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32 commits

Author SHA1 Message Date
NotAdam
a04d01be90 some housing cleanup and refactoring 2018-12-31 21:54:32 +11:00
NotAdam
66964ec8f6 fix issue where items couldn't be placed in storeroom from inv 2018-12-30 21:26:32 +11:00
NotAdam
50276dcbc3 #448 - remove deed on build 2018-12-30 17:44:03 +11:00
NotAdam
b5b49f4d8c store aetheryte status in house object 2018-12-29 19:38:29 +11:00
NotAdam
dd8290150b Merge remote-tracking branch 'upstream/dependency_injection' into housing 2018-12-29 12:43:03 +11:00
NotAdam
34ae82a562 fix items not being able to be removed from external storeroom 2018-12-28 20:10:07 +11:00
NotAdam
2232cdddc9 add internal/external estate remodelling menus 2018-12-28 18:45:08 +11:00
NotAdam
750914f63f items can be removed from the estate and moved to storeroom/inventory 2018-12-28 11:49:36 +11:00
NotAdam
813836b1f1 base implementation of moving housing items back to player inventory
only works for internal items atm
2018-12-28 02:17:29 +11:00
NotAdam
33bd3a7ad6 a bit of refactoring, partially working yard item movement 2018-12-27 22:28:31 +11:00
NotAdam
bda8acdf2c internal item rotation/movement done 2018-12-27 17:12:01 +11:00
NotAdam
46924ccdd5 fix container handling issue where they were created incorrectly 2018-12-27 15:52:48 +11:00
NotAdam
9ebc2b342d cleanup container lists in housingmgr 2018-12-27 13:33:29 +11:00
NotAdam
643e2c1259 correctly send inventories when using internal furnishings menu 2018-12-27 01:09:33 +11:00
NotAdam
9c7d0262e0 spawn internal house items from db 2018-12-26 22:39:00 +11:00
NotAdam
1f26eb9627 handle item positions better & some minor cleanup/refactoring 2018-12-26 19:34:43 +11:00
NotAdam
d3301b0b9f add external housing object placing 2018-12-26 18:11:18 +11:00
NotAdam
e58014174c fix msvc builds and cleanup some warnings 2018-12-26 13:37:13 +11:00
NotAdam
52c35e0ccb create all estate inventories on launch 2018-12-25 21:05:13 +11:00
NotAdam
3d469b3f1c minor refactoring, move some more stuff out of land and into housingmgr 2018-12-25 20:12:24 +11:00
NotAdam
abb3771b86 save a newly created house to the db correctly 2018-12-23 21:00:00 +11:00
NotAdam
b124ae06b1 more refactoring + sql 2018-12-23 20:54:21 +11:00
NotAdam
2dd08e1551 housing inventories work, parts are loaded from db now
plus a shitload of cleanup and refactoring
2018-12-23 19:13:30 +11:00
NotAdam
478d8fe238 cleanup and simplify model cache logic for houses 2018-12-23 15:23:22 +11:00
Mordred
d03e7a43a6 Added BaseManager and moved DebugCommandHandler to Manager 2018-12-22 22:25:03 +01:00
NotAdam
c345ac2c4e correctly load appearance from db 2018-12-22 17:25:30 +11:00
NotAdam
ca62581dfb partially fix inventory loading fuckery 2018-12-22 17:22:24 +11:00
NotAdam
8b70f79108 fix house init, some refactoring and base inventory impl 2018-12-22 14:35:42 +11:00
NotAdam
8cd4b690a8 init houses from land cache instead of territory based queries 2018-12-22 12:00:34 +11:00
NotAdam
ab35d2075d cache all houses on startup 2018-12-22 11:33:21 +11:00
NotAdam
ab3c3a91cd fix this stupid inconsistency where its sometimes 2 u8s, sometimes u16s 2018-12-19 01:03:41 +11:00
mordred
ea64b65331 Restructured project slightly 2018-12-13 12:40:42 +01:00
Renamed from src/servers/sapphire_zone/Manager/HousingMgr.h (Browse further)