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481 commits

Author SHA1 Message Date
JeidoUran
1cc0573e66 Added worldId to Examine, and world name properly displays
World name displays in the HUD and in the Examine window
2019-04-17 00:31:19 +02:00
Mordred
01537f12ce First iteration of questbattle update logic 2019-04-17 00:10:32 +02:00
Mordred
9a2c346872 Create a way to generate bnpcs from level entries and populate the chasing shadows questbattle 2019-04-15 23:41:43 +02:00
NotAdam
8ffd81248f use prepared statement for item loading, network item stain 2019-04-13 22:42:02 +10:00
Mordred
13ce1b47d0 QuestBattles can now be started from scripts, see ManFst005 2019-04-11 00:16:04 +02:00
Mordred
5e6f4cb756 Questbattle fail can be triggerd using a command and will remove you from the battle 2019-04-09 23:17:00 +02:00
Mordred
83f95922d5 Missing return value fixed 2019-04-09 22:11:36 +02:00
NotAdam
799588114e fix debug commands not working for questbattles, map another actrl 2019-04-08 23:36:02 +10:00
NotAdam
a0ee37d9db Merge remote-tracking branch 'upstream/develop' into develop 2019-04-08 08:02:50 +10:00
Mordred
e4f18a0850 Shortcut adde for questbattle command 2019-04-07 23:59:33 +02:00
Mordred
975fcf1be8 Move questbattle opening scene into the script 2019-04-07 23:42:24 +02:00
Mordred
4fd49a1dae Show svent on questbattle completion, remove inactive questbattle instances 2019-04-07 16:01:53 +02:00
Mordred
0079cba784 Changed the way players are being iterated for updating, some questbattle additions 2019-04-07 13:27:56 +02:00
NotAdam
03856a339c refactoring, make ranged targeted aoe actions work somewhat properly 2019-04-07 16:31:09 +10:00
NotAdam
2f73a61eb2 Start of action target selection implementation 2019-04-07 16:04:36 +10:00
Mordred
ec84f7338f Properly handle jobs when doing hunting logs 2019-04-06 17:17:56 +02:00
NotAdam
4eb42a3d0e remove unused header, fix monsternote crashing world if class has none 2019-04-06 11:44:06 +11:00
mordred
4d5a8f1fcf Let's not forget... 2019-04-05 13:16:06 +02:00
mordred
8ea23d521b ActorFilters now functional 2019-04-05 13:15:14 +02:00
Mordred
060e26e193 Fixed typo 2019-04-04 23:58:29 +02:00
Mordred
0215d8eccb Very basic proof of concept of streamlined actor filters 2019-04-04 23:57:06 +02:00
Mordred
af07092978 Refactored the way timestamps are passed through update handlers 2019-04-04 23:29:52 +02:00
NotAdam
dbb81a9384 cleanup old func def, add docs for new funcs 2019-04-04 22:19:56 +11:00
NotAdam
5c6b49cc0b costcheck refactored to has/consumeResources 2019-04-04 22:16:00 +11:00
NotAdam
0857af9439 slightly better name for the cost check function 2019-04-04 22:00:36 +11:00
NotAdam
360fd5ce69 add primary cost handling for actions for mp/tp 2019-04-04 21:56:59 +11:00
Mordred
4cc8b99da2 Added some InitZone information 2019-04-02 23:56:47 +02:00
Mordred
598dd50ff2 More simplifications of the questbattle handling, exposing a script function to init player position 2019-04-02 00:00:58 +02:00
Mordred
27dc5f8d93 style... 2019-03-31 23:53:44 +02:00
Mordred
e06099f762 Questbattle instances can be created and joined. 2019-03-31 23:45:03 +02:00
Mordred
e1e7affcde Added default questBattle scripts and added implementation for QuestBattle constructor 2019-03-31 13:48:09 +02:00
Mordred
305a1e9c3a eobj_parser also parses questbattles now 2019-03-31 13:06:37 +02:00
Mordred
e18ec582ed Do not unlock all minions by default 2019-03-31 11:39:24 +02:00
Mordred
859fd0044a More groundwork for questbattles 2019-03-31 11:27:11 +02:00
Mordred
5701749f9b Initial work on QuestBattle instances 2019-03-31 01:39:49 +01:00
Mordred
5c9d40fa9b Claimed mobs will now display in the correct color. Red if owned by self, purple if owned by others 2019-03-29 17:12:22 +01:00
Mordred
3f22f0de18 Re-added setOwner method to BNpc, not working yet though 2019-03-28 23:57:58 +01:00
Mordred
c2ca32592c Hunting log now implemented for classes. GC still to come 2019-03-28 22:58:40 +01:00
Mordred
ec21b1de21 Merge branch 'develop' of https://github.com/SapphireMordred/Sapphire into develop 2019-03-28 16:27:41 +01:00
mordred
3c554f4d0d Repaired quest rewards 2019-03-28 11:59:02 +01:00
Mordred
a6ba575932 Properly initialize hunt data from db 2019-03-26 23:08:34 +01:00
NotAdam
ae4aab491e add CrashHandler to lobby/api/world and cleanup test code in tools 2019-03-26 23:17:57 +11:00
mordred
e0a3c4d35d Fixed quest complete size, db reinit needed 2019-03-26 09:27:48 +01:00
Mordred
4482d91e8e
Merge pull request #535 from NotAdam/develop
more stat calc functions, combo length validation
2019-03-26 08:17:22 +01:00
Mordred
37fd168051
Update PlayerSql.cpp 2019-03-26 08:13:45 +01:00
NotAdam
4b8b58a1a2 move m_bonusStats to std::array and zero it out on init 2019-03-26 17:33:00 +11:00
NotAdam
9eb765e85a add malformed packet check back in and handle lobby connections better 2019-03-26 17:33:00 +11:00
NotAdam
acbfff5ab0 fix windows builds for now, missing a couple stat functions 2019-03-26 17:33:00 +11:00
NotAdam
14d42f857d validate the time since the last combo action and ignore any old combos 2019-03-26 17:33:00 +11:00
NotAdam
b13c9eab18 more stat calc functions, some are missing still 2019-03-26 17:33:00 +11:00