1
Fork 0
mirror of https://github.com/SapphireServer/Sapphire.git synced 2025-04-26 22:37:45 +00:00
Commit graph

17 commits

Author SHA1 Message Date
Mordred Admin
2382f72184 #182 - Renamed targets to be less ambigious 2017-12-19 09:27:22 +01:00
Mordred Admin
764b73b11c Moved and renamed Server_Common, now just src/common 2017-12-18 12:36:52 +01:00
Mordred Admin
2f3433f24e Massive chunk of refactoring. Mainly includes and namespaces 2017-12-08 15:38:25 +01:00
Mordred
04ac6fc004 Merge pull request #169 from itsMaru/SQL_REWRITE_OWN
Packet definitions; Item level; (WIP)
2017-12-07 11:48:05 +01:00
Mordred
bd4dc893c4 refactoring various files 2017-11-28 00:09:36 +01:00
Maru
e7f3df940d Merge remote-tracking branch 'origin/SQL_REWRITE_OWN' 2017-11-24 17:11:02 -02:00
Mordred
9825ab9e9f Simplification of packet templates 2017-11-21 18:43:09 +01:00
Mordred
f043049d2b Started using pregenerated common emuns, fixed a mysql field length issue with titlelists 2017-11-18 01:25:55 +01:00
Maru
31df365a09 Fix and optimize itemlevel; IsWeapon Item Property; 2017-11-16 20:44:37 -02:00
Maru
8fc03cd2a0 Packet definitions; Item level (WIP);
Packetdef for PlayerStats and PlayerClassInfo. ItemLvl currently broken and not optimized (constantly calling to calc due to equipitem).
2017-11-16 00:03:36 -02:00
ShelbyZ
6ed2a850c7 Quantity treated as uint32_t at packet level
- move tryAddItem/AddItem to uint32_t from uint16_t
2017-10-22 18:53:58 -07:00
Maru
610e824ac0 Redefining: ActionModel and ActionAspect; Action for removing status effect off from HUD; 2017-09-04 01:36:19 -03:00
Maru
dcb0578d03 Merge sapphire-master 2017-08-20 17:43:07 -03:00
Mordred
cbe00da5f8 Overhaul of packet system to allow for an arbitrary amount of packet definition sets 2017-08-20 22:31:23 +02:00
Maru
13d784caff Cast interrupting; Skeleton of battle calculation stuff; 2017-08-20 02:46:06 -03:00
Mordred
90ea65385d more restructuring 2017-08-19 00:18:40 +02:00
Mordred
5439e42062 Massivly modified project structure in server_zone 2017-08-18 17:16:15 +02:00
Renamed from src/servers/Server_Zone/PlayerInventory.cpp (Browse further)