16_t serverId;
|
uint16_t serverId;
|
||||||
uint32_t timestamp;
|
uint32_t timestamp;
|
||||||
uint32_t padding1;
|
uint32_t padding1;
|
||||||
};
|
};
|
||||||
|
|
||||||
inline std::ostream& operator<<( std::ostream& os, const FFXIVARR_IPC_HEADER& hdr )
|
inline std::ostream& operator<<( std::ostream& os, const FFXIVARR_IPC_HEADER& hdr )
|
||||||
{
|
{
|
||||||
return os.write( reinterpret_cast< const char* >( &hdr ), sizeof hdr );
|
return os.write( reinterpret_cast< const char* >( &hdr ), sizeof hdr );
|
||||||
}
|
}
|
||||||
|
|
||||||
inline std::istream& operator>>( std::istream& is, FFXIVARR_IPC_HEADER& hdr )
|
inline std::istream& operator>>( std::istream& is, FFXIVARR_IPC_HEADER& hdr )
|
||||||
{
|
{
|
||||||
return is.read( reinterpret_cast< char* >( &hdr ), sizeof hdr );
|
return is.read( reinterpret_cast< char* >( &hdr ), sizeof hdr );
|
||||||
}
|
}
|
||||||
|
|
||||||
} /* Packets */
|
}
|
||||||
} /* Network */
|
|
||||||
} /* Core */
|
|
||||||
|
|
||||||
#endif /*_CORE_NETWORK_PACKETS_COMMON_H*/
|
#endif /*_CORE_NETWORK_PACKETS_COMMON_H*/
|
||||||
|
|
|
@ -12,25 +12,24 @@
|
||||||
#include "Acceptor.h"
|
#include "Acceptor.h"
|
||||||
#include <memory>
|
#include <memory>
|
||||||
|
|
||||||
namespace Core {
|
namespace Core::Network
|
||||||
namespace Network {
|
|
||||||
//-----------------------------------------------------------------------------
|
|
||||||
|
|
||||||
class Hive;
|
|
||||||
|
|
||||||
class Acceptor;
|
|
||||||
|
|
||||||
class Connection;
|
|
||||||
|
|
||||||
//-----------------------------------------------------------------------------
|
|
||||||
|
|
||||||
class Connection : public std::enable_shared_from_this< Connection >
|
|
||||||
{
|
{
|
||||||
|
|
||||||
|
class Hive;
|
||||||
|
|
||||||
|
class Acceptor;
|
||||||
|
|
||||||
|
class Connection;
|
||||||
|
|
||||||
|
//-----------------------------------------------------------------------------
|
||||||
|
|
||||||
|
class Connection : public std::enable_shared_from_this< Connection >
|
||||||
|
{
|
||||||
friend class Acceptor;
|
friend class Acceptor;
|
||||||
|
|
||||||
friend class Hive;
|
friend class Hive;
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
HivePtr m_hive;
|
HivePtr m_hive;
|
||||||
asio::ip::tcp::socket m_socket;
|
asio::ip::tcp::socket m_socket;
|
||||||
asio::strand m_io_strand;
|
asio::strand m_io_strand;
|
||||||
|
@ -45,7 +44,7 @@ protected:
|
||||||
|
|
||||||
virtual ~Connection();
|
virtual ~Connection();
|
||||||
|
|
||||||
private:
|
private:
|
||||||
Connection( const Connection& rhs );
|
Connection( const Connection& rhs );
|
||||||
|
|
||||||
Connection& operator=( const Connection& rhs );
|
Connection& operator=( const Connection& rhs );
|
||||||
|
@ -67,7 +66,7 @@ private:
|
||||||
void HandleRecv( const asio::error_code& error, int32_t actual_bytes );
|
void HandleRecv( const asio::error_code& error, int32_t actual_bytes );
|
||||||
|
|
||||||
|
|
||||||
private:
|
private:
|
||||||
// Called when the connection has successfully connected to the local host.
|
// Called when the connection has successfully connected to the local host.
|
||||||
virtual void OnAccept( const std::string& host, uint16_t port )
|
virtual void OnAccept( const std::string& host, uint16_t port )
|
||||||
{
|
{
|
||||||
|
@ -98,7 +97,7 @@ private:
|
||||||
{
|
{
|
||||||
};
|
};
|
||||||
|
|
||||||
public:
|
public:
|
||||||
// Returns the Hive object.
|
// Returns the Hive object.
|
||||||
HivePtr GetHive();
|
HivePtr GetHive();
|
||||||
|
|
||||||
|
@ -138,15 +137,15 @@ public:
|
||||||
|
|
||||||
// Posts an asynchronous disconnect event for the object to process.
|
// Posts an asynchronous disconnect event for the object to process.
|
||||||
void Disconnect();
|
void Disconnect();
|
||||||
};
|
};
|
||||||
|
|
||||||
//-----------------------------------------------------------------------------
|
//-----------------------------------------------------------------------------
|
||||||
|
|
||||||
//-----------------------------------------------------------------------------
|
//-----------------------------------------------------------------------------
|
||||||
|
|
||||||
template< class T >
|
template< class T >
|
||||||
std::shared_ptr< T > addServerToHive( const std::string& listenIp, uint32_t port, HivePtr pHive )
|
std::shared_ptr< T > addServerToHive( const std::string& listenIp, uint32_t port, HivePtr pHive )
|
||||||
{
|
{
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
AcceptorPtr acceptor( new Acceptor( pHive ) );
|
AcceptorPtr acceptor( new Acceptor( pHive ) );
|
||||||
|
@ -159,10 +158,7 @@ std::shared_ptr< T > addServerToHive( const std::string& listenIp, uint32_t port
|
||||||
{
|
{
|
||||||
throw;
|
throw;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -14,57 +14,56 @@
|
||||||
#include "CommonNetwork.h"
|
#include "CommonNetwork.h"
|
||||||
#include "PacketDef/Ipcs.h"
|
#include "PacketDef/Ipcs.h"
|
||||||
|
|
||||||
namespace Core {
|
namespace Core::Network::Packets
|
||||||
namespace Network {
|
|
||||||
namespace Packets {
|
|
||||||
|
|
||||||
// Must forward define these in order to enable the compiler to produce the
|
|
||||||
// correct template functions.
|
|
||||||
|
|
||||||
template< typename T, typename T1 >
|
|
||||||
class FFXIVIpcPacket;
|
|
||||||
|
|
||||||
template< class T >
|
|
||||||
using ZoneChannelPacket = FFXIVIpcPacket< T, ServerZoneIpcType >;
|
|
||||||
|
|
||||||
template< class T >
|
|
||||||
using ChatChannelPacket = FFXIVIpcPacket< T, ServerChatIpcType >;
|
|
||||||
|
|
||||||
template< class T >
|
|
||||||
using LobbyChannelPacket = FFXIVIpcPacket< T, ServerLobbyIpcType >;
|
|
||||||
|
|
||||||
|
|
||||||
template< class T, typename... Args >
|
|
||||||
std::shared_ptr< ZoneChannelPacket< T > > makeZonePacket( Args... args )
|
|
||||||
{
|
{
|
||||||
|
|
||||||
|
// Must forward define these in order to enable the compiler to produce the
|
||||||
|
// correct template functions.
|
||||||
|
|
||||||
|
template< typename T, typename T1 >
|
||||||
|
class FFXIVIpcPacket;
|
||||||
|
|
||||||
|
template< class T >
|
||||||
|
using ZoneChannelPacket = FFXIVIpcPacket< T, ServerZoneIpcType >;
|
||||||
|
|
||||||
|
template< class T >
|
||||||
|
using ChatChannelPacket = FFXIVIpcPacket< T, ServerChatIpcType >;
|
||||||
|
|
||||||
|
template< class T >
|
||||||
|
using LobbyChannelPacket = FFXIVIpcPacket< T, ServerLobbyIpcType >;
|
||||||
|
|
||||||
|
|
||||||
|
template< class T, typename... Args >
|
||||||
|
std::shared_ptr< ZoneChannelPacket< T > > makeZonePacket( Args... args )
|
||||||
|
{
|
||||||
return std::make_shared< ZoneChannelPacket< T > >( args... );
|
return std::make_shared< ZoneChannelPacket< T > >( args... );
|
||||||
}
|
}
|
||||||
|
|
||||||
template< class T, typename... Args >
|
template< class T, typename... Args >
|
||||||
std::shared_ptr< T > makeWrappedPacket( Args... args )
|
std::shared_ptr< T > makeWrappedPacket( Args... args )
|
||||||
{
|
{
|
||||||
return std::make_shared< T >( args... );
|
return std::make_shared< T >( args... );
|
||||||
}
|
}
|
||||||
|
|
||||||
template< class T, typename... Args >
|
template< class T, typename... Args >
|
||||||
std::shared_ptr< ChatChannelPacket< T > > makeChatPacket( Args... args )
|
std::shared_ptr< ChatChannelPacket< T > > makeChatPacket( Args... args )
|
||||||
{
|
{
|
||||||
return std::make_shared< ChatChannelPacket< T > >( args... );
|
return std::make_shared< ChatChannelPacket< T > >( args... );
|
||||||
}
|
}
|
||||||
|
|
||||||
template< class T, typename... Args >
|
template< class T, typename... Args >
|
||||||
std::shared_ptr< LobbyChannelPacket< T > > makeLobbyPacket( Args... args )
|
std::shared_ptr< LobbyChannelPacket< T > > makeLobbyPacket( Args... args )
|
||||||
{
|
{
|
||||||
return std::make_shared< LobbyChannelPacket< T > >( args... );
|
return std::make_shared< LobbyChannelPacket< T > >( args... );
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* The base implementation of a game packet. Needed for parsing packets.
|
* The base implementation of a game packet. Needed for parsing packets.
|
||||||
*/
|
*/
|
||||||
template< typename T1 >
|
template< typename T1 >
|
||||||
class FFXIVIpcPacketBase
|
class FFXIVIpcPacketBase
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
virtual ~FFXIVIpcPacketBase() = default;
|
virtual ~FFXIVIpcPacketBase() = default;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@ -72,13 +71,13 @@ public:
|
||||||
* type of a parsed packet.)
|
* type of a parsed packet.)
|
||||||
*/
|
*/
|
||||||
virtual T1 ipcType() = 0;
|
virtual T1 ipcType() = 0;
|
||||||
};
|
};
|
||||||
|
|
||||||
////////////////////////////////////////////////7
|
////////////////////////////////////////////////7
|
||||||
|
|
||||||
class FFXIVPacketBase
|
class FFXIVPacketBase
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
FFXIVPacketBase() :
|
FFXIVPacketBase() :
|
||||||
m_segmentType( 0 )
|
m_segmentType( 0 )
|
||||||
{
|
{
|
||||||
|
@ -103,12 +102,12 @@ public:
|
||||||
return {};
|
return {};
|
||||||
}
|
}
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
/** The segment header */
|
/** The segment header */
|
||||||
FFXIVARR_PACKET_SEGMENT_HEADER m_segHdr;
|
FFXIVARR_PACKET_SEGMENT_HEADER m_segHdr;
|
||||||
uint16_t m_segmentType;
|
uint16_t m_segmentType;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
virtual uint32_t getContentSize()
|
virtual uint32_t getContentSize()
|
||||||
{
|
{
|
||||||
return 0;
|
return 0;
|
||||||
|
@ -174,13 +173,13 @@ public:
|
||||||
m_segHdr.type = getSegmentType();
|
m_segHdr.type = getSegmentType();
|
||||||
}
|
}
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
template< typename T, typename T1 >
|
template< typename T, typename T1 >
|
||||||
class FFXIVIpcPacket :
|
class FFXIVIpcPacket :
|
||||||
public FFXIVIpcPacketBase< T1 >, public FFXIVPacketBase
|
public FFXIVIpcPacketBase< T1 >, public FFXIVPacketBase
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
FFXIVIpcPacket< T, T1 >( uint32_t sourceActorId, uint32_t targetActorId ) :
|
FFXIVIpcPacket< T, T1 >( uint32_t sourceActorId, uint32_t targetActorId ) :
|
||||||
FFXIVPacketBase( 3, sourceActorId, targetActorId )
|
FFXIVPacketBase( 3, sourceActorId, targetActorId )
|
||||||
{
|
{
|
||||||
|
@ -249,7 +248,7 @@ public:
|
||||||
return m_data;
|
return m_data;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
/** Initializes the fields of the header structures */
|
/** Initializes the fields of the header structures */
|
||||||
virtual void initialize()
|
virtual void initialize()
|
||||||
{
|
{
|
||||||
|
@ -263,18 +262,18 @@ protected:
|
||||||
m_segHdr.size = sizeof( T ) + sizeof( FFXIVARR_IPC_HEADER ) + sizeof( FFXIVARR_PACKET_SEGMENT_HEADER );
|
m_segHdr.size = sizeof( T ) + sizeof( FFXIVARR_IPC_HEADER ) + sizeof( FFXIVARR_PACKET_SEGMENT_HEADER );
|
||||||
};
|
};
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
/** The IPC packet header */
|
/** The IPC packet header */
|
||||||
FFXIVARR_IPC_HEADER m_ipcHdr;
|
FFXIVARR_IPC_HEADER m_ipcHdr;
|
||||||
/** The underlying data portion of the packet as a structure */
|
/** The underlying data portion of the packet as a structure */
|
||||||
T m_data;
|
T m_data;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
class FFXIVRawPacket :
|
class FFXIVRawPacket :
|
||||||
public FFXIVPacketBase
|
public FFXIVPacketBase
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
FFXIVRawPacket( uint16_t type, uint32_t size, uint32_t sourceActorId, uint32_t targetActorId ) :
|
FFXIVRawPacket( uint16_t type, uint32_t size, uint32_t sourceActorId, uint32_t targetActorId ) :
|
||||||
m_data( std::vector< uint8_t >( size - sizeof( FFXIVARR_PACKET_SEGMENT_HEADER ) ) ),
|
m_data( std::vector< uint8_t >( size - sizeof( FFXIVARR_PACKET_SEGMENT_HEADER ) ) ),
|
||||||
FFXIVPacketBase( type, sourceActorId, targetActorId )
|
FFXIVPacketBase( type, sourceActorId, targetActorId )
|
||||||
|
@ -318,7 +317,7 @@ public:
|
||||||
return m_data;
|
return m_data;
|
||||||
};
|
};
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
/** Initializes the fields of the header structures */
|
/** Initializes the fields of the header structures */
|
||||||
virtual void initialize()
|
virtual void initialize()
|
||||||
{
|
{
|
||||||
|
@ -326,14 +325,12 @@ protected:
|
||||||
memset( &m_data[ 0 ], 0, m_data.size() );
|
memset( &m_data[ 0 ], 0, m_data.size() );
|
||||||
};
|
};
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
/** The underlying data portion of the packet as a structure */
|
/** The underlying data portion of the packet as a structure */
|
||||||
std::vector< uint8_t > m_data;
|
std::vector< uint8_t > m_data;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
} /* Packets */
|
}
|
||||||
} /* Network */
|
|
||||||
} /* Core */
|
|
||||||
|
|
||||||
#endif /*_CORE_NETWORK_PACKETS_CGAMEPACKETNEW_H*/
|
#endif /*_CORE_NETWORK_PACKETS_CGAMEPACKETNEW_H*/
|
||||||
|
|
|
@ -3,12 +3,11 @@
|
||||||
|
|
||||||
#include "CommonNetwork.h"
|
#include "CommonNetwork.h"
|
||||||
|
|
||||||
namespace Core {
|
namespace Core::Network::Packets
|
||||||
namespace Network {
|
|
||||||
namespace Packets {
|
|
||||||
|
|
||||||
enum PacketParseResult
|
|
||||||
{
|
{
|
||||||
|
|
||||||
|
enum PacketParseResult
|
||||||
|
{
|
||||||
/// Dissected game packet successfully
|
/// Dissected game packet successfully
|
||||||
Success,
|
Success,
|
||||||
|
|
||||||
|
@ -17,37 +16,34 @@ enum PacketParseResult
|
||||||
|
|
||||||
/// Invalid data detected.
|
/// Invalid data detected.
|
||||||
Malformed
|
Malformed
|
||||||
};
|
};
|
||||||
|
|
||||||
/// Read packet header from buffer with given offset.
|
/// Read packet header from buffer with given offset.
|
||||||
/// Buffer with given offset must be pointing to start of the new FFXIV packet.
|
/// Buffer with given offset must be pointing to start of the new FFXIV packet.
|
||||||
PacketParseResult getHeader( const std::vector< uint8_t >& buffer, const uint32_t offset,
|
PacketParseResult getHeader( const std::vector< uint8_t >& buffer, const uint32_t offset,
|
||||||
FFXIVARR_PACKET_HEADER& header );
|
FFXIVARR_PACKET_HEADER& header );
|
||||||
|
|
||||||
/// Read packet header from buffer with given offset.
|
/// Read packet header from buffer with given offset.
|
||||||
/// Buffer with given offset must be pointing to start of FFXIVARR_PACKET_SEGMENT_HEADER data.
|
/// Buffer with given offset must be pointing to start of FFXIVARR_PACKET_SEGMENT_HEADER data.
|
||||||
/// Keep in mind that this function does check for data validity. Call checkSegmentHeader() if that's needed.
|
/// Keep in mind that this function does check for data validity. Call checkSegmentHeader() if that's needed.
|
||||||
PacketParseResult getSegmentHeader( const std::vector< uint8_t >& buffer, const uint32_t offset,
|
PacketParseResult getSegmentHeader( const std::vector< uint8_t >& buffer, const uint32_t offset,
|
||||||
FFXIVARR_PACKET_SEGMENT_HEADER& header );
|
FFXIVARR_PACKET_SEGMENT_HEADER& header );
|
||||||
|
|
||||||
/// Read packets from the buffer with given offset.
|
/// Read packets from the buffer with given offset.
|
||||||
/// Buffer with given offset must be pointing to end of FFXIVARR_PACKET_HEADER data.
|
/// Buffer with given offset must be pointing to end of FFXIVARR_PACKET_HEADER data.
|
||||||
PacketParseResult getPackets( const std::vector< uint8_t >& buffer, const uint32_t offset,
|
PacketParseResult getPackets( const std::vector< uint8_t >& buffer, const uint32_t offset,
|
||||||
const FFXIVARR_PACKET_HEADER& header,
|
const FFXIVARR_PACKET_HEADER& header,
|
||||||
std::vector< Packets::FFXIVARR_PACKET_RAW >& packets );
|
std::vector< Packets::FFXIVARR_PACKET_RAW >& packets );
|
||||||
|
|
||||||
/// Read single packet from the buffer with given offset.
|
/// Read single packet from the buffer with given offset.
|
||||||
/// Buffer with an offset must be pointing to start of FFXIVARR_PACKET_SEGMENT_HEADER data.
|
/// Buffer with an offset must be pointing to start of FFXIVARR_PACKET_SEGMENT_HEADER data.
|
||||||
PacketParseResult getPacket( const std::vector< uint8_t >& buffer, const uint32_t offset,
|
PacketParseResult getPacket( const std::vector< uint8_t >& buffer, const uint32_t offset,
|
||||||
FFXIVARR_PACKET_RAW& packet );
|
FFXIVARR_PACKET_RAW& packet );
|
||||||
|
|
||||||
bool checkHeader( const FFXIVARR_PACKET_HEADER& header );
|
bool checkHeader( const FFXIVARR_PACKET_HEADER& header );
|
||||||
|
|
||||||
bool checkSegmentHeader( const FFXIVARR_PACKET_SEGMENT_HEADER& header );
|
bool checkSegmentHeader( const FFXIVARR_PACKET_SEGMENT_HEADER& header );
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
#endif
|
#endif
|
|
@ -5,22 +5,22 @@
|
||||||
#include <atomic>
|
#include <atomic>
|
||||||
#include <memory>
|
#include <memory>
|
||||||
|
|
||||||
namespace Core {
|
namespace Core:: Network
|
||||||
namespace Network {
|
|
||||||
|
|
||||||
class Hive : public std::enable_shared_from_this< Hive >
|
|
||||||
{
|
{
|
||||||
private:
|
|
||||||
|
class Hive : public std::enable_shared_from_this< Hive >
|
||||||
|
{
|
||||||
|
private:
|
||||||
asio::io_service m_io_service;
|
asio::io_service m_io_service;
|
||||||
std::shared_ptr< asio::io_service::work > m_work_ptr;
|
std::shared_ptr< asio::io_service::work > m_work_ptr;
|
||||||
std::atomic< uint32_t > m_shutdown;
|
std::atomic< uint32_t > m_shutdown;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
Hive( const Hive& rhs );
|
Hive( const Hive& rhs );
|
||||||
|
|
||||||
Hive& operator=( const Hive& rhs );
|
Hive& operator=( const Hive& rhs );
|
||||||
|
|
||||||
public:
|
public:
|
||||||
Hive();
|
Hive();
|
||||||
|
|
||||||
virtual ~Hive();
|
virtual ~Hive();
|
||||||
|
@ -48,9 +48,7 @@ public:
|
||||||
// Restarts the networking system after Stop as been called. A new work
|
// Restarts the networking system after Stop as been called. A new work
|
||||||
// object is created ad the shutdown flag is cleared.
|
// object is created ad the shutdown flag is cleared.
|
||||||
void Reset();
|
void Reset();
|
||||||
};
|
};
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
|
||||||
//-----------------------------------------------------------------------------
|
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -8,15 +8,14 @@
|
||||||
#include "GamePacketNew.h"
|
#include "GamePacketNew.h"
|
||||||
#include "Forwards.h"
|
#include "Forwards.h"
|
||||||
|
|
||||||
namespace Core {
|
namespace Core::Network::Packets
|
||||||
namespace Network {
|
|
||||||
namespace Packets {
|
|
||||||
|
|
||||||
typedef std::shared_ptr< FFXIVPacketBase > FFXIVPacketBasePtr;
|
|
||||||
|
|
||||||
class PacketContainer
|
|
||||||
{
|
{
|
||||||
public:
|
|
||||||
|
using FFXIVPacketBasePtr = std::shared_ptr< FFXIVPacketBase >;
|
||||||
|
|
||||||
|
class PacketContainer
|
||||||
|
{
|
||||||
|
public:
|
||||||
PacketContainer( uint32_t segmentTargetOverride = 0 );
|
PacketContainer( uint32_t segmentTargetOverride = 0 );
|
||||||
|
|
||||||
~PacketContainer();
|
~PacketContainer();
|
||||||
|
@ -31,13 +30,11 @@ public:
|
||||||
|
|
||||||
void fillSendBuffer( std::vector< uint8_t >& sendBuffer );
|
void fillSendBuffer( std::vector< uint8_t >& sendBuffer );
|
||||||
|
|
||||||
private:
|
private:
|
||||||
uint32_t m_segmentTargetOverride;
|
uint32_t m_segmentTargetOverride;
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -7,12 +7,13 @@
|
||||||
#include <algorithm>
|
#include <algorithm>
|
||||||
#include <utility>
|
#include <utility>
|
||||||
|
|
||||||
namespace Core {
|
namespace Core
|
||||||
|
|
||||||
template< class T >
|
|
||||||
class LockedQueue
|
|
||||||
{
|
{
|
||||||
public:
|
|
||||||
|
template< class T >
|
||||||
|
class LockedQueue
|
||||||
|
{
|
||||||
|
public:
|
||||||
LockedQueue();
|
LockedQueue();
|
||||||
|
|
||||||
~LockedQueue();
|
~LockedQueue();
|
||||||
|
@ -33,37 +34,37 @@ public:
|
||||||
std::size_t size();
|
std::size_t size();
|
||||||
|
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
std::queue< T > m_queue;
|
std::queue< T > m_queue;
|
||||||
std::mutex m_mutex;
|
std::mutex m_mutex;
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
template< class T >
|
template< class T >
|
||||||
LockedQueue< T >::LockedQueue()
|
LockedQueue< T >::LockedQueue()
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
template< class T >
|
template< class T >
|
||||||
std::size_t LockedQueue< T >::size()
|
std::size_t LockedQueue< T >::size()
|
||||||
{
|
{
|
||||||
std::lock_guard< std::mutex > lock( m_mutex );
|
std::lock_guard< std::mutex > lock( m_mutex );
|
||||||
return m_queue.size();
|
return m_queue.size();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
template< class T >
|
template< class T >
|
||||||
LockedQueue< T >::~LockedQueue()
|
LockedQueue< T >::~LockedQueue()
|
||||||
{
|
{
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
template< class T >
|
template< class T >
|
||||||
T LockedQueue< T >::pop()
|
T LockedQueue< T >::pop()
|
||||||
{
|
{
|
||||||
std::lock_guard< std::mutex > lock( m_mutex );
|
std::lock_guard< std::mutex > lock( m_mutex );
|
||||||
|
|
||||||
if( m_queue.empty() )
|
if( m_queue.empty() )
|
||||||
|
@ -76,18 +77,18 @@ T LockedQueue< T >::pop()
|
||||||
m_queue.pop();
|
m_queue.pop();
|
||||||
|
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
template< class T >
|
template< class T >
|
||||||
void LockedQueue< T >::push( const T object )
|
void LockedQueue< T >::push( const T object )
|
||||||
{
|
{
|
||||||
std::lock_guard< std::mutex > lock( m_mutex );
|
std::lock_guard< std::mutex > lock( m_mutex );
|
||||||
m_queue.push( object );
|
m_queue.push( object );
|
||||||
}
|
}
|
||||||
|
|
||||||
template< class T >
|
template< class T >
|
||||||
void LockedQueue< T >::push_swap( T& object )
|
void LockedQueue< T >::push_swap( T& object )
|
||||||
{
|
{
|
||||||
std::lock_guard< std::mutex > lock( m_mutex );
|
std::lock_guard< std::mutex > lock( m_mutex );
|
||||||
|
|
||||||
m_queue.push( object );
|
m_queue.push( object );
|
||||||
|
@ -105,11 +106,11 @@ void LockedQueue< T >::push_swap( T& object )
|
||||||
// this will allow that the object on the queue is the *last* shared_ptr
|
// this will allow that the object on the queue is the *last* shared_ptr
|
||||||
// in existance by the time this function returns.
|
// in existance by the time this function returns.
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
template< class T >
|
template< class T >
|
||||||
void LockedQueue< T >::push_reset( T& object )
|
void LockedQueue< T >::push_reset( T& object )
|
||||||
{
|
{
|
||||||
std::lock_guard< std::mutex > lock( m_mutex );
|
std::lock_guard< std::mutex > lock( m_mutex );
|
||||||
|
|
||||||
m_queue.push( object );
|
m_queue.push( object );
|
||||||
|
@ -123,6 +124,6 @@ void LockedQueue< T >::push_reset( T& object )
|
||||||
// this will allow that the object on the queue is the *last* shared_ptr
|
// this will allow that the object on the queue is the *last* shared_ptr
|
||||||
// in existance by the time this function returns.
|
// in existance by the time this function returns.
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
|
@ -8,18 +8,19 @@
|
||||||
#include <type_traits>
|
#include <type_traits>
|
||||||
#include <utility>
|
#include <utility>
|
||||||
|
|
||||||
namespace Core {
|
namespace Core
|
||||||
|
|
||||||
template< typename T >
|
|
||||||
class LockedWaitQueue
|
|
||||||
{
|
{
|
||||||
private:
|
|
||||||
|
template< typename T >
|
||||||
|
class LockedWaitQueue
|
||||||
|
{
|
||||||
|
private:
|
||||||
std::mutex m_queueLock;
|
std::mutex m_queueLock;
|
||||||
std::queue< T > m_queue;
|
std::queue< T > m_queue;
|
||||||
std::condition_variable m_condition;
|
std::condition_variable m_condition;
|
||||||
std::atomic< bool > m_shutdown;
|
std::atomic< bool > m_shutdown;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
|
||||||
LockedWaitQueue< T >() :
|
LockedWaitQueue< T >() :
|
||||||
m_shutdown( false )
|
m_shutdown( false )
|
||||||
|
@ -88,7 +89,7 @@ public:
|
||||||
m_condition.notify_all();
|
m_condition.notify_all();
|
||||||
}
|
}
|
||||||
|
|
||||||
private:
|
private:
|
||||||
template< typename E = T >
|
template< typename E = T >
|
||||||
typename std::enable_if< std::is_pointer< E >::value >::type deleteQueuedObject( E& obj )
|
typename std::enable_if< std::is_pointer< E >::value >::type deleteQueuedObject( E& obj )
|
||||||
{
|
{
|
||||||
|
@ -99,7 +100,7 @@ private:
|
||||||
typename std::enable_if< !std::is_pointer< E >::value >::type deleteQueuedObject( E const& )
|
typename std::enable_if< !std::is_pointer< E >::value >::type deleteQueuedObject( E const& )
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -5,12 +5,14 @@
|
||||||
#include <unordered_map>
|
#include <unordered_map>
|
||||||
#include <type_traits>
|
#include <type_traits>
|
||||||
|
|
||||||
namespace Core {
|
namespace Core::Util
|
||||||
namespace Util {
|
|
||||||
template< typename T, typename ActorIdType = uint32_t >
|
|
||||||
class SpawnIndexAllocator
|
|
||||||
{
|
{
|
||||||
public:
|
|
||||||
|
template< typename T, typename ActorIdType = uint32_t >
|
||||||
|
|
||||||
|
class SpawnIndexAllocator
|
||||||
|
{
|
||||||
|
public:
|
||||||
static_assert( std::is_same< T, uint8_t >::value || std::is_same< T, uint16_t >::value ||
|
static_assert( std::is_same< T, uint8_t >::value || std::is_same< T, uint16_t >::value ||
|
||||||
std::is_same< T, uint32_t >::value || std::is_same< T, uint64_t >::value,
|
std::is_same< T, uint32_t >::value || std::is_same< T, uint64_t >::value,
|
||||||
"T must be uint8_t, uint16_t, uint32_t, uint64_t" );
|
"T must be uint8_t, uint16_t, uint32_t, uint64_t" );
|
||||||
|
@ -76,7 +78,7 @@ public:
|
||||||
return static_cast< T >( -1 );
|
return static_cast< T >( -1 );
|
||||||
}
|
}
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
void setupQueue()
|
void setupQueue()
|
||||||
{
|
{
|
||||||
assert( m_maxSlotId != 0 );
|
assert( m_maxSlotId != 0 );
|
||||||
|
@ -100,9 +102,7 @@ protected:
|
||||||
|
|
||||||
T m_maxSlotId;
|
T m_maxSlotId;
|
||||||
bool m_reserveFirstSlot;
|
bool m_reserveFirstSlot;
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
#endif //SAPPHIRE_SPAWNINDEXALLOCATOR_H
|
#endif //SAPPHIRE_SPAWNINDEXALLOCATOR_H
|
||||||
|
|
|
@ -5,33 +5,34 @@
|
||||||
#include <string>
|
#include <string>
|
||||||
#include <functional>
|
#include <functional>
|
||||||
|
|
||||||
namespace Core::Util {
|
namespace Core::Util
|
||||||
|
|
||||||
std::string binaryToHexString( uint8_t* pBinData, uint16_t size );
|
|
||||||
|
|
||||||
std::string binaryToHexDump( uint8_t* pBinData, uint16_t size );
|
|
||||||
|
|
||||||
std::string intToHexString( uint64_t intValue, uint8_t width = 2 );
|
|
||||||
|
|
||||||
void eraseAll( std::string& inOutStr, char remove );
|
|
||||||
void eraseAllIn( std::string& inOutStr, std::string& remove );
|
|
||||||
|
|
||||||
std::string toLowerCopy( const std::string& inStr );
|
|
||||||
|
|
||||||
uint64_t getTimeMs();
|
|
||||||
|
|
||||||
int64_t getTimeSeconds();
|
|
||||||
|
|
||||||
uint64_t getEorzeanTimeStamp();
|
|
||||||
|
|
||||||
void valueToFlagByteIndexValue( uint32_t inVal, uint8_t& outVal, uint16_t& outIndex );
|
|
||||||
|
|
||||||
template <class T>
|
|
||||||
inline void hashCombine( std::size_t& seed, const T& v )
|
|
||||||
{
|
{
|
||||||
std::hash<T> hasher;
|
|
||||||
|
std::string binaryToHexString( uint8_t* pBinData, uint16_t size );
|
||||||
|
|
||||||
|
std::string binaryToHexDump( uint8_t* pBinData, uint16_t size );
|
||||||
|
|
||||||
|
std::string intToHexString( uint64_t intValue, uint8_t width = 2 );
|
||||||
|
|
||||||
|
void eraseAll( std::string& inOutStr, char remove );
|
||||||
|
void eraseAllIn( std::string& inOutStr, std::string& remove );
|
||||||
|
|
||||||
|
std::string toLowerCopy( const std::string& inStr );
|
||||||
|
|
||||||
|
uint64_t getTimeMs();
|
||||||
|
|
||||||
|
int64_t getTimeSeconds();
|
||||||
|
|
||||||
|
uint64_t getEorzeanTimeStamp();
|
||||||
|
|
||||||
|
void valueToFlagByteIndexValue( uint32_t inVal, uint8_t& outVal, uint16_t& outIndex );
|
||||||
|
|
||||||
|
template <class T>
|
||||||
|
inline void hashCombine( std::size_t& seed, const T& v )
|
||||||
|
{
|
||||||
|
std::hash< T > hasher;
|
||||||
seed ^= hasher( v ) + 0x9e3779b9 + ( seed << 6 ) + ( seed >> 2 );
|
seed ^= hasher( v ) + 0x9e3779b9 + ( seed << 6 ) + ( seed >> 2 );
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -5,31 +5,30 @@
|
||||||
|
|
||||||
#define PI 3.14159265358979323846f
|
#define PI 3.14159265358979323846f
|
||||||
|
|
||||||
namespace Core {
|
namespace Core::Math::Util
|
||||||
namespace Math {
|
|
||||||
namespace Util {
|
|
||||||
|
|
||||||
float distanceSq( float x, float y, float z, float x1, float y1, float z1 );
|
|
||||||
|
|
||||||
float distance( float x, float y, float z, float x1, float y1, float z1 );
|
|
||||||
|
|
||||||
float distance2DSq( float x, float y, float x1, float y1 );
|
|
||||||
|
|
||||||
float distance2D( float x, float y, float x1, float y1 );
|
|
||||||
|
|
||||||
float calcAngTo( float x, float y, float x1, float y1 );
|
|
||||||
|
|
||||||
float calcAngFrom( float x, float y, float x1, float y1 );
|
|
||||||
|
|
||||||
uint16_t floatToUInt16( float val );
|
|
||||||
|
|
||||||
uint16_t floatToUInt16Rot( float val );
|
|
||||||
|
|
||||||
uint8_t floatToUInt8Rot( float val );
|
|
||||||
|
|
||||||
template < typename T >
|
|
||||||
T clamp( T val, T minimum, T maximum )
|
|
||||||
{
|
{
|
||||||
|
|
||||||
|
float distanceSq( float x, float y, float z, float x1, float y1, float z1 );
|
||||||
|
|
||||||
|
float distance( float x, float y, float z, float x1, float y1, float z1 );
|
||||||
|
|
||||||
|
float distance2DSq( float x, float y, float x1, float y1 );
|
||||||
|
|
||||||
|
float distance2D( float x, float y, float x1, float y1 );
|
||||||
|
|
||||||
|
float calcAngTo( float x, float y, float x1, float y1 );
|
||||||
|
|
||||||
|
float calcAngFrom( float x, float y, float x1, float y1 );
|
||||||
|
|
||||||
|
uint16_t floatToUInt16( float val );
|
||||||
|
|
||||||
|
uint16_t floatToUInt16Rot( float val );
|
||||||
|
|
||||||
|
uint8_t floatToUInt8Rot( float val );
|
||||||
|
|
||||||
|
template < typename T >
|
||||||
|
T clamp( T val, T minimum, T maximum )
|
||||||
|
{
|
||||||
if( val > maximum )
|
if( val > maximum )
|
||||||
return maximum;
|
return maximum;
|
||||||
|
|
||||||
|
@ -37,10 +36,8 @@ T clamp( T val, T minimum, T maximum )
|
||||||
return minimum;
|
return minimum;
|
||||||
|
|
||||||
return val;
|
return val;
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -3,13 +3,10 @@
|
||||||
|
|
||||||
#include <string>
|
#include <string>
|
||||||
|
|
||||||
namespace Core {
|
namespace Core::Version
|
||||||
namespace Version {
|
{
|
||||||
|
extern const std::string GIT_HASH;
|
||||||
extern const std::string GIT_HASH;
|
extern const std::string VERSION;
|
||||||
extern const std::string VERSION;
|
}
|
||||||
|
|
||||||
} /* Version */
|
|
||||||
} /* Core */
|
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -56,7 +56,7 @@ foreach(_scriptDir ${children})
|
||||||
|
|
||||||
configure_file("${CMAKE_CURRENT_SOURCE_DIR}/ScriptLoader.cpp.in" "${_scriptDir}/ScriptLoader.cpp")
|
configure_file("${CMAKE_CURRENT_SOURCE_DIR}/ScriptLoader.cpp.in" "${_scriptDir}/ScriptLoader.cpp")
|
||||||
|
|
||||||
cotire("script_${_name}")
|
#cotire("script_${_name}")
|
||||||
|
|
||||||
if(MSVC)
|
if(MSVC)
|
||||||
add_custom_command(TARGET "script_${_name}" POST_BUILD
|
add_custom_command(TARGET "script_${_name}" POST_BUILD
|
||||||
|
|
|
@ -10,6 +10,8 @@
|
||||||
#define AETHERYTE_MENU_FAVORITE_POINT 4
|
#define AETHERYTE_MENU_FAVORITE_POINT 4
|
||||||
#define AETHERYTE_MENU_FAVORITE_POINT_SECURITY_TOKEN 5
|
#define AETHERYTE_MENU_FAVORITE_POINT_SECURITY_TOKEN 5
|
||||||
|
|
||||||
|
using namespace Core;
|
||||||
|
|
||||||
class Aethernet :
|
class Aethernet :
|
||||||
public EventScript
|
public EventScript
|
||||||
{
|
{
|
||||||
|
|
|
@ -12,6 +12,8 @@
|
||||||
#define AETHERYTE_MENU_FAVORITE_POINT 4
|
#define AETHERYTE_MENU_FAVORITE_POINT 4
|
||||||
#define AETHERYTE_MENU_FAVORITE_POINT_SECURITY_TOKEN 5
|
#define AETHERYTE_MENU_FAVORITE_POINT_SECURITY_TOKEN 5
|
||||||
|
|
||||||
|
using namespace Core;
|
||||||
|
|
||||||
class Aetheryte :
|
class Aetheryte :
|
||||||
public EventScript
|
public EventScript
|
||||||
{
|
{
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
#include <ScriptObject.h>
|
#include <ScriptObject.h>
|
||||||
#include <Actor/Player.h>
|
#include <Actor/Player.h>
|
||||||
|
|
||||||
|
using namespace Core;
|
||||||
|
|
||||||
class CmnDefCutSceneReplay :
|
class CmnDefCutSceneReplay :
|
||||||
public EventScript
|
public EventScript
|
||||||
{
|
{
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
#include <ScriptObject.h>
|
#include <ScriptObject.h>
|
||||||
#include <Actor/Player.h>
|
#include <Actor/Player.h>
|
||||||
|
|
||||||
|
using namespace Core;
|
||||||
|
|
||||||
class CmnDefHousingSignboard :
|
class CmnDefHousingSignboard :
|
||||||
public EventScript
|
public EventScript
|
||||||
{
|
{
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
#include <ScriptObject.h>
|
#include <ScriptObject.h>
|
||||||
#include <Actor/Player.h>
|
#include <Actor/Player.h>
|
||||||
|
|
||||||
|
using namespace Core;
|
||||||
|
|
||||||
class CmnDefInnBed :
|
class CmnDefInnBed :
|
||||||
public EventScript
|
public EventScript
|
||||||
{
|
{
|
||||||
|
|
|
@ -5,6 +5,8 @@
|
||||||
#define ACTION_RENAME 3
|
#define ACTION_RENAME 3
|
||||||
#define ACTION_REMOVE 4
|
#define ACTION_REMOVE 4
|
||||||
|
|
||||||
|
using namespace Core;
|
||||||
|
|
||||||
class CmnDefLinkShell :
|
class CmnDefLinkShell :
|
||||||
public EventScript
|
public EventScript
|
||||||
{
|
{
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
#include <ScriptObject.h>
|
#include <ScriptObject.h>
|
||||||
#include <Actor/Player.h>
|
#include <Actor/Player.h>
|
||||||
|
|
||||||
|
using namespace Core;
|
||||||
|
|
||||||
class CmnDefMarketBoardGridania :
|
class CmnDefMarketBoardGridania :
|
||||||
public EventScript
|
public EventScript
|
||||||
{
|
{
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
#include <ScriptObject.h>
|
#include <ScriptObject.h>
|
||||||
#include <Actor/Player.h>
|
#include <Actor/Player.h>
|
||||||
|
|
||||||
|
using namespace Core;
|
||||||
|
|
||||||
class CmnDefMogLetter :
|
class CmnDefMogLetter :
|
||||||
public EventScript
|
public EventScript
|
||||||
{
|
{
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
#include <ScriptObject.h>
|
#include <ScriptObject.h>
|
||||||
#include <Actor/Player.h>
|
#include <Actor/Player.h>
|
||||||
|
|
||||||
|
using namespace Core;
|
||||||
|
|
||||||
class CmnDefNpcRepair :
|
class CmnDefNpcRepair :
|
||||||
public EventScript
|
public EventScript
|
||||||
{
|
{
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
#include <ScriptObject.h>
|
#include <ScriptObject.h>
|
||||||
#include <Actor/Player.h>
|
#include <Actor/Player.h>
|
||||||
|
|
||||||
|
using namespace Core;
|
||||||
|
|
||||||
class CmnDefWeatherForeCast :
|
class CmnDefWeatherForeCast :
|
||||||
public EventScript
|
public EventScript
|
||||||
{
|
{
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
#include <ScriptObject.h>
|
#include <ScriptObject.h>
|
||||||
#include <Actor/Player.h>
|
#include <Actor/Player.h>
|
||||||
|
|
||||||
|
using namespace Core;
|
||||||
|
|
||||||
class ComDefMobHuntBoard :
|
class ComDefMobHuntBoard :
|
||||||
public EventScript
|
public EventScript
|
||||||
{
|
{
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
#include <ScriptObject.h>
|
#include <ScriptObject.h>
|
||||||
#include <Actor/Player.h>
|
#include <Actor/Player.h>
|
||||||
|
|
||||||
|
using namespace Core;
|
||||||
|
|
||||||
class GilShop :
|
class GilShop :
|
||||||
public EventScript
|
public EventScript
|
||||||
{
|
{
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
#include <ScriptObject.h>
|
#include <ScriptObject.h>
|
||||||
#include <Actor/Player.h>
|
#include <Actor/Player.h>
|
||||||
|
|
||||||
|
using namespace Core;
|
||||||
|
|
||||||
class HouFurOrchestrion :
|
class HouFurOrchestrion :
|
||||||
public EventScript
|
public EventScript
|
||||||
{
|
{
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
#include <ScriptObject.h>
|
#include <ScriptObject.h>
|
||||||
#include <Zone/InstanceContent.h>
|
#include <Zone/InstanceContent.h>
|
||||||
|
|
||||||
|
using namespace Core;
|
||||||
|
|
||||||
class ThePalaceoftheDeadFloors101110 :
|
class ThePalaceoftheDeadFloors101110 :
|
||||||
public InstanceContentScript
|
public InstanceContentScript
|
||||||
{
|
{
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
#include <ScriptObject.h>
|
#include <ScriptObject.h>
|
||||||
#include <Zone/InstanceContent.h>
|
#include <Zone/InstanceContent.h>
|
||||||
|
|
||||||
|
using namespace Core;
|
||||||
|
|
||||||
class ThePalaceoftheDeadFloors110 :
|
class ThePalaceoftheDeadFloors110 :
|
||||||
public InstanceContentScript
|
public InstanceContentScript
|
||||||
{
|
{
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
#include <ScriptObject.h>
|
#include <ScriptObject.h>
|
||||||
#include <Zone/InstanceContent.h>
|
#include <Zone/InstanceContent.h>
|
||||||
|
|
||||||
|
using namespace Core;
|
||||||
|
|
||||||
class ThePalaceoftheDeadFloors111120 :
|
class ThePalaceoftheDeadFloors111120 :
|
||||||
public InstanceContentScript
|
public InstanceContentScript
|
||||||
{
|
{
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
#include <ScriptObject.h>
|
#include <ScriptObject.h>
|
||||||
#include <Zone/InstanceContent.h>
|
#include <Zone/InstanceContent.h>
|
||||||
|
|
||||||
|
using namespace Core;
|
||||||
|
|
||||||
class ThePalaceoftheDeadFloors1120 :
|
class ThePalaceoftheDeadFloors1120 :
|
||||||
public InstanceContentScript
|
public InstanceContentScript
|
||||||
{
|
{
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
#include <ScriptObject.h>
|
#include <ScriptObject.h>
|
||||||
#include <Zone/InstanceContent.h>
|
#include <Zone/InstanceContent.h>
|
||||||
|
|
||||||
|
using namespace Core;
|
||||||
|
|
||||||
class ThePalaceoftheDeadFloors121130 :
|
class ThePalaceoftheDeadFloors121130 :
|
||||||
public InstanceContentScript
|
public InstanceContentScript
|
||||||
{
|
{
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
#include <ScriptObject.h>
|
#include <ScriptObject.h>
|
||||||
#include <Zone/InstanceContent.h>
|
#include <Zone/InstanceContent.h>
|
||||||
|
|
||||||
|
using namespace Core;
|
||||||
|
|
||||||
class ThePalaceoftheDeadFloors131140 :
|
class ThePalaceoftheDeadFloors131140 :
|
||||||
public InstanceContentScript
|
public InstanceContentScript
|
||||||
{
|
{
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
#include <ScriptObject.h>
|
#include <ScriptObject.h>
|
||||||
#include <Zone/InstanceContent.h>
|
#include <Zone/InstanceContent.h>
|
||||||
|
|
||||||
|
using namespace Core;
|
||||||
|
|
||||||
class ThePalaceoftheDeadFloors141150 :
|
class ThePalaceoftheDeadFloors141150 :
|
||||||
public InstanceContentScript
|
public InstanceContentScript
|
||||||
{
|
{
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
#include <ScriptObject.h>
|
#include <ScriptObject.h>
|
||||||
#include <Zone/InstanceContent.h>
|
#include <Zone/InstanceContent.h>
|
||||||
|
|
||||||
|
using namespace Core;
|
||||||
|
|
||||||
class ThePalaceoftheDeadFloors151160 :
|
class ThePalaceoftheDeadFloors151160 :
|
||||||
public InstanceContentScript
|
public InstanceContentScript
|
||||||
{
|
{
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
#include <ScriptObject.h>
|
#include <ScriptObject.h>
|
||||||
#include <Zone/InstanceContent.h>
|
#include <Zone/InstanceContent.h>
|
||||||
|
|
||||||
|
using namespace Core;
|
||||||
|
|
||||||
class ThePalaceoftheDeadFloors161170 :
|
class ThePalaceoftheDeadFloors161170 :
|
||||||
public InstanceContentScript
|
public InstanceContentScript
|
||||||
{
|
{
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
#include <ScriptObject.h>
|
#include <ScriptObject.h>
|
||||||
#include <Zone/InstanceContent.h>
|
#include <Zone/InstanceContent.h>
|
||||||
|
|
||||||
|
using namespace Core;
|
||||||
|
|
||||||
class ThePalaceoftheDeadFloors171180 :
|
class ThePalaceoftheDeadFloors171180 :
|
||||||
public InstanceContentScript
|
public InstanceContentScript
|
||||||
{
|
{
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
#include <ScriptObject.h>
|
#include <ScriptObject.h>
|
||||||
#include <Zone/InstanceContent.h>
|
#include <Zone/InstanceContent.h>
|
||||||
|
|
||||||
|
using namespace Core;
|
||||||
|
|
||||||
class ThePalaceoftheDeadFloors181190 :
|
class ThePalaceoftheDeadFloors181190 :
|
||||||
public InstanceContentScript
|
public InstanceContentScript
|
||||||
{
|
{
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
#include <ScriptObject.h>
|
#include <ScriptObject.h>
|
||||||
#include <Zone/InstanceContent.h>
|
#include <Zone/InstanceContent.h>
|
||||||
|
|
||||||
|
using namespace Core;
|
||||||
|
|
||||||
class ThePalaceoftheDeadFloors191200 :
|
class ThePalaceoftheDeadFloors191200 :
|
||||||
public InstanceContentScript
|
public InstanceContentScript
|
||||||
{
|
{
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
#include <ScriptObject.h>
|
#include <ScriptObject.h>
|
||||||
#include <Zone/InstanceContent.h>
|
#include <Zone/InstanceContent.h>
|
||||||
|
|
||||||
|
using namespace Core;
|
||||||
|
|
||||||
class ThePalaceoftheDeadFloors2130 :
|
class ThePalaceoftheDeadFloors2130 :
|
||||||
public InstanceContentScript
|
public InstanceContentScript
|
||||||
{
|
{
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
#include <ScriptObject.h>
|
#include <ScriptObject.h>
|
||||||
#include <Zone/InstanceContent.h>
|
#include <Zone/InstanceContent.h>
|
||||||
|
|
||||||
|
using namespace Core;
|
||||||
|
|
||||||
class ThePalaceoftheDeadFloors3140 :
|
class ThePalaceoftheDeadFloors3140 :
|
||||||
public InstanceContentScript
|
public InstanceContentScript
|
||||||
{
|
{
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
#include <ScriptObject.h>
|
#include <ScriptObject.h>
|
||||||
#include <Zone/InstanceContent.h>
|
#include <Zone/InstanceContent.h>
|
||||||
|
|
||||||
|
using namespace Core;
|
||||||
|
|
||||||
class ThePalaceoftheDeadFloors4150 :
|
class ThePalaceoftheDeadFloors4150 :
|
||||||
public InstanceContentScript
|
public InstanceContentScript
|
||||||
{
|
{
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
#include <ScriptObject.h>
|
#include <ScriptObject.h>
|
||||||
#include <Zone/InstanceContent.h>
|
#include <Zone/InstanceContent.h>
|
||||||
|
|
||||||
|
using namespace Core;
|
||||||
|
|
||||||
class ThePalaceoftheDeadFloors5160 :
|
class ThePalaceoftheDeadFloors5160 :
|
||||||
public InstanceContentScript
|
public InstanceContentScript
|
||||||
{
|
{
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
#include <ScriptObject.h>
|
#include <ScriptObject.h>
|
||||||
#include <Zone/InstanceContent.h>
|
#include <Zone/InstanceContent.h>
|
||||||
|
|
||||||
|
using namespace Core;
|
||||||
|
|
||||||
class ThePalaceoftheDeadFloors6170 :
|
class ThePalaceoftheDeadFloors6170 :
|
||||||
public InstanceContentScript
|
public InstanceContentScript
|
||||||
{
|
{
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
#include <ScriptObject.h>
|
#include <ScriptObject.h>
|
||||||
#include <Zone/InstanceContent.h>
|
#include <Zone/InstanceContent.h>
|
||||||
|
|
||||||
|
using namespace Core;
|
||||||
|
|
||||||
class ThePalaceoftheDeadFloors7180 :
|
class ThePalaceoftheDeadFloors7180 :
|
||||||
public InstanceContentScript
|
public InstanceContentScript
|
||||||
{
|
{
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
#include <ScriptObject.h>
|
#include <ScriptObject.h>
|
||||||
#include <Zone/InstanceContent.h>
|
#include <Zone/InstanceContent.h>
|
||||||
|
|
||||||
|
using namespace Core;
|
||||||
|
|
||||||
class ThePalaceoftheDeadFloors8190 :
|
class ThePalaceoftheDeadFloors8190 :
|
||||||
public InstanceContentScript
|
public InstanceContentScript
|
||||||
{
|
{
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
#include <ScriptObject.h>
|
#include <ScriptObject.h>
|
||||||
#include <Zone/InstanceContent.h>
|
#include <Zone/InstanceContent.h>
|
||||||
|
|
||||||
|
using namespace Core;
|
||||||
|
|
||||||
class ThePalaceoftheDeadFloors91100 :
|
class ThePalaceoftheDeadFloors91100 :
|
||||||
public InstanceContentScript
|
public InstanceContentScript
|
||||||
{
|
{
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
#include <ScriptObject.h>
|
#include <ScriptObject.h>
|
||||||
#include <Zone/InstanceContent.h>
|
#include <Zone/InstanceContent.h>
|
||||||
|
|
||||||
|
using namespace Core;
|
||||||
|
|
||||||
class AlaMhigo :
|
class AlaMhigo :
|
||||||
public InstanceContentScript
|
public InstanceContentScript
|
||||||
{
|
{
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
#include <ScriptObject.h>
|
#include <ScriptObject.h>
|
||||||
#include <Zone/InstanceContent.h>
|
#include <Zone/InstanceContent.h>
|
||||||
|
|
||||||
|
using namespace Core;
|
||||||
|
|
||||||
class AmdaporKeep :
|
class AmdaporKeep :
|
||||||
public InstanceContentScript
|
public InstanceContentScript
|
||||||
{
|
{
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
#include <ScriptObject.h>
|
#include <ScriptObject.h>
|
||||||
#include <Zone/InstanceContent.h>
|
#include <Zone/InstanceContent.h>
|
||||||
|
|
||||||
|
using namespace Core;
|
||||||
|
|
||||||
class AmdaporKeepHard :
|
class AmdaporKeepHard :
|
||||||
public InstanceContentScript
|
public InstanceContentScript
|
||||||
{
|
{
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
#include <ScriptObject.h>
|
#include <ScriptObject.h>
|
||||||
#include <Zone/InstanceContent.h>
|
#include <Zone/InstanceContent.h>
|
||||||
|
|
||||||
|
using namespace Core;
|
||||||
|
|
||||||
class BaelsarsWall :
|
class BaelsarsWall :
|
||||||
public InstanceContentScript
|
public InstanceContentScript
|
||||||
{
|
{
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
#include <ScriptObject.h>
|
#include <ScriptObject.h>
|
||||||
#include <Zone/InstanceContent.h>
|
#include <Zone/InstanceContent.h>
|
||||||
|
|
||||||
|
using namespace Core;
|
||||||
|
|
||||||
class BardamsMettle :
|
class BardamsMettle :
|
||||||
public InstanceContentScript
|
public InstanceContentScript
|
||||||
{
|
{
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
#include <ScriptObject.h>
|
#include <ScriptObject.h>
|
||||||
#include <Zone/InstanceContent.h>
|
#include <Zone/InstanceContent.h>
|
||||||
|
|
||||||
|
using namespace Core;
|
||||||
|
|
||||||
class BrayfloxsLongstop :
|
class BrayfloxsLongstop :
|
||||||
public InstanceContentScript
|
public InstanceContentScript
|
||||||
{
|
{
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
#include <ScriptObject.h>
|
#include <ScriptObject.h>
|
||||||
#include <Zone/InstanceContent.h>
|
#include <Zone/InstanceContent.h>
|
||||||
|
|
||||||
|
using namespace Core;
|
||||||
|
|
||||||
class BrayfloxsLongstopHard :
|
class BrayfloxsLongstopHard :
|
||||||
public InstanceContentScript
|
public InstanceContentScript
|
||||||
{
|
{
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
#include <ScriptObject.h>
|
#include <ScriptObject.h>
|
||||||
#include <Zone/InstanceContent.h>
|
#include <Zone/InstanceContent.h>
|
||||||
|
|
||||||
|
using namespace Core;
|
||||||
|
|
||||||
class CastrumAbania :
|
class CastrumAbania :
|
||||||
public InstanceContentScript
|
public InstanceContentScript
|
||||||
{
|
{
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
#include <ScriptObject.h>
|
#include <ScriptObject.h>
|
||||||
#include <Zone/InstanceContent.h>
|
#include <Zone/InstanceContent.h>
|
||||||
|
|
||||||
|
using namespace Core;
|
||||||
|
|
||||||
class CastrumMeridianum :
|
class CastrumMeridianum :
|
||||||
public InstanceContentScript
|
public InstanceContentScript
|
||||||
{
|
{
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
#include <ScriptObject.h>
|
#include <ScriptObject.h>
|
||||||
#include <Zone/InstanceContent.h>
|
#include <Zone/InstanceContent.h>
|
||||||
|
|
||||||
|
using namespace Core;
|
||||||
|
|
||||||
class CopperbellMines :
|
class CopperbellMines :
|
||||||
public InstanceContentScript
|
public InstanceContentScript
|
||||||
{
|
{
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
#include <ScriptObject.h>
|
#include <ScriptObject.h>
|
||||||
#include <Zone/InstanceContent.h>
|
#include <Zone/InstanceContent.h>
|
||||||
|
|
||||||
|
using namespace Core;
|
||||||
|
|
||||||
class CopperbellMinesHard :
|
class CopperbellMinesHard :
|
||||||
public InstanceContentScript
|
public InstanceContentScript
|
||||||
{
|
{
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
#include <ScriptObject.h>
|
#include <ScriptObject.h>
|
||||||
#include <Zone/InstanceContent.h>
|
#include <Zone/InstanceContent.h>
|
||||||
|
|
||||||
|
using namespace Core;
|
||||||
|
|
||||||
class CuttersCry :
|
class CuttersCry :
|
||||||
public InstanceContentScript
|
public InstanceContentScript
|
||||||
{
|
{
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
#include <ScriptObject.h>
|
#include <ScriptObject.h>
|
||||||
#include <Zone/InstanceContent.h>
|
#include <Zone/InstanceContent.h>
|
||||||
|
|
||||||
|
using namespace Core;
|
||||||
|
|
||||||
class DomaCastle :
|
class DomaCastle :
|
||||||
public InstanceContentScript
|
public InstanceContentScript
|
||||||
{
|
{
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
#include <ScriptObject.h>
|
#include <ScriptObject.h>
|
||||||
#include <Zone/InstanceContent.h>
|
#include <Zone/InstanceContent.h>
|
||||||
|
|
||||||
|
using namespace Core;
|
||||||
|
|
||||||
class DzemaelDarkhold :
|
class DzemaelDarkhold :
|
||||||
public InstanceContentScript
|
public InstanceContentScript
|
||||||
{
|
{
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
#include <ScriptObject.h>
|
#include <ScriptObject.h>
|
||||||
#include <Zone/InstanceContent.h>
|
#include <Zone/InstanceContent.h>
|
||||||
|
|
||||||
|
using namespace Core;
|
||||||
|
|
||||||
class Halatali :
|
class Halatali :
|
||||||
public InstanceContentScript
|
public InstanceContentScript
|
||||||
{
|
{
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
#include <ScriptObject.h>
|
#include <ScriptObject.h>
|
||||||
#include <Zone/InstanceContent.h>
|
#include <Zone/InstanceContent.h>
|
||||||
|
|
||||||
|
using namespace Core;
|
||||||
|
|
||||||
class HalataliHard :
|
class HalataliHard :
|
||||||
public InstanceContentScript
|
public InstanceContentScript
|
||||||
{
|
{
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
#include <ScriptObject.h>
|
#include <ScriptObject.h>
|
||||||
#include <Zone/InstanceContent.h>
|
#include <Zone/InstanceContent.h>
|
||||||
|
|
||||||
|
using namespace Core;
|
||||||
|
|
||||||
class HaukkeManor :
|
class HaukkeManor :
|
||||||
public InstanceContentScript
|
public InstanceContentScript
|
||||||
{
|
{
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
#include <ScriptObject.h>
|
#include <ScriptObject.h>
|
||||||
#include <Zone/InstanceContent.h>
|
#include <Zone/InstanceContent.h>
|
||||||
|
|
||||||
|
using namespace Core;
|
||||||
|
|
||||||
class HaukkeManorHard :
|
class HaukkeManorHard :
|
||||||
public InstanceContentScript
|
public InstanceContentScript
|
||||||
{
|
{
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
#include <ScriptObject.h>
|
#include <ScriptObject.h>
|
||||||
#include <Zone/InstanceContent.h>
|
#include <Zone/InstanceContent.h>
|
||||||
|
|
||||||
|
using namespace Core;
|
||||||
|
|
||||||
class HellsLid :
|
class HellsLid :
|
||||||
public InstanceContentScript
|
public InstanceContentScript
|
||||||
{
|
{
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
#include <ScriptObject.h>
|
#include <ScriptObject.h>
|
||||||
#include <Zone/InstanceContent.h>
|
#include <Zone/InstanceContent.h>
|
||||||
|
|
||||||
|
using namespace Core;
|
||||||
|
|
||||||
class HullbreakerIsle :
|
class HullbreakerIsle :
|
||||||
public InstanceContentScript
|
public InstanceContentScript
|
||||||
{
|
{
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
#include <ScriptObject.h>
|
#include <ScriptObject.h>
|
||||||
#include <Zone/InstanceContent.h>
|
#include <Zone/InstanceContent.h>
|
||||||
|
|
||||||
|
using namespace Core;
|
||||||
|
|
||||||
class HullbreakerIsleHard :
|
class HullbreakerIsleHard :
|
||||||
public InstanceContentScript
|
public InstanceContentScript
|
||||||
{
|
{
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
#include <ScriptObject.h>
|
#include <ScriptObject.h>
|
||||||
#include <Zone/InstanceContent.h>
|
#include <Zone/InstanceContent.h>
|
||||||
|
|
||||||
|
using namespace Core;
|
||||||
|
|
||||||
class KuganeCastle :
|
class KuganeCastle :
|
||||||
public InstanceContentScript
|
public InstanceContentScript
|
||||||
{
|
{
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
#include <ScriptObject.h>
|
#include <ScriptObject.h>
|
||||||
#include <Zone/InstanceContent.h>
|
#include <Zone/InstanceContent.h>
|
||||||
|
|
||||||
|
using namespace Core;
|
||||||
|
|
||||||
class Neverreap :
|
class Neverreap :
|
||||||
public InstanceContentScript
|
public InstanceContentScript
|
||||||
{
|
{
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
#include <ScriptObject.h>
|
#include <ScriptObject.h>
|
||||||
#include <Zone/InstanceContent.h>
|
#include <Zone/InstanceContent.h>
|
||||||
|
|
||||||
|
using namespace Core;
|
||||||
|
|
||||||
class PharosSirius :
|
class PharosSirius :
|
||||||
public InstanceContentScript
|
public InstanceContentScript
|
||||||
{
|
{
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
#include <ScriptObject.h>
|
#include <ScriptObject.h>
|
||||||
#include <Zone/InstanceContent.h>
|
#include <Zone/InstanceContent.h>
|
||||||
|
|
||||||
|
using namespace Core;
|
||||||
|
|
||||||
class PharosSiriusHard :
|
class PharosSiriusHard :
|
||||||
public InstanceContentScript
|
public InstanceContentScript
|
||||||
{
|
{
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
#include <ScriptObject.h>
|
#include <ScriptObject.h>
|
||||||
#include <Zone/InstanceContent.h>
|
#include <Zone/InstanceContent.h>
|
||||||
|
|
||||||
|
using namespace Core;
|
||||||
|
|
||||||
class SaintMociannesArboretum :
|
class SaintMociannesArboretum :
|
||||||
public InstanceContentScript
|
public InstanceContentScript
|
||||||
{
|
{
|
||||||
|
|
|
@ -2,6 +2,8 @@
|
||||||
#include <Zone/InstanceContent.h>
|
#include <Zone/InstanceContent.h>
|
||||||
#include <Actor/Player.h>
|
#include <Actor/Player.h>
|
||||||
|
|
||||||
|
using namespace Core;
|
||||||
|
|
||||||
class Sastasha :
|
class Sastasha :
|
||||||
public InstanceContentScript
|
public InstanceContentScript
|
||||||
{
|
{
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
#include <ScriptObject.h>
|
#include <ScriptObject.h>
|
||||||
#include <Zone/InstanceContent.h>
|
#include <Zone/InstanceContent.h>
|
||||||
|
|
||||||
|
using namespace Core;
|
||||||
|
|
||||||
class SastashaHard :
|
class SastashaHard :
|
||||||
public InstanceContentScript
|
public InstanceContentScript
|
||||||
{
|
{
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
#include <ScriptObject.h>
|
#include <ScriptObject.h>
|
||||||
#include <Zone/InstanceContent.h>
|
#include <Zone/InstanceContent.h>
|
||||||
|
|
||||||
|
using namespace Core;
|
||||||
|
|
||||||
class ShisuioftheVioletTides :
|
class ShisuioftheVioletTides :
|
||||||
public InstanceContentScript
|
public InstanceContentScript
|
||||||
{
|
{
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
#include <ScriptObject.h>
|
#include <ScriptObject.h>
|
||||||
#include <Zone/InstanceContent.h>
|
#include <Zone/InstanceContent.h>
|
||||||
|
|
||||||
|
using namespace Core;
|
||||||
|
|
||||||
class Snowcloak :
|
class Snowcloak :
|
||||||
public InstanceContentScript
|
public InstanceContentScript
|
||||||
{
|
{
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
#include <ScriptObject.h>
|
#include <ScriptObject.h>
|
||||||
#include <Zone/InstanceContent.h>
|
#include <Zone/InstanceContent.h>
|
||||||
|
|
||||||
|
using namespace Core;
|
||||||
|
|
||||||
class SohmAl :
|
class SohmAl :
|
||||||
public InstanceContentScript
|
public InstanceContentScript
|
||||||
{
|
{
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
#include <ScriptObject.h>
|
#include <ScriptObject.h>
|
||||||
#include <Zone/InstanceContent.h>
|
#include <Zone/InstanceContent.h>
|
||||||
|
|
||||||
|
using namespace Core;
|
||||||
|
|
||||||
class SohmAlHard :
|
class SohmAlHard :
|
||||||
public InstanceContentScript
|
public InstanceContentScript
|
||||||
{
|
{
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
#include <ScriptObject.h>
|
#include <ScriptObject.h>
|
||||||
#include <Zone/InstanceContent.h>
|
#include <Zone/InstanceContent.h>
|
||||||
|
|
||||||
|
using namespace Core;
|
||||||
|
|
||||||
class SohrKhai :
|
class SohrKhai :
|
||||||
public InstanceContentScript
|
public InstanceContentScript
|
||||||
{
|
{
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
#include <ScriptObject.h>
|
#include <ScriptObject.h>
|
||||||
#include <Zone/InstanceContent.h>
|
#include <Zone/InstanceContent.h>
|
||||||
|
|
||||||
|
using namespace Core;
|
||||||
|
|
||||||
class TheAery :
|
class TheAery :
|
||||||
public InstanceContentScript
|
public InstanceContentScript
|
||||||
{
|
{
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
#include <ScriptObject.h>
|
#include <ScriptObject.h>
|
||||||
#include <Zone/InstanceContent.h>
|
#include <Zone/InstanceContent.h>
|
||||||
|
|
||||||
|
using namespace Core;
|
||||||
|
|
||||||
class TheAetherochemicalResearchFacility :
|
class TheAetherochemicalResearchFacility :
|
||||||
public InstanceContentScript
|
public InstanceContentScript
|
||||||
{
|
{
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
#include <ScriptObject.h>
|
#include <ScriptObject.h>
|
||||||
#include <Zone/InstanceContent.h>
|
#include <Zone/InstanceContent.h>
|
||||||
|
|
||||||
|
using namespace Core;
|
||||||
|
|
||||||
class TheAntitower :
|
class TheAntitower :
|
||||||
public InstanceContentScript
|
public InstanceContentScript
|
||||||
{
|
{
|
||||||
|
|
Some files were not shown because too many files have changed in this diff Show more
Loading…
Add table
Reference in a new issue