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55 commits

Author SHA1 Message Date
Adam
0aae810e16 fix onEnterTerritory events 2018-03-05 22:10:14 +11:00
Adam
4d4a1e3515 build fix? 2018-03-04 18:13:05 +11:00
Adam
0e5528077e new instance scripts with eobj rotation 2018-03-04 17:51:32 +11:00
Tahir Akhlaq
c0acf3aad8 fixed limsa and uldah intro quest 2018-03-02 16:27:04 +00:00
Mordred
99bbfa0eb3 More include stuff 2018-03-01 16:31:58 +01:00
Mordred Admin
e0f0414a75 Use precompiled headers for scripts and some libraries 2018-02-28 11:51:44 +01:00
Mordred Admin
72e8fa36e8 Rearranged includes for potential speed increases 2018-02-28 10:26:03 +01:00
Mordred
fae163eafa Fixed eobjects getting incorrect ids, fixed actors not properly removing from cells 2018-02-28 00:03:26 +01:00
Adam
d4c3250ab0 eobj state cmd and some ontalk fixes 2018-02-27 23:05:42 +11:00
Adam
737a3a12f9 restructure instance script folder 2018-02-27 17:08:38 +11:00
Mordred
8e41e35a4e Added all barebone scripts 2018-02-26 23:43:19 +01:00
Mordred
699a9fac8f Update Sastasha.cpp 2018-02-26 19:33:31 +01:00
Adam
efd00c719f eobj interaction callbacks, eobj spawning fixed, sastasha instance eobjs 2018-02-27 02:13:01 +11:00
Adam
6b089af4af cmake test 2018-02-25 17:24:00 +11:00
Adam
3cf0a233b1 redirect ontalk events inside instances to instancecontent ptr 2018-02-25 17:23:52 +11:00
Mordred
8504ee7e12 Simplified syntax for eobj registering, added test script for thousand maws 2018-02-25 01:23:40 +01:00
Mordred
2ce7d91096 Improved timing on instance starting 2018-02-24 23:53:32 +01:00
Mordred
c6c2210471 Added onEnterTerritory for IC, also changed the way IC is called 2018-02-24 15:19:32 +01:00
Mordred
1a1349b33c Use make shared in instance scripts for eobjs 2018-02-24 09:40:44 +01:00
Mordred
7bf58b315a EObjects are now given a name and can be retrieved using it 2018-02-24 00:07:07 +01:00
Mordred
0a177c3470 EventObjects are not properly spawned and initialized 2018-02-23 23:47:21 +01:00
Mordred
b806535f11 Fixed an issue with teleport not picking the correct target position, eventaction unlocks player now 2018-02-21 23:30:35 +01:00
Mordred
b8a366fb29 Removed battlenpc for cleanup work 2018-02-21 12:48:27 +01:00
Mordred
8e38ffdb56 Build fix 2018-02-21 11:28:34 +01:00
Mordred
322dce393d Started stripping actors - readding after rewrite 2018-02-20 23:42:09 +01:00
Mordred
c664c5de90 Renaming classes in preperation of actor rework 2018-02-20 22:46:44 +01:00
Mordred Admin
df61b53d1a Cleaned up generated exd stuff 2018-02-14 12:31:47 +01:00
Adam
0c54d41304 instance objects, gameobj implementation 2018-02-10 02:47:32 +11:00
Adam
5b08bca9d8 Merge branch 'develop' into instancescripting 2018-02-09 23:50:26 +11:00
Adam
42e0a7c09a builds should work now... probably 2018-02-09 20:25:18 +11:00
Adam
99eb4c7d17 fix script builds and logging issues on WSL 2018-02-09 20:11:30 +11:00
Adam
61dfd16d7b instance scripting stuff 2018-02-09 02:34:43 +11:00
Adam
6f84e9ef41 restructure script folder hierachy to remove unnecessary build targets 2018-02-08 23:28:52 +11:00
Adam
8a77925c30 move scripts dir to server_zone 2018-02-03 17:03:50 +11:00
goaaats
c0b3d3605b zone, api: Removed old EXD reader 2018-01-31 11:43:22 +01:00
Mordred
babb58fa21 Revert "Merge pull request #225 from GokuWeedLord/event_rewrite"
This reverts commit 6a128b1912, reversing
changes made to a104b5a928.
2018-01-28 11:16:34 +01:00
Adam
70cf3919d6 probably fixes linux builds 2018-01-28 19:36:03 +11:00
Adam
dde0a30fa3 switch debugcommandhandler for scripted implementation 2018-01-28 18:52:53 +11:00
Mordred
aabcdf6e74 Replacement of old ZoneMgr 2018-01-27 23:52:49 +01:00
Adam
4b9da92b34 remove scriptname from scripts 2018-01-19 20:17:49 +11:00
Mordred
c568a998c3 More event simplification 2018-01-18 21:49:12 +01:00
Adam
b3ba2a992c fix hotloading setting, minor cleanup 2018-01-18 13:56:55 +11:00
Adam
15d6ae7e0d use typeinfo for script types instead of an enum 2018-01-17 20:09:16 +11:00
Mordred
bc9d33724a Small reformmating of scriptmanager 2018-01-16 16:35:50 +01:00
Mordred
9d07048f0d Simplified EventReturnHandler 2018-01-16 14:01:58 +01:00
Mordred
52f341c906 More cleanup of event / script handlers 2018-01-16 02:16:48 +01:00
Mordred
147ff80f86 Beginning of splitting eventhandlers, pulling logic out of scriptmanager 2018-01-14 23:54:26 +01:00
Mordred Admin
6d6c71d6af Removed redundancy in EventHandler type declarations 2018-01-10 10:47:47 +01:00
Mordred
0f16ad4812 Another approach at event improvements 2018-01-09 23:50:54 +01:00
Adam
275d770c78 whitespace fixes 2018-01-04 22:40:48 +11:00