Tahir Akhlaq
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1834d8e3d2
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moved examine packet to its own class
- fixed accessory display in examine packet
- fixed accessory display in playerspawn packet
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2018-09-13 11:12:22 +01:00 |
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Biscuit Boy
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80942a168c
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Add some missing examine unknowns
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2018-09-12 17:58:19 +10:00 |
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Tahir Akhlaq
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629b54ce39
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added equip models for examine (todo: main/sub/accessories)
- added stub for item crafter name request
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2018-09-11 17:46:04 +01:00 |
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Tahir Akhlaq
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f7f5992abd
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moved examine handling out of client trigger switch and into its own function
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2018-09-10 15:01:13 +01:00 |
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Tahir Akhlaq
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bffebd0bc7
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added basic examine functionality
- todo: fix gear models not displaying
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2018-09-10 14:34:24 +01:00 |
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NotAdam
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39e4cf09b9
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incredible
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2018-08-31 23:02:45 +10:00 |
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NotAdam
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d300c0a77e
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item handin collection & fix quest abandon
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2018-08-31 22:57:33 +10:00 |
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Mordred
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89dbbab066
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Properly use new classes... at least let this compile
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2018-08-29 22:03:10 +02:00 |
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Mordred
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e745bd0329
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Code style adjusted for 2 spaces and various other small things, checkout CodeStyle.xml for details
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2018-08-29 21:40:59 +02:00 |
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Mordred
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2a74f6908e
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Merge branch 'develop' of https://github.com/SapphireMordred/Sapphire into develop
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2018-08-28 19:07:53 +02:00 |
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Mordred
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eb5a567730
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Simplified actorcontrol creation
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2018-08-28 19:05:52 +02:00 |
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Biscuit Boy
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d134f2014e
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forgot space
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2018-08-28 15:09:03 +10:00 |
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Biscuit Boy
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3deeaadcef
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Added wireframe rendering actorcontrol type and gm wireframe command
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2018-08-28 15:02:59 +10:00 |
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NotAdam
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e68b302f42
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fix db storage for classjobs, improve switching between classes
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2018-08-26 16:19:05 +10:00 |
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NotAdam
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7131c254ea
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EquipSlot -> GearSetSlot
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2018-08-25 22:56:46 +10:00 |
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NotAdam
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1b7d11bb43
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addItem is way less retarded now, stacks are automagically filled first
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2018-08-25 00:15:26 +10:00 |
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NotAdam
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0583459ed2
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fix some compile warnings
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2018-08-23 23:19:25 +10:00 |
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NotAdam
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347ec83ff3
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additem returns an itemptr, handin item container
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2018-08-12 22:53:21 +10:00 |
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Mordred Admin
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39613bfca1
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Renamed SkillHandler -> ActionHandler
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2018-07-27 10:57:04 +02:00 |
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Mordred
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d80753a657
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Merge remote-tracking branch 'origin/inventory_rework' into develop
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2018-07-26 23:43:27 +02:00 |
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NotAdam
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50121bf86b
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remove a 2nd space in //gm gil output
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2018-07-26 23:38:58 +10:00 |
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Mordred Admin
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cdb30f1f9c
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Inventory code cleanup number 2, packetWrapper for slot update
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2018-07-26 14:09:09 +02:00 |
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Mordred Admin
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1f5a890324
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Finished removing old inventory class and moving stuff into player
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2018-07-25 09:48:54 +02:00 |
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Mordred
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b85c1c244e
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Not compilable atm, still moving stuff around
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2018-07-24 23:58:08 +02:00 |
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NotAdam
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78cd199ec8
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minor refactoring
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2018-07-22 23:32:16 +10:00 |
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NotAdam
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8c870d2f5d
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somewhat working gilshops
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2018-07-22 23:20:22 +10:00 |
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NotAdam
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1594171b16
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remove const constraint
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2018-07-22 19:10:52 +10:00 |
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NotAdam
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b54ff95388
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move common effect struct members into a shared struct for single target/aoe
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2018-07-22 16:54:23 +10:00 |
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NotAdam
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778de8f154
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replace old inline generation of effects packet with a wrapper
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2018-07-21 23:32:10 +10:00 |
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Mordred
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6579a5d841
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First step of inventory cleanup, moving defs to common
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2018-07-20 22:39:10 +02:00 |
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Mordred
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e7cf9f9dbe
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Changed director trigger/function names
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2018-07-17 22:39:04 +02:00 |
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Maru
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3032d9dc31
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InitUI pose def + set val;
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2018-07-14 19:32:50 -03:00 |
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Mordred
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b5bee7cfcb
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fixes #122 - Searchmessages wont be overwritten anymore
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2018-07-12 20:01:38 +02:00 |
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NotAdam
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a1ec09db72
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fix sitting animating incorrectly for other clients, fixes #329
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2018-07-12 21:10:02 +10:00 |
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NotAdam
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0305777e38
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fix emotes which require a weapon to be unholstered
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2018-07-12 20:42:28 +10:00 |
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Mordred
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d09cdb15af
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Groundwork for pose, still needs to be added to spawn / initui
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2018-07-11 23:52:24 +02:00 |
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NotAdam
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abbf5c11fc
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sit now works correctly when doing /sit while sitting
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2018-07-11 20:43:03 +10:00 |
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NotAdam
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fccf3daf95
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style
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2018-07-10 20:25:08 +10:00 |
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NotAdam
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69a8086d7f
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fixed inter-instance gm calling, fixes #341
as a note, calling someone into an instance has been disabled
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2018-07-10 20:22:46 +10:00 |
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Mordred
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533ba50447
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#329 Fixed relogging while persistent emote is on ( restting state to idle )
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2018-07-09 22:34:56 +02:00 |
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Mordred
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e7e8977d5b
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Persistent emotes now show properly to other players on spawn
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2018-07-09 21:48:42 +02:00 |
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Maru
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a52b6803fd
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Emote stuff, launcher;
Please don't look
Emote stuff;
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2018-07-09 01:29:16 -03:00 |
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Mordred
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e9891a35c0
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Emotes can now be interrupted, getting in and out of persistant emotes including /sit should work fine, too #329
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2018-07-08 23:44:37 +02:00 |
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Mordred
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58efdbb519
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emotes with motion only added #329
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2018-07-08 23:25:27 +02:00 |
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NotAdam
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4bce3e8d4b
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inventorymodifyhandler packet structure
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2018-07-08 21:11:22 +10:00 |
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NotAdam
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ae895ccfc0
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Merge remote-tracking branch 'upstream/develop' into develop
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2018-07-08 19:45:37 +10:00 |
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NotAdam
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27c11f392a
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add linkshell event, some cleanup
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2018-07-08 12:38:08 +10:00 |
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Mordred
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406b69b88d
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Walking displays correctly
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2018-07-08 00:43:03 +02:00 |
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NotAdam
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69624b5053
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add tell and chat ipc structures
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2018-07-07 22:27:35 +10:00 |
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NotAdam
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2e0fec5a10
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cleanup
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2018-07-07 17:14:30 +10:00 |
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