Mordred
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097a00b913
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Task for dead bnpc removal
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2022-01-20 22:42:26 +01:00 |
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Mordred
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e7eb8df433
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Basic Task system, proper zone initializing
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2022-01-20 21:37:14 +01:00 |
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Mordred
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1270f496b8
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Weather works again.
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2022-01-19 00:18:50 +01:00 |
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Mordred
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aa0c318494
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More cleanup of territoryMgr in preparation of new move logic
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2022-01-18 23:47:35 +01:00 |
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Mordred
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9ab636662d
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Added triggerOwner to bnpc
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2022-01-18 08:03:49 +01:00 |
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Mordred
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00f0c1b431
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Clean up of move logic for housing territories, potentially some breakage. Needs to be tested still
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2022-01-18 00:21:38 +01:00 |
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Mordred
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27b218fd78
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Removed old code to further simplify warp mechanics
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2022-01-16 11:57:04 +01:00 |
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Mordred
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1472041262
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get/setCurrentTerritory now completely removed
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2022-01-12 11:11:47 +01:00 |
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Mordred
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0c1bbfb8d0
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Removing references to getCurrentTerritory in preparation for further detangleing
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2022-01-10 23:50:44 +01:00 |
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Mordred
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d244ad437b
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Spawn overworld mobs with accurate MaxHp
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2021-12-30 13:57:08 +01:00 |
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Mordred
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34139a8937
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Implemented a kill quest as a test again
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2021-12-22 00:40:11 +01:00 |
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Mordred
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9f83094c43
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sendEventNotice has been moved from player to eventMgr, reformatted scripts
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2021-12-21 13:48:24 +01:00 |
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Mordred
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f421021497
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Update bnpcs to include nonpop flag
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2021-12-17 14:53:13 +01:00 |
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Mordred
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e672e4a51c
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Unify log prints more
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2021-11-30 16:29:57 +01:00 |
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Mordred
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48ed9da414
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Initial commit of Sapphire for FFXIV 3.0 "light rewrite"
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2021-11-27 00:53:57 +01:00 |
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collett
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e360dadb95
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fix duty info remaining on client after leaving
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2021-09-13 05:29:53 +09:00 |
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collett
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46ce78aa45
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Correctly removes players from their cells when leaving zone, fixes mob-in-city problem.
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2021-09-11 00:52:59 +09:00 |
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Taezen
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774d16667d
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little map manager rework
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2021-09-07 16:50:13 +02:00 |
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コレット
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23b7b052a1
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PublicContent support. (#720)
* PublicContent support.
* update code
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2021-08-16 18:18:29 +10:00 |
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collett
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f5c9e56aa1
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bug fixes and implement house exterior editing.
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2021-02-06 05:18:26 +09:00 |
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NotAdam
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894c1016af
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fix quest_parser to use new service locator
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2020-03-01 11:58:26 +11:00 |
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NotAdam
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ca102697f4
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move to new service locator
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2020-03-01 11:58:26 +11:00 |
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NotAdam
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3a2272594e
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start of new service locator impl
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2020-03-01 11:58:25 +11:00 |
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NotAdam
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a70f381e68
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fix some warnings & world shouldn't crash when warming up object cache
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2020-01-11 18:20:06 +11:00 |
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NotAdam
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45ba202ac2
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fix InstanceObjectCache crashing if expansion is not installed
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2020-01-05 20:36:52 +11:00 |
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NotAdam
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8fa3a7d3f4
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Merge branch 'develop' into exit_poprange
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2020-01-05 20:06:31 +11:00 |
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NotAdam
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ba74f988d6
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fix build error
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2020-01-02 14:22:36 +11:00 |
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kbasikhin
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4c4fff58ce
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using static and reinterpret casts instead of old style casts
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2019-12-30 13:58:41 +03:00 |
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NotAdam
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49b0fb8012
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fix formatting
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2019-10-29 19:38:51 +11:00 |
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NotAdam
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39fc43a27a
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fix builds on clang
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2019-10-29 18:39:40 +11:00 |
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Mordred
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79764da844
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Fixed popranges not being found
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2019-10-22 22:34:34 +02:00 |
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Mordred
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b17af41e67
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Major rewrite of zonelines, aetherytes and discoveries
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2019-10-21 23:24:26 +02:00 |
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Mordred
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cfc4a997fe
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Changed makeActorControl calls aswell
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2019-10-09 18:42:25 +02:00 |
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Mordred
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9bfb9c74f0
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Renamed ActorControl packets and definitions according to usage
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2019-10-09 18:14:53 +02:00 |
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NotAdam
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467ce65a5d
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revert worldchannelpacket changes
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2019-08-09 17:50:31 +10:00 |
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NotAdam
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72c88f80a6
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somewhat basic but working effect result delay
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2019-08-09 17:50:31 +10:00 |
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NotAdam
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7f686ffee5
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rename some getters and zonechannelpacket -> worldchannelpacket
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2019-08-09 17:49:40 +10:00 |
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NotAdam
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891a73720d
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rename zone to territory
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2019-08-09 17:49:40 +10:00 |
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NotAdam
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9c3c516468
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fix bgm starting prematurely in instance cutscenes instead of muting bgm
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2019-07-16 20:11:10 +10:00 |
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NotAdam
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90d1fbc3ea
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refactor Util -> Common::Util & Action to World::Action
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2019-06-02 00:35:00 +10:00 |
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NotAdam
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1cab7afe0e
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fix self targeted actions failing target snapshot, fix player being unable to complete chasing shadows
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2019-05-28 22:04:25 +10:00 |
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NotAdam
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3f6d7934a5
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warn instead of crash with missing navmeshes
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2019-04-30 21:41:10 +10:00 |
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NotAdam
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2b217a545b
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gracefully crash the server if no navmeshes exist with a useful error
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2019-04-29 19:59:54 +10:00 |
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NotAdam
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c1da01436f
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fix build, not sure how that happened
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2019-04-20 19:40:44 +10:00 |
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NotAdam
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4112ae712a
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correctly calculate deltatime, set agent flags on dormant bnpcs
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2019-04-20 15:13:46 +10:00 |
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NotAdam
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a7f31c77a9
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fix naviprovider not being set on instances
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2019-04-19 18:52:55 +10:00 |
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Mordred
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a344990a63
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Crowd avoidance works. Roaming and following a player, not so much
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2019-04-19 02:15:18 +02:00 |
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Mordred
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018096266a
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Detour crowd experiments
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2019-04-19 00:39:42 +02:00 |
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Mordred
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7615f83748
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QuestBattle Chasing shadows actually playable... ish
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2019-04-17 22:36:23 +02:00 |
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mordred
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c712c747c6
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Moved bnpc creation from level to zone, implicitly adding them to world aswell
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2019-04-17 09:26:29 +02:00 |
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