Mordred
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1bbd49bdc7
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Merge branch 'develop' of https://github.com/SapphireMordred/Sapphire into develop
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2019-04-30 22:54:54 +02:00 |
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Mordred
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6dbee16682
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Show default hit effect on autoattacks, also send 2nd hate packet
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2019-04-30 22:54:35 +02:00 |
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Mordred
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3cf62102de
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Merge pull request #557 from NotAdam/develop
fix stacktraces on windows, crash gracefully with no navmeshes
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2019-04-29 15:55:53 +02:00 |
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mordred
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80684a57f8
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Parse more action info from tooltips
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2019-04-29 15:53:03 +02:00 |
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NotAdam
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5479a471a3
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fix build
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2019-04-29 20:29:50 +10:00 |
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NotAdam
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907f240126
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remove assert left in for testing
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2019-04-29 20:01:27 +10:00 |
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NotAdam
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44ae1cb641
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gracefully crash the server if no navmeshes exist with a useful error
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2019-04-29 19:59:54 +10:00 |
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NotAdam
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fc47f8346e
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fix stacktrace on windows
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2019-04-29 19:36:57 +10:00 |
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Mordred
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b4b5c59bfa
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Some naming changes for actions
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2019-04-28 23:34:43 +02:00 |
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Mordred
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d3320f7a10
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Merge pull request #556 from BiscuitUmU/develop
Document world visit list packet
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2019-04-28 16:54:18 +02:00 |
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Biscuit
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4024168749
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Document world visit packet
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2019-04-26 17:47:59 +10:00 |
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mordred
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b6a9e41cbd
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nav_export takes a path to the dats again
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2019-04-24 08:31:42 +02:00 |
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Mordred
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b3dbf1793f
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Merge pull request #553 from NotAdam/crowd
fix bnpcs not navigating around obstacles
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2019-04-23 14:40:03 +02:00 |
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NotAdam
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e5763d8ea6
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some cleanup
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2019-04-23 22:04:24 +10:00 |
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NotAdam
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beec57c9fc
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fix bnpcs not navigating around obstacles
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2019-04-23 21:52:00 +10:00 |
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Mordred
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ad6de5fe00
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Properly reset aggro on mob retreat
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2019-04-23 00:00:07 +02:00 |
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Mordred
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f704aa4582
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Movement speed of BNpcs will double when in combat or retreat mode
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2019-04-22 23:30:43 +02:00 |
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Mordred
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6567e2ae7b
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Fxed bnpcs sometimes being immobile
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2019-04-22 00:16:39 +02:00 |
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Mordred
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5912167200
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Merge pull request #552 from NotAdam/crowd
more retail accurate stacking, fix bnpcs not being pushed
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2019-04-21 22:52:46 +02:00 |
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NotAdam
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9362b3a3e4
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fix bnpcs not being pushed
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2019-04-22 00:05:04 +10:00 |
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NotAdam
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98e5e25e87
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make larger enemies stack further away from the player
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2019-04-21 23:52:41 +10:00 |
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Mordred
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680f8ea477
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Fix autoattack
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2019-04-20 23:15:58 +02:00 |
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Mordred
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3b783c9c80
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Maybe better scales?
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2019-04-20 15:42:48 +02:00 |
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Mordred
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9620e5fb05
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Merge pull request #551 from NotAdam/crowd
correctly calculate deltatime, set agent flags on dormant bnpcs
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2019-04-20 15:05:53 +02:00 |
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NotAdam
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d1016b32da
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fix dumb mistake
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2019-04-20 22:50:05 +10:00 |
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NotAdam
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439e58bf37
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fix build, not sure how that happened
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2019-04-20 19:40:44 +10:00 |
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NotAdam
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c42d4416a4
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correctly calculate deltatime, set agent flags on dormant bnpcs
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2019-04-20 15:13:46 +10:00 |
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Mordred
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842ac5a5aa
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Further improvement of crowd logic
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2019-04-20 00:11:00 +02:00 |
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Mordred
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b6e9e87a88
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Merge pull request #550 from NotAdam/crowd
more accurate bnpc scale calculation
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2019-04-19 15:07:09 +02:00 |
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NotAdam
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ce3db81303
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more accurate bnpc scale calculation
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2019-04-19 23:01:27 +10:00 |
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Mordred
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5a50a59128
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Following and retreating works
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2019-04-19 14:50:00 +02:00 |
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Mordred
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7facc939e0
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Pushing of idle actors implemented
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2019-04-19 14:19:14 +02:00 |
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Mordred
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dc7497e350
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Fix roaming
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2019-04-19 14:04:38 +02:00 |
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Mordred
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f4958e004d
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Some progress on the crowd front, somehwat working roaming...
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2019-04-19 12:15:09 +02:00 |
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Mordred
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af12c5d6b9
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Merge pull request #549 from NotAdam/crowd
fix naviprovider not being set on instances
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2019-04-19 10:56:49 +02:00 |
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NotAdam
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b68e1b7876
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fix naviprovider not being set on instances
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2019-04-19 18:52:55 +10:00 |
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Mordred
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04427bda76
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Crowd avoidance works. Roaming and following a player, not so much
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2019-04-19 02:15:18 +02:00 |
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Mordred
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61e0b0c013
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Detour crowd experiments
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2019-04-19 00:39:42 +02:00 |
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Mordred
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af6eadd70c
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Merge pull request #548 from NotAdam/develop
add some more director ids, add packet def for DirectorPopUp
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2019-04-18 13:12:24 +02:00 |
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NotAdam
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ee4761c503
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add some more director ids, add packet def for DirectorPopUp
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2019-04-18 20:57:55 +10:00 |
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Mordred
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b56740cd31
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Merge pull request #547 from JeidoUran/stuff
ActorControl, OpCode and NpcSpawn findings. Also added worldId to Examine and PlayerSpawn
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2019-04-18 07:56:54 +02:00 |
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mordred
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033a03b98f
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Do not count Chasing Shadows as complete if mobs are killed in a certain order even if more adds are due to spawn
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2019-04-18 07:52:45 +02:00 |
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Mordred
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7844d0b463
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QuestBattle Chasing shadows actually playable... ish
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2019-04-17 22:36:23 +02:00 |
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JeidoUran
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1f917c732b
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Verification needed
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2019-04-17 18:46:34 +02:00 |
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JeidoUran
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516b12d115
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More info on actrl 0x63
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2019-04-17 16:35:17 +02:00 |
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mordred
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813e74555b
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Flags added to control BNpc behaviour in fights
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2019-04-17 12:37:24 +02:00 |
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mordred
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f0390f394c
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Moved bnpc creation from level to zone, implicitly adding them to world aswell
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2019-04-17 09:26:29 +02:00 |
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mordred
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fe4c2d7a0c
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implicitly add bnpc to player hatelist if player hate is added to the bnpc
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2019-04-17 08:34:58 +02:00 |
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JeidoUran
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c4d8117743
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NpcSpawn findings and added info on actrl 0x73A
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2019-04-17 00:50:36 +02:00 |
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JeidoUran
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1cc0573e66
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Added worldId to Examine, and world name properly displays
World name displays in the HUD and in the Examine window
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2019-04-17 00:31:19 +02:00 |
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