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40 commits

Author SHA1 Message Date
NotAdam
0684149310 more boost gone & remove duplicated watchdog lib 2018-10-25 13:38:32 +11:00
Mordred
84e334d9bb Various cleanups and start of spawn system 2018-09-24 23:48:42 +02:00
Mordred
ea46624148 Fixed !instance cr, it now takes contentfindercondition ids as input though 2018-09-19 23:04:23 +02:00
Mordred
e745bd0329 Code style adjusted for 2 spaces and various other small things, checkout CodeStyle.xml for details 2018-08-29 21:40:59 +02:00
Mordred
e7cf9f9dbe Changed director trigger/function names 2018-07-17 22:39:04 +02:00
NotAdam
d3871ae6ce instanceCommenceTime is set by a function that returns a uint 2018-06-11 22:26:19 +10:00
Adam
9aa7656e44 some more initui figured out 2018-03-17 01:25:44 +11:00
Adam
801bb1b732 instance player binding done, minor refactoring 2018-03-16 16:56:43 +11:00
Mordred
f5ff43857e Basics of instance binding system 2018-03-15 23:37:21 +01:00
Adam
108268b107 bgm is set correctly for instances 2018-03-15 20:48:35 +11:00
Adam
bdd438e589 proper event plays upon entering sastasha 2018-03-13 17:57:52 +11:00
Adam
0f86b5f045 Add a qte event command 2018-03-10 00:06:44 +09:00
Adam
4bc06c95ba make mordred happy 2018-03-06 18:00:57 +11:00
Adam
5ae1a99769 if player already zoned into instance, don't teleport them back to start on zonein 2018-03-06 14:26:35 +11:00
Adam
8dd19cf815 auto hide entrance circle 2018-03-06 13:33:10 +11:00
Mordred
37e7c2e51b Basic event play for directors, still buggy. Also some small fixes all around 2018-03-05 23:01:55 +01:00
Mordred
edd843fdd0 formatting 2018-03-05 14:35:03 +01:00
Adam
0aae810e16 fix onEnterTerritory events 2018-03-05 22:10:14 +11:00
Adam
841e292e9b director sequence/branch setters & debug command 2018-02-28 22:25:18 +11:00
Mordred Admin
72e8fa36e8 Rearranged includes for potential speed increases 2018-02-28 10:26:03 +01:00
Adam
efd00c719f eobj interaction callbacks, eobj spawning fixed, sastasha instance eobjs 2018-02-27 02:13:01 +11:00
Adam
3cf0a233b1 redirect ontalk events inside instances to instancecontent ptr 2018-02-25 17:23:52 +11:00
Mordred
7bf58b315a EObjects are now given a name and can be retrieved using it 2018-02-24 00:07:07 +01:00
Mordred
0a177c3470 EventObjects are not properly spawned and initialized 2018-02-23 23:47:21 +01:00
Adam
530cf8a37a move instance objects to zone from instancecontent 2018-02-10 21:53:16 +11:00
Mordred
2000d5d2f8 Majorly refactored usage of shared_ptr also added GameObject into Actor inheritance chain 2018-02-10 01:21:31 +01:00
Adam
0c54d41304 instance objects, gameobj implementation 2018-02-10 02:47:32 +11:00
Adam
6f84e9ef41 restructure script folder hierachy to remove unnecessary build targets 2018-02-08 23:28:52 +11:00
Mordred
0cb304083d More preparational director logic, state inside can be modified with !instance <instanceId> <varIdx> <value> 2018-02-07 00:00:48 +01:00
Mordred
0d75ba0096 Basic director handling for instances, just the bare minimum so far 2018-02-06 00:01:23 +01:00
Mordred
6ed0baf91f Added events to zone for inheritance handling 2018-02-04 23:35:16 +01:00
Mordred
af90b006ac Disabled betweenarea state flags until we fix it 2018-02-04 18:53:19 +01:00
Mordred
8afe739aaf Minor cleanup of InstanceContent class 2018-01-29 19:41:41 +01:00
Adam
95bf84ca6d correctly remove InstanceContent zones 2018-01-29 20:40:32 +11:00
Adam
e9d0e5cbb8 createInstanceContent and some minor refactoring 2018-01-29 19:40:27 +11:00
Adam
36d64630d3 remove isPrivate param from constructors 2018-01-29 18:10:11 +11:00
Adam
7de0885b54 instance zoning and returning implemented
instancecontent uses instancecontent class instead of zone too
2018-01-29 13:05:33 +11:00
Mordred
bccf6e200a Cleaning up zoneing code 2018-01-28 22:36:43 +01:00
Mordred
63371153ae forgot proper namespace for Director 2018-01-28 13:52:53 +01:00
Mordred
d9da17cd35 Begin of InstanceContent implementation 2018-01-28 13:49:51 +01:00