Adam
|
ed78803ef0
|
cleanup old func def
|
2018-04-04 11:48:05 +10:00 |
|
Adam
|
c0779d6b1e
|
fix crash when starting the server with no scripts, fixes #284
|
2018-04-04 11:25:07 +10:00 |
|
Adam
|
a471d49c78
|
remove bindscene macro and move to wrapper func
|
2018-03-22 23:45:17 +11:00 |
|
Adam
|
bdd438e589
|
proper event plays upon entering sastasha
|
2018-03-13 17:57:52 +11:00 |
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Mordred
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d437af7a1e
|
Removed scriptloaders
|
2018-03-11 00:56:20 +01:00 |
|
Adam
|
3f33f460ed
|
what is git, how does it work
|
2018-03-09 23:54:57 +11:00 |
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Mordred Admin
|
f825eb5bdb
|
More framework changes, linker still unhappy
|
2018-03-09 10:19:38 +01:00 |
|
Mordred
|
24399e31e4
|
WiP - implementing new framework
|
2018-03-09 00:06:44 +01:00 |
|
Mordred Admin
|
01cd6e17ec
|
forgot to remove old files
|
2018-03-07 08:48:16 +01:00 |
|
Mordred Admin
|
c2165e5f33
|
Cleanup of cmake files
|
2018-03-06 22:22:19 +01:00 |
|
Mordred
|
0833bdd76c
|
Merge remote-tracking branch 'origin/master' into actor_rewrite
|
2018-03-06 00:10:36 +01:00 |
|
Mordred
|
37e7c2e51b
|
Basic event play for directors, still buggy. Also some small fixes all around
|
2018-03-05 23:01:55 +01:00 |
|
Adam
|
0aae810e16
|
fix onEnterTerritory events
|
2018-03-05 22:10:14 +11:00 |
|
Adam
|
4d4a1e3515
|
build fix?
|
2018-03-04 18:13:05 +11:00 |
|
Adam
|
0e5528077e
|
new instance scripts with eobj rotation
|
2018-03-04 17:51:32 +11:00 |
|
Tahir Akhlaq
|
c0acf3aad8
|
fixed limsa and uldah intro quest
|
2018-03-02 16:27:04 +00:00 |
|
Maru
|
2856353dd6
|
More style stuff;
|
2018-03-02 08:25:48 -03:00 |
|
Maru
|
77c044cd9d
|
🗣 💩
|
2018-03-02 08:13:45 -03:00 |
|
Maru
|
92bb6187cd
|
🚮
|
2018-03-02 07:39:38 -03:00 |
|
Maru
|
b3318f14a3
|
Framework; Refactors, styling, other minor stuff;
|
2018-03-02 07:22:25 -03:00 |
|
Mordred
|
99bbfa0eb3
|
More include stuff
|
2018-03-01 16:31:58 +01:00 |
|
Mordred Admin
|
e0f0414a75
|
Use precompiled headers for scripts and some libraries
|
2018-02-28 11:51:44 +01:00 |
|
Mordred Admin
|
72e8fa36e8
|
Rearranged includes for potential speed increases
|
2018-02-28 10:26:03 +01:00 |
|
Mordred
|
fae163eafa
|
Fixed eobjects getting incorrect ids, fixed actors not properly removing from cells
|
2018-02-28 00:03:26 +01:00 |
|
Adam
|
d4c3250ab0
|
eobj state cmd and some ontalk fixes
|
2018-02-27 23:05:42 +11:00 |
|
Adam
|
737a3a12f9
|
restructure instance script folder
|
2018-02-27 17:08:38 +11:00 |
|
Mordred
|
8e41e35a4e
|
Added all barebone scripts
|
2018-02-26 23:43:19 +01:00 |
|
Mordred
|
699a9fac8f
|
Update Sastasha.cpp
|
2018-02-26 19:33:31 +01:00 |
|
Adam
|
efd00c719f
|
eobj interaction callbacks, eobj spawning fixed, sastasha instance eobjs
|
2018-02-27 02:13:01 +11:00 |
|
Adam
|
6b089af4af
|
cmake test
|
2018-02-25 17:24:00 +11:00 |
|
Adam
|
3cf0a233b1
|
redirect ontalk events inside instances to instancecontent ptr
|
2018-02-25 17:23:52 +11:00 |
|
Mordred
|
8504ee7e12
|
Simplified syntax for eobj registering, added test script for thousand maws
|
2018-02-25 01:23:40 +01:00 |
|
Mordred
|
2ce7d91096
|
Improved timing on instance starting
|
2018-02-24 23:53:32 +01:00 |
|
Mordred
|
c6c2210471
|
Added onEnterTerritory for IC, also changed the way IC is called
|
2018-02-24 15:19:32 +01:00 |
|
Mordred
|
1a1349b33c
|
Use make shared in instance scripts for eobjs
|
2018-02-24 09:40:44 +01:00 |
|
Mordred
|
7bf58b315a
|
EObjects are now given a name and can be retrieved using it
|
2018-02-24 00:07:07 +01:00 |
|
Mordred
|
0a177c3470
|
EventObjects are not properly spawned and initialized
|
2018-02-23 23:47:21 +01:00 |
|
Mordred
|
b806535f11
|
Fixed an issue with teleport not picking the correct target position, eventaction unlocks player now
|
2018-02-21 23:30:35 +01:00 |
|
Mordred
|
b8a366fb29
|
Removed battlenpc for cleanup work
|
2018-02-21 12:48:27 +01:00 |
|
Mordred
|
8e38ffdb56
|
Build fix
|
2018-02-21 11:28:34 +01:00 |
|
Mordred
|
322dce393d
|
Started stripping actors - readding after rewrite
|
2018-02-20 23:42:09 +01:00 |
|
Mordred
|
c664c5de90
|
Renaming classes in preperation of actor rework
|
2018-02-20 22:46:44 +01:00 |
|
Mordred Admin
|
df61b53d1a
|
Cleaned up generated exd stuff
|
2018-02-14 12:31:47 +01:00 |
|
Adam
|
0c54d41304
|
instance objects, gameobj implementation
|
2018-02-10 02:47:32 +11:00 |
|
Adam
|
5b08bca9d8
|
Merge branch 'develop' into instancescripting
|
2018-02-09 23:50:26 +11:00 |
|
Adam
|
42e0a7c09a
|
builds should work now... probably
|
2018-02-09 20:25:18 +11:00 |
|
Adam
|
99eb4c7d17
|
fix script builds and logging issues on WSL
|
2018-02-09 20:11:30 +11:00 |
|
Adam
|
61dfd16d7b
|
instance scripting stuff
|
2018-02-09 02:34:43 +11:00 |
|
Adam
|
6f84e9ef41
|
restructure script folder hierachy to remove unnecessary build targets
|
2018-02-08 23:28:52 +11:00 |
|
Adam
|
8a77925c30
|
move scripts dir to server_zone
|
2018-02-03 17:03:50 +11:00 |
|