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Remove POSE_EMOTE_CANCEL as it prevents emotes from working

This commit is contained in:
Lucy 2023-01-21 02:19:48 +01:00
parent 144911d7c7
commit 7bb8a20db8

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@ -574,9 +574,6 @@ void Sapphire::Network::GameConnection::commandHandler( const Packets::FFXIVARR_
}
case PacketCommand::POSE_EMOTE_CANCEL: // cancel pose
{
player.setPose( static_cast< uint8_t >( param12 ) );
auto pSetStatusPacket = makeActorControl( player.getId(), SetPose, param11, param12 );
player.sendToInRangeSet( pSetStatusPacket, true );
break;
}
case PacketCommand::REVIVE: // return dead / accept raise