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83 commits

Author SHA1 Message Date
Sophie Hamilton
f8236147a6 Additional EXP bonus on full map completion
When the map is fully completed, gain an additional EXP bonus equal to
10 times the regular amount.
2020-03-02 08:55:06 +00:00
Sophie Hamilton
579972278b Make Player::discover() honour passed map_id
The Sapphire::Entity::Player::discover() method never actually honoured
the passed map_id, instead always using the ID of the map the player was
currently in.
2020-03-02 08:55:06 +00:00
NotAdam
ca102697f4 move to new service locator 2020-03-01 11:58:26 +11:00
NotAdam
3a2272594e start of new service locator impl 2020-03-01 11:58:25 +11:00
collett
793c6120a6 Should not gain any exp past max level. 2020-02-27 00:59:28 +09:00
collett
39cc5af97b fix build 2020-02-19 16:51:31 +09:00
collett
60e701dbdd enum/struct/packet updates, fix dot/hot tick, remove incorrect initial delay for player autoattacks. 2020-01-19 21:20:01 +09:00
collett
e72d5d224d oops 2020-01-08 17:32:15 +09:00
collett
ff2ffa379b crit & dh 2020-01-07 19:16:13 +09:00
NotAdam
2cf93ce861 fix linux build 2020-01-06 20:23:03 +11:00
コレット
4deac81abd Merge branch 'develop' into action 2020-01-06 00:37:57 +09:00
collett
bf247276b5 Minor tweaks and code clean up. 2020-01-05 20:49:50 +09:00
NotAdam
8fa3a7d3f4 Merge branch 'develop' into exit_poprange 2020-01-05 20:06:31 +11:00
collett
3c811f6fee Fix base stats calc.
Better max hp.
2020-01-05 17:41:38 +09:00
collett
e8dcef63ba Action system updates. 2020-01-05 17:09:27 +09:00
collett
badfb2f0a9 Fix aetheryte. 2020-01-03 22:39:45 +09:00
Mordred
1c78f9835e Fixed housing opcodes 2019-10-28 22:18:23 +01:00
Mordred
f87aa5d488 Apply rotation properly when using zoneline / aetheryte 2019-10-27 08:26:48 +01:00
Mordred
79764da844 Fixed popranges not being found 2019-10-22 22:34:34 +02:00
Mordred
b17af41e67 Major rewrite of zonelines, aetherytes and discoveries 2019-10-21 23:24:26 +02:00
Mordred
cfc4a997fe Changed makeActorControl calls aswell 2019-10-09 18:42:25 +02:00
Mordred
9bfb9c74f0 Renamed ActorControl packets and definitions according to usage 2019-10-09 18:14:53 +02:00
NotAdam
467ce65a5d revert worldchannelpacket changes 2019-08-09 17:50:31 +10:00
NotAdam
b1e6ad3141 some cleanup, kinda working battle dmg calc 2019-08-09 17:50:31 +10:00
NotAdam
35000002e9 fix playerstats packet 2019-08-09 17:50:31 +10:00
NotAdam
7f686ffee5 rename some getters and zonechannelpacket -> worldchannelpacket 2019-08-09 17:49:40 +10:00
NotAdam
891a73720d rename zone to territory 2019-08-09 17:49:40 +10:00
NotAdam
bd6c2d8531 remove old max mp code, remove level modifiers for pie/mp, cap to 10k mp 2019-07-06 14:52:20 +10:00
NotAdam
0efcfefa8c cap level to 80, enable shadowbringers, new mp calc 2019-06-30 19:51:18 +10:00
NotAdam
6b44dc9a6e rename InitUI -> PlayerSetup, AddStatusEffect -> EffectResult 2019-06-20 14:48:24 +10:00
NotAdam
90d1fbc3ea refactor Util -> Common::Util & Action to World::Action 2019-06-02 00:35:00 +10:00
NotAdam
ed3e44afcc Merge branch 'stat_calc' into develop 2019-05-29 21:35:07 +10:00
NotAdam
591f57cec2 fix a crash where !instance bind is used incorrectly, better getter name 2019-05-07 22:10:55 +10:00
Mordred
b6863678c8 Show default hit effect on autoattacks, also send 2nd hate packet 2019-04-30 22:54:35 +02:00
NotAdam
a0d596f40f fix autoattack range 2019-04-25 22:45:23 +10:00
NotAdam
0005b672a7 cleanup stat calculation code, slightly better working aa dmg calc 2019-04-25 21:57:41 +10:00
NotAdam
4de66b1064 autoattack damage stat calc funcs, bnpc stat calculation 2019-04-24 23:25:07 +10:00
NotAdam
6ebdad3855 make larger enemies stack further away from the player 2019-04-21 23:52:41 +10:00
Mordred
d934863673 Maybe better scales? 2019-04-20 15:42:48 +02:00
Mordred
7615f83748 QuestBattle Chasing shadows actually playable... ish 2019-04-17 22:36:23 +02:00
Mordred
28f47643aa Questbattle fail can be triggerd using a command and will remove you from the battle 2019-04-09 23:17:00 +02:00
NotAdam
c0533349f5 Merge remote-tracking branch 'upstream/develop' into develop 2019-04-08 08:02:50 +10:00
Mordred
6c8124373c Changed the way players are being iterated for updating, some questbattle additions 2019-04-07 13:27:56 +02:00
NotAdam
1b49f2502d Start of action target selection implementation 2019-04-07 16:04:36 +10:00
Mordred
4e4ab53381 Properly handle jobs when doing hunting logs 2019-04-06 17:17:56 +02:00
NotAdam
d5f01363ca remove unused header, fix monsternote crashing world if class has none 2019-04-06 11:44:06 +11:00
Mordred
2014ec41dc Refactored the way timestamps are passed through update handlers 2019-04-04 23:29:52 +02:00
Mordred
4ba59e92fd Added some InitZone information 2019-04-02 23:56:47 +02:00
Mordred
920ab52508 Re-added setOwner method to BNpc, not working yet though 2019-03-28 23:57:58 +01:00
Mordred
988ab5b020 Hunting log now implemented for classes. GC still to come 2019-03-28 22:58:40 +01:00