NotAdam
9803a59673
minor cleanup and move mp cost calc into calcstats
2019-03-23 11:48:49 +11:00
Mordred
e70910107a
Build fix
2019-03-22 22:02:37 +01:00
mordred
89624966e7
Added probability functions for dh / ch / block
2019-03-22 13:26:34 +01:00
Mordred
8cacf35e4b
Pieity bonus applies to mp and vitality to hp now
2019-03-21 18:53:32 +01:00
Mordred
35d859d57a
Gear matters!
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Gear stats are applied now, excluding materia.
2019-03-21 18:06:48 +01:00
Mordred
5ec7904e56
Cache baseParam modifiers in items
2019-03-20 22:55:35 +01:00
Mordred
2c4b4127c8
Preload defense / block values into items
2019-03-20 22:16:02 +01:00
Mordred
986a692fcd
Calculate and display character stats correctly
2019-03-20 21:29:34 +01:00
mordred
704a9df6ed
Merge branch 'develop' of https://github.com/SapphireMordred/Sapphire into develop
2019-03-20 15:22:56 +01:00
mordred
0123c195ad
Added lookup table to calc in preparation of improved calculation
2019-03-20 15:22:40 +01:00
Mordred
35916395b9
Merge pull request #533 from NotAdam/develop
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pass actionid through to onEObjHit script callback
2019-03-20 09:50:45 +01:00
mordred
bd497a74a9
Great improved connection stability when connecting to a remote world-server
2019-03-20 09:15:57 +01:00
mordred
c59b1df53b
General cleanup and improvements of quest_parser
2019-03-18 15:51:04 +01:00
NotAdam
df78389013
pass actionid through to onEObjHit script callback
2019-03-19 00:01:34 +11:00
Mordred
877b8153c2
Merge branch 'develop' of https://github.com/SapphireMordred/Sapphire into develop
2019-03-17 22:26:33 +01:00
Mordred
2090673382
Missed one
2019-03-17 22:26:14 +01:00
Mordred
11e06540b2
Added SubWil020
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Changed the way QuestFlags are indexed to directly mimic retail.
This should make implementing new quests more straight forward as
indices can be used as they appear in the decompiled scripts.
2019-03-17 22:25:52 +01:00
Mordred
4f8d4a6074
Merge pull request #532 from NotAdam/develop
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add missing zonepositions, use move semantics for framework constructor
2019-03-17 11:21:33 +01:00
NotAdam
815acb2b09
move default constructors for SapphireAPI to header
2019-03-17 21:10:20 +11:00
NotAdam
8f435083a6
minor consistency/code style fixes in sapphireapi
2019-03-17 21:07:00 +11:00
NotAdam
6d9ef0e6c3
add missing zonepositions, use move semantics for framework constructor
2019-03-17 13:50:01 +11:00
Mordred
f2a1f3f4b7
Set initial homepoint correctly for uldah and limsa
2019-03-16 23:52:50 +01:00
mordred
65bdba4dfe
Refactor -> removal of unnessecary player pointer in eventhandler
2019-03-14 14:08:21 +01:00
Mordred
4eee04156d
Plenty more cleanup and code quality adjustments.
2019-03-11 22:48:33 +01:00
Mordred
8ebfc00022
Next time i shall push it all...
2019-03-08 16:48:17 +01:00
mordred
df8a5aacae
Renamed GamePacketNew... finally
2019-03-08 15:34:38 +01:00
mordred
e66869b07a
More refactoring for code consistency
2019-03-08 11:05:32 +01:00
mordred
3e4964e65c
Refactor -> this has been bothering me for a while...
2019-03-08 09:43:56 +01:00
Mordred
e34c4a805c
Merge pull request #524 from NotAdam/action_rewrite
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WIP action rewrite
2019-03-08 00:08:10 +01:00
NotAdam
6152f0ab5b
fix one more IPC padding type inconsistency
2019-03-08 00:43:30 +11:00
NotAdam
e1614fb5f4
fix IPC struct padding type inconsistencies
2019-03-08 00:40:34 +11:00
NotAdam
bb6d1b987b
cleanup skillhandler IPC structs having an array with 1 element
2019-03-08 00:35:35 +11:00
NotAdam
dea1f30f8b
fix recast time truncated by field size, correctly send actionstart
2019-03-08 00:26:41 +11:00
NotAdam
d948ac942a
fix casting stateflag not being unset after finishing a cast
2019-03-07 22:41:05 +11:00
NotAdam
4577ff6a20
minor teleport action script cleanup
2019-03-07 22:24:42 +11:00
NotAdam
e1ddf27d56
add teleporting back in, remove action targeting for now
2019-03-07 21:58:12 +11:00
NotAdam
6c5fc0b270
simplify action interface naming slightly - drops on prefix from vfuncs
2019-03-07 20:33:29 +11:00
NotAdam
3b670ebe57
add ref to Data::Action inside action obj, move can cast logic to action
2019-03-07 20:28:35 +11:00
Mordred
34b437e16d
Improving log readability for client actions
2019-02-24 11:10:55 +01:00
NotAdam
92db0e15f2
add EXPOSE_SCRIPT to Heavy Shot script
2019-02-21 00:06:10 +11:00
NotAdam
35dfef2079
Merge branch 'develop' into action_rewrite
2019-02-20 23:26:47 +11:00
Adam
e0c3a5ad51
Merge pull request #531 from NotAdam/develop
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fix event_object_parser, add missing instance scripts, minor scriptapi change
2019-02-20 21:20:42 +11:00
NotAdam
82cb94b99a
fix invalid indentation on eobj state output
2019-02-20 19:58:57 +11:00
NotAdam
904d062c56
update all the instance scripts to add missing ones and use new api
2019-02-20 19:54:59 +11:00
NotAdam
87e15488b9
update event_object_parser to use contentfindercondition
2019-02-20 19:54:15 +11:00
NotAdam
e23559eec6
pass instancecontent by reference instead of shared ptr
2019-02-20 19:53:54 +11:00
Adam
b9e2fad4f9
Merge pull request #530 from NotAdam/develop
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Improve how script modules are built
2019-02-20 17:58:34 +11:00
NotAdam
c5f3cd8f78
better var name in EXPOSE_SCRIPT macro
2019-02-20 17:39:25 +11:00
NotAdam
f7f25e61cc
move all scripts over, adds EXPOSE_SCRIPT( classname ) to each script
2019-02-20 17:38:03 +11:00
NotAdam
f9c5f238db
Change how scripts init and are exposed during compile time
2019-02-20 17:37:34 +11:00