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154 commits

Author SHA1 Message Date
Mordred
6c43c79af1 First iteration of questbattle update logic 2019-04-17 00:10:32 +02:00
Mordred
69f3d47100 Create a way to generate bnpcs from level entries and populate the chasing shadows questbattle 2019-04-15 23:41:43 +02:00
Mordred
28f47643aa Questbattle fail can be triggerd using a command and will remove you from the battle 2019-04-09 23:17:00 +02:00
Mordred
c7023fb6a3 Move questbattle opening scene into the script 2019-04-07 23:42:24 +02:00
Mordred
e4b919e319 Show svent on questbattle completion, remove inactive questbattle instances 2019-04-07 16:01:53 +02:00
Mordred
6c8124373c Changed the way players are being iterated for updating, some questbattle additions 2019-04-07 13:27:56 +02:00
Mordred
2014ec41dc Refactored the way timestamps are passed through update handlers 2019-04-04 23:29:52 +02:00
Mordred
e09637c20e More simplifications of the questbattle handling, exposing a script function to init player position 2019-04-02 00:00:58 +02:00
Mordred
7465466bcd style... 2019-03-31 23:53:44 +02:00
Mordred
8d1b25eaa1 Questbattle instances can be created and joined. 2019-03-31 23:45:03 +02:00
Mordred
d55ae2c8c0 More groundwork for questbattles 2019-03-31 11:27:11 +02:00
Mordred
1b86b87503 Initial work on QuestBattle instances 2019-03-31 01:39:49 +01:00
mordred
c59b1df53b General cleanup and improvements of quest_parser 2019-03-18 15:51:04 +01:00
mordred
df8a5aacae Renamed GamePacketNew... finally 2019-03-08 15:34:38 +01:00
NotAdam
f9abeee2f7 fix effect packets not showing the action name after the initial cast 2019-02-11 11:47:04 +11:00
NotAdam
faf39e8942 style fix, type consistency 2019-01-31 12:46:51 +11:00
Mordred
c5882e0ed9 #48 - Fixed bnpcs not despawning properly, aswell as not updating cell as they go 2019-01-30 22:37:58 +01:00
Mordred
972a5ae806 Small bnpc fixed. Target / initial state 2019-01-29 23:54:52 +01:00
NotAdam
ebec29563f Make in range distance configurable 2019-01-28 20:48:33 +11:00
NotAdam
2f7a304303 slightly decrease cell size and inrange distance 2019-01-28 20:37:51 +11:00
NotAdam
93e8c5359a Increase cell size and spawn distance, fix player despawn issue 2019-01-28 20:30:22 +11:00
NotAdam
e12ff7e7da Slightly increase bnpc speed and restore update rate to 250ms 2019-01-28 15:47:46 +11:00
NotAdam
0cb0b5bc23 fixed roaming/following speed inconsistency 2019-01-28 15:44:27 +11:00
NotAdam
fcd934034d minor bnpc cleanup, correctly set lastticktime on bnpc entities 2019-01-28 13:40:03 +11:00
Mordred
956b115e58 cleaned up movement code a bit, roamings mobs can aggro now 2019-01-27 01:12:31 +01:00
NotAdam
e72b031d82 only run bnpc update in active cells 2019-01-26 13:40:22 +11:00
mordred
b319d5501f Navmeshes should now work again using bgpath 2019-01-25 08:45:00 +01:00
NotAdam
1252390c2d fix config reading, alter territory loading output slightly 2019-01-25 12:23:38 +11:00
goaaats
6894996fba Merge branch 'develop' into pathfinding 2019-01-23 23:09:02 +01:00
Mordred
b0649858fa Despawn and respawn dead bnpcs 2019-01-23 22:37:55 +01:00
goaaats
ffb746cc07 Uncomment logs 2019-01-23 21:14:17 +01:00
goaaats
b0cf8c5158 Cleanup 2019-01-23 21:10:53 +01:00
goaaats
0c6755565d Add NaviMgr 2019-01-23 19:23:49 +01:00
goaaats
4116e0202c More pathing 2019-01-21 14:02:47 +01:00
goaaats
b200204ee3 pathing things? 2019-01-20 16:10:48 +01:00
Maru
315a2fdf7a Merge branch 'develop' of https://github.com/SapphireMordred/Sapphire into develop 2019-01-19 21:20:31 -02:00
Maru
98f2720fa2 RNGManager PoC, fix overuse of static cast 2019-01-19 21:20:23 -02:00
Mordred
f18dae441b Hate list is now displayed for players 2019-01-19 22:56:07 +01:00
Mordred
2a7727ec51 Fixed initial actorids for zones 2019-01-19 10:37:18 +01:00
Mordred
79daa7ac56 Make sure to reinit DB -> Various small fixes and refactors 2019-01-17 23:54:47 +01:00
NotAdam
63ce4c42be fix placing interior housing items 2019-01-14 20:05:27 +11:00
Mordred
f468949df2 Temporary fix for resetting directors. Eventually zoning needs to be streamlined 2019-01-13 17:32:43 +01:00
Mordred
06e214956c Mobs spawn with randomized rotation and are actually targetable now 2019-01-13 00:51:31 +01:00
NotAdam
6e6ffc7cf3 fix housing object init structure, game no longer crashes/doesn't load 2019-01-10 20:38:27 +11:00
NotAdam
c03dc6dc80 initial pass to fix housing issues 2019-01-10 15:03:25 +11:00
Mordred
da67f6cae8 Very rudementary spawn implementation and db fix 2019-01-08 17:08:48 +01:00
Mordred
c1a3fa5915 Extended schema for spawnpoints 2019-01-06 23:34:19 +01:00
Mordred
b0ab052bd4 Changed sendDebug to use fmt aswell 2019-01-05 12:32:10 +01:00
NotAdam
2a205cc2db convert more log calls to format string 2019-01-04 22:37:01 +11:00
mordred
84d6175b20 Moved spawngroup query to prepared stmt 2019-01-04 08:54:39 +01:00