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25 commits

Author SHA1 Message Date
NotAdam
2a205cc2db convert more log calls to format string 2019-01-04 22:37:01 +11:00
NotAdam
a04d01be90 some housing cleanup and refactoring 2018-12-31 21:54:32 +11:00
NotAdam
6a3e38fa9a it works (again!) 2018-12-29 13:05:13 +11:00
NotAdam
dd8290150b Merge remote-tracking branch 'upstream/dependency_injection' into housing 2018-12-29 12:43:03 +11:00
Mordred
c345033aa5 Seems like everything works again... here is hoping 2018-12-29 00:53:52 +01:00
NotAdam
0acabea06e add interior housing object movement updates 2018-12-28 22:50:46 +11:00
NotAdam
750914f63f items can be removed from the estate and moved to storeroom/inventory 2018-12-28 11:49:36 +11:00
NotAdam
c86371ac56 fix issue where yard items couldn't be moved properly 2018-12-27 23:49:20 +11:00
NotAdam
33bd3a7ad6 a bit of refactoring, partially working yard item movement 2018-12-27 22:28:31 +11:00
NotAdam
9c7d0262e0 spawn internal house items from db 2018-12-26 22:39:00 +11:00
NotAdam
1f26eb9627 handle item positions better & some minor cleanup/refactoring 2018-12-26 19:34:43 +11:00
NotAdam
d3301b0b9f add external housing object placing 2018-12-26 18:11:18 +11:00
NotAdam
68e3f5c3f8 housing yard objects spawn from the db now 2018-12-26 01:08:54 +11:00
NotAdam
e73d9dea0d not much point using a map 2018-12-26 01:05:28 +11:00
NotAdam
27e631d546 yard object spawning (mostly) working 2018-12-26 00:43:27 +11:00
NotAdam
7a15179f5a spawn housing objects on zone in 2018-12-25 23:43:46 +11:00
NotAdam
2dd08e1551 housing inventories work, parts are loaded from db now
plus a shitload of cleanup and refactoring
2018-12-23 19:13:30 +11:00
NotAdam
478d8fe238 cleanup and simplify model cache logic for houses 2018-12-23 15:23:22 +11:00
Mordred
f52588cdb2 Progress... 2018-12-23 03:53:08 +01:00
NotAdam
ca62581dfb partially fix inventory loading fuckery 2018-12-22 17:22:24 +11:00
NotAdam
e52127fd91 load housing invs correctly 2018-12-22 15:58:54 +11:00
NotAdam
8b70f79108 fix house init, some refactoring and base inventory impl 2018-12-22 14:35:42 +11:00
NotAdam
8cd4b690a8 init houses from land cache instead of territory based queries 2018-12-22 12:00:34 +11:00
NotAdam
0d66bdd270 batch land sql queries to 1 per ward instead of 60 2018-12-22 00:50:17 +11:00
mordred
ea64b65331 Restructured project slightly 2018-12-13 12:40:42 +01:00
Renamed from src/servers/sapphire_zone/Territory/HousingZone.cpp (Browse further)