Mordred
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53738fb434
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Merge pull request #462 from DantestyleXD/launcher
[Launcher] Press Enter after password and finally instant open client
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2018-12-30 11:53:48 +01:00 |
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Mordred
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7ec29b0505
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Merge pull request #463 from NotAdam/housing
even more housing
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2018-12-30 11:53:04 +01:00 |
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NotAdam
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66964ec8f6
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fix issue where items couldn't be placed in storeroom from inv
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2018-12-30 21:26:32 +11:00 |
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NotAdam
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35db5865a2
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fix eobj id allocation skipping every nth index
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2018-12-30 20:26:03 +11:00 |
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NotAdam
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e758797213
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minor refactoring and zero out model cache arrays on init
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2018-12-30 20:24:20 +11:00 |
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NotAdam
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e418e61b4a
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#448 - Place character correctly on entering a house
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2018-12-30 18:48:45 +11:00 |
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NotAdam
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50276dcbc3
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#448 - remove deed on build
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2018-12-30 17:44:03 +11:00 |
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Dantestyle
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dcf5e55c78
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Press Enter after password and finally instant open client
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2018-12-30 04:52:28 +01:00 |
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Dantestyle
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e1b91b8664
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Avoid Cmake that create C++14 build with C++17 installed
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2018-12-30 02:46:35 +01:00 |
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Mordred
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bd8fcfc0a8
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Merge pull request #460 from NotAdam/housing
merge dependency_injection into housing + some minor housing fixes
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2018-12-29 18:37:55 +01:00 |
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NotAdam
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d6d8edf57c
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fix items being dropped from globalitem when moving to house inv
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2018-12-29 21:51:43 +11:00 |
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NotAdam
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b5b49f4d8c
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store aetheryte status in house object
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2018-12-29 19:38:29 +11:00 |
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NotAdam
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d4f431b37a
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update estate guest access client trigger handler
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2018-12-29 19:20:47 +11:00 |
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NotAdam
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7a135768d1
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fix house building, update slot struct for house exteriors
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2018-12-29 16:47:26 +11:00 |
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NotAdam
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6a3e38fa9a
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it works (again!)
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2018-12-29 13:05:13 +11:00 |
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NotAdam
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dd8290150b
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Merge remote-tracking branch 'upstream/dependency_injection' into housing
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2018-12-29 12:43:03 +11:00 |
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NotAdam
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861c7e5bc8
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remove old todo
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2018-12-29 11:52:21 +11:00 |
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Mordred
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f88bcfe8d5
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Merge pull request #459 from NotAdam/housing
[wip] housing object placement!!!!
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2018-12-29 01:12:07 +01:00 |
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Mordred
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c345033aa5
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Seems like everything works again... here is hoping
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2018-12-29 00:53:52 +01:00 |
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NotAdam
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0acabea06e
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add interior housing object movement updates
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2018-12-28 22:50:46 +11:00 |
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NotAdam
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34ae82a562
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fix items not being able to be removed from external storeroom
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2018-12-28 20:10:07 +11:00 |
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NotAdam
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87ca06cfaf
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return player to parent housing zone if logged out inside house
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2018-12-28 19:45:04 +11:00 |
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NotAdam
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2232cdddc9
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add internal/external estate remodelling menus
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2018-12-28 18:45:08 +11:00 |
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NotAdam
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e8d0ca63f5
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maybe fix an issue where a container wouldn't get read properly
also some extra item crap
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2018-12-28 17:12:24 +11:00 |
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NotAdam
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7c138cade1
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send spiritbond with inventory items
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2018-12-28 15:48:13 +11:00 |
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NotAdam
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750914f63f
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items can be removed from the estate and moved to storeroom/inventory
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2018-12-28 11:49:36 +11:00 |
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NotAdam
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dcb2034005
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fix removed housing items being orphaned after relogging
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2018-12-28 10:17:18 +11:00 |
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NotAdam
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813836b1f1
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base implementation of moving housing items back to player inventory
only works for internal items atm
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2018-12-28 02:17:29 +11:00 |
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NotAdam
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c86371ac56
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fix issue where yard items couldn't be moved properly
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2018-12-27 23:49:20 +11:00 |
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NotAdam
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33bd3a7ad6
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a bit of refactoring, partially working yard item movement
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2018-12-27 22:28:31 +11:00 |
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NotAdam
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bda8acdf2c
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internal item rotation/movement done
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2018-12-27 17:12:01 +11:00 |
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NotAdam
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46924ccdd5
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fix container handling issue where they were created incorrectly
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2018-12-27 15:52:48 +11:00 |
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NotAdam
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9ebc2b342d
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cleanup container lists in housingmgr
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2018-12-27 13:33:29 +11:00 |
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NotAdam
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643e2c1259
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correctly send inventories when using internal furnishings menu
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2018-12-27 01:09:33 +11:00 |
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NotAdam
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9f4648efa8
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add internal housing item placement
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2018-12-27 00:36:47 +11:00 |
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NotAdam
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9c7d0262e0
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spawn internal house items from db
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2018-12-26 22:39:00 +11:00 |
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NotAdam
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1f26eb9627
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handle item positions better & some minor cleanup/refactoring
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2018-12-26 19:34:43 +11:00 |
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NotAdam
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d3301b0b9f
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add external housing object placing
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2018-12-26 18:11:18 +11:00 |
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NotAdam
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e58014174c
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fix msvc builds and cleanup some warnings
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2018-12-26 13:37:13 +11:00 |
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NotAdam
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68e3f5c3f8
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housing yard objects spawn from the db now
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2018-12-26 01:08:54 +11:00 |
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NotAdam
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e73d9dea0d
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not much point using a map
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2018-12-26 01:05:28 +11:00 |
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NotAdam
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27e631d546
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yard object spawning (mostly) working
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2018-12-26 00:43:27 +11:00 |
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NotAdam
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7a15179f5a
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spawn housing objects on zone in
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2018-12-25 23:43:46 +11:00 |
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NotAdam
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95862a4fac
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force stack to 1 for housing items
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2018-12-25 22:59:18 +11:00 |
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NotAdam
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19017f6e12
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remove model params from item constructor
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2018-12-25 21:53:05 +11:00 |
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NotAdam
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c6232f2395
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Fix items being created incorrectly for small plots
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2018-12-25 21:40:02 +11:00 |
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NotAdam
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52c35e0ccb
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create all estate inventories on launch
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2018-12-25 21:05:13 +11:00 |
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NotAdam
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3d469b3f1c
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minor refactoring, move some more stuff out of land and into housingmgr
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2018-12-25 20:12:24 +11:00 |
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NotAdam
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ad2fbe44ec
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fix prepared statement missing a param
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2018-12-25 20:11:59 +11:00 |
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NotAdam
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95be37add0
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fix an issue where multiple items could get created at the same time
subsequently, they would get the same itemid and this would fail
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2018-12-25 20:11:41 +11:00 |
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