Maru
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7de2ce2fcd
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Merge branch 'master'
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2017-10-01 21:52:00 -03:00 |
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Maru
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ac752ab524
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ActionCollision implementation work; More definitions for actionInfo; Fix compiler warnings;
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2017-10-01 21:50:09 -03:00 |
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Maru
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4bc6f023f1
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Merge
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2017-09-28 17:35:07 -03:00 |
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Maru
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64caa88872
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Action Collision class (AoE, filtering); Refactoring script handler; Sorted action field + aoe_width property;
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2017-09-27 04:31:41 -03:00 |
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amibu
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60a5dcd279
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Moved byte bool code into exd parser
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2017-09-25 18:05:33 +02:00 |
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Maru
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62734c7616
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Map actions as pointers; Prototype AoE healing;
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2017-09-18 19:07:41 -03:00 |
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Maru
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68e862d95b
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Redefining: ActionModel and ActionAspect; Action for removing status effect off from HUD;
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2017-09-04 01:36:19 -03:00 |
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Maru
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2d15367c7d
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Definitions for Action type and aspect;
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2017-09-02 18:24:31 -03:00 |
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Maru
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43917a6273
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CalcBattle stuff;
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2017-08-20 19:20:37 -03:00 |
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Maru
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71309e3be7
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Cast interrupting; Skeleton of battle calculation stuff;
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2017-08-20 02:46:06 -03:00 |
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Maru
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edef711afb
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Weapon Damage property; Auto-attack for magical weapons;
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2017-08-19 16:50:50 -03:00 |
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Mordred
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3ecc1e6f14
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more restructuring
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2017-08-19 00:18:40 +02:00 |
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