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14 commits

Author SHA1 Message Date
Mordred Admin
2382f72184 #182 - Renamed targets to be less ambigious 2017-12-19 09:27:22 +01:00
GokuWeedLord
10d32a0e36 copy scripts to a cache before loading, update config, implement all scriptmanager functionality 2017-12-13 22:19:00 +11:00
GokuWeedLord
d9f744e97d use defines for fixed script ids 2017-12-13 14:05:50 +11:00
GokuWeedLord
ed8958fb43 simplify script exporting, fix invalid indenting 2017-12-12 14:57:13 +11:00
GokuWeedLord
7728cda6e4 formatting fix 2017-12-11 22:52:10 +11:00
GokuWeedLord
0b63e6a0bf use references to actor in script, name scripts better 2017-12-11 22:21:37 +11:00
GokuWeedLord
de1964907b loading works, sprint works 2017-12-11 21:10:54 +11:00
GokuWeedLord
e5f7c2c9d3 fix actionscript export macro 2017-12-10 21:43:54 +11:00
GokuWeedLord
7555b370cd fix gcc builds on linux 2017-12-10 17:13:57 +11:00
GokuWeedLord
a4453a378e refactor script api, base script loading impl 2017-12-10 15:31:48 +11:00
GokuWeedLord
076b2591d4 refactoring and export define fix 2017-12-10 03:01:21 +11:00
GokuWeedLord
0f962abe09 building finally works 💦 💦 💦 2017-12-10 02:49:22 +11:00
GokuWeedLord
17daf26aa0 script api changes, fix indenting, some broken cmake shit 2017-12-10 02:13:54 +11:00
GokuWeedLord
bb7ea6740d oh my god it finally fucking builds without issue 2017-12-10 01:52:03 +11:00