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9 commits

Author SHA1 Message Date
ShelbyZ
05e5221f2e More static_cast
- expand some types
- gnarly std::pair issue with short to int8_t
- getLinkshellById now uses uint32_t
2017-10-22 20:51:25 -07:00
ShelbyZ
3b42b1df9b Fixing some type alignments via casting
- static_cast for reasonable values
- at least one stray float
2017-10-19 16:18:16 -07:00
Maru
15e1c32f8b ActionCollision implementation work; More definitions for actionInfo; Fix compiler warnings; 2017-10-01 21:50:09 -03:00
Maru
597a7e8900 Status effect source reference; ActionCast battle log work; Cleaning compiler warnings; 2017-09-15 00:56:29 -03:00
Mordred Admin
924a4b3973 Majorly simplified and improved the cmake setup.
Going forward it will be alot easier to maintain.

TODO: simplify path definitions

Conflicts:
	src/servers/Server_Lobby/CMakeLists.txt
	src/servers/Server_REST/CMakeLists.txt
	src/servers/Server_Zone/CMakeLists.txt
2017-09-13 11:46:17 +02:00
Mordred
7f35b81638 More restructuring for new packet logic 2017-08-21 00:02:41 +02:00
Mordred
cbe00da5f8 Overhaul of packet system to allow for an arbitrary amount of packet definition sets 2017-08-20 22:31:23 +02:00
Mordred
90ea65385d more restructuring 2017-08-19 00:18:40 +02:00
Mordred
5439e42062 Massivly modified project structure in server_zone 2017-08-18 17:16:15 +02:00
Renamed from src/servers/Server_Zone/PlayerQuest.cpp (Browse further)