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2974 commits

Author SHA1 Message Date
NotAdam
9803a59673 minor cleanup and move mp cost calc into calcstats 2019-03-23 11:48:49 +11:00
Mordred
e70910107a Build fix 2019-03-22 22:02:37 +01:00
mordred
89624966e7 Added probability functions for dh / ch / block 2019-03-22 13:26:34 +01:00
Mordred
8cacf35e4b Pieity bonus applies to mp and vitality to hp now 2019-03-21 18:53:32 +01:00
Mordred
35d859d57a Gear matters!
Gear stats are applied now, excluding materia.
2019-03-21 18:06:48 +01:00
Mordred
5ec7904e56 Cache baseParam modifiers in items 2019-03-20 22:55:35 +01:00
Mordred
2c4b4127c8 Preload defense / block values into items 2019-03-20 22:16:02 +01:00
Mordred
986a692fcd Calculate and display character stats correctly 2019-03-20 21:29:34 +01:00
mordred
704a9df6ed Merge branch 'develop' of https://github.com/SapphireMordred/Sapphire into develop 2019-03-20 15:22:56 +01:00
mordred
0123c195ad Added lookup table to calc in preparation of improved calculation 2019-03-20 15:22:40 +01:00
Mordred
35916395b9 Merge pull request #533 from NotAdam/develop
pass actionid through to onEObjHit script callback
2019-03-20 09:50:45 +01:00
mordred
bd497a74a9 Great improved connection stability when connecting to a remote world-server 2019-03-20 09:15:57 +01:00
mordred
c59b1df53b General cleanup and improvements of quest_parser 2019-03-18 15:51:04 +01:00
NotAdam
df78389013 pass actionid through to onEObjHit script callback 2019-03-19 00:01:34 +11:00
Mordred
877b8153c2 Merge branch 'develop' of https://github.com/SapphireMordred/Sapphire into develop 2019-03-17 22:26:33 +01:00
Mordred
2090673382 Missed one 2019-03-17 22:26:14 +01:00
Mordred
11e06540b2 Added SubWil020
Changed the way QuestFlags are indexed to directly mimic retail.
This should make implementing new quests more straight forward as
indices can be used as they appear in the decompiled scripts.
2019-03-17 22:25:52 +01:00
Mordred
4f8d4a6074 Merge pull request #532 from NotAdam/develop
add missing zonepositions, use move semantics for framework constructor
2019-03-17 11:21:33 +01:00
NotAdam
815acb2b09 move default constructors for SapphireAPI to header 2019-03-17 21:10:20 +11:00
NotAdam
8f435083a6 minor consistency/code style fixes in sapphireapi 2019-03-17 21:07:00 +11:00
NotAdam
6d9ef0e6c3 add missing zonepositions, use move semantics for framework constructor 2019-03-17 13:50:01 +11:00
Mordred
f2a1f3f4b7 Set initial homepoint correctly for uldah and limsa 2019-03-16 23:52:50 +01:00
mordred
65bdba4dfe Refactor -> removal of unnessecary player pointer in eventhandler 2019-03-14 14:08:21 +01:00
Mordred
4eee04156d Plenty more cleanup and code quality adjustments. 2019-03-11 22:48:33 +01:00
Mordred
8ebfc00022 Next time i shall push it all... 2019-03-08 16:48:17 +01:00
mordred
df8a5aacae Renamed GamePacketNew... finally 2019-03-08 15:34:38 +01:00
mordred
e66869b07a More refactoring for code consistency 2019-03-08 11:05:32 +01:00
mordred
3e4964e65c Refactor -> this has been bothering me for a while... 2019-03-08 09:43:56 +01:00
Mordred
e34c4a805c Merge pull request #524 from NotAdam/action_rewrite
WIP action rewrite
2019-03-08 00:08:10 +01:00
NotAdam
6152f0ab5b fix one more IPC padding type inconsistency 2019-03-08 00:43:30 +11:00
NotAdam
e1614fb5f4 fix IPC struct padding type inconsistencies 2019-03-08 00:40:34 +11:00
NotAdam
bb6d1b987b cleanup skillhandler IPC structs having an array with 1 element 2019-03-08 00:35:35 +11:00
NotAdam
dea1f30f8b fix recast time truncated by field size, correctly send actionstart 2019-03-08 00:26:41 +11:00
NotAdam
d948ac942a fix casting stateflag not being unset after finishing a cast 2019-03-07 22:41:05 +11:00
NotAdam
4577ff6a20 minor teleport action script cleanup 2019-03-07 22:24:42 +11:00
NotAdam
e1ddf27d56 add teleporting back in, remove action targeting for now 2019-03-07 21:58:12 +11:00
NotAdam
6c5fc0b270 simplify action interface naming slightly - drops on prefix from vfuncs 2019-03-07 20:33:29 +11:00
NotAdam
3b670ebe57 add ref to Data::Action inside action obj, move can cast logic to action 2019-03-07 20:28:35 +11:00
Mordred
34b437e16d Improving log readability for client actions 2019-02-24 11:10:55 +01:00
NotAdam
92db0e15f2 add EXPOSE_SCRIPT to Heavy Shot script 2019-02-21 00:06:10 +11:00
NotAdam
35dfef2079 Merge branch 'develop' into action_rewrite 2019-02-20 23:26:47 +11:00
Adam
e0c3a5ad51 Merge pull request #531 from NotAdam/develop
fix event_object_parser, add missing instance scripts, minor scriptapi change
2019-02-20 21:20:42 +11:00
NotAdam
82cb94b99a fix invalid indentation on eobj state output 2019-02-20 19:58:57 +11:00
NotAdam
904d062c56 update all the instance scripts to add missing ones and use new api 2019-02-20 19:54:59 +11:00
NotAdam
87e15488b9 update event_object_parser to use contentfindercondition 2019-02-20 19:54:15 +11:00
NotAdam
e23559eec6 pass instancecontent by reference instead of shared ptr 2019-02-20 19:53:54 +11:00
Adam
b9e2fad4f9 Merge pull request #530 from NotAdam/develop
Improve how script modules are built
2019-02-20 17:58:34 +11:00
NotAdam
c5f3cd8f78 better var name in EXPOSE_SCRIPT macro 2019-02-20 17:39:25 +11:00
NotAdam
f7f25e61cc move all scripts over, adds EXPOSE_SCRIPT( classname ) to each script 2019-02-20 17:38:03 +11:00
NotAdam
f9c5f238db Change how scripts init and are exposed during compile time 2019-02-20 17:37:34 +11:00