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2974 commits

Author SHA1 Message Date
Adam
179a5d7c99 Merge pull request #529 from DanteMccloud/develop
Pugilist and THM Close to Home MSQ scripts
2019-02-18 18:24:27 +11:00
DanteMccloud
92e9a14877 Add files via upload 2019-02-17 11:35:16 -07:00
Adam
7f50c9fa44 Merge pull request #528 from NotAdam/develop
add working mariadb 10.3 support on windows
2019-02-17 18:03:05 +11:00
NotAdam
b73aa685cd #526 - add working mariadb 10.3 support on windows 2019-02-17 17:42:29 +11:00
NotAdam
f692c7bccf minor refactoring, fix adventurer actions not working 2019-02-17 16:55:00 +11:00
NotAdam
c5a0b97f33 Add EventActions back in so the opening quests work again 2019-02-17 15:47:03 +11:00
Adam
2784cdf4a7 Merge pull request #527 from NotAdam/develop
add mariadb 10.3 support to findmysql - fixes #526
2019-02-17 13:41:49 +11:00
NotAdam
aae2dabf34 add mariadb 10.3 support to findmysql - fixes #526 2019-02-17 13:27:32 +11:00
NotAdam
c5f2409234 only allow area aoe actions through the aoe handler 2019-02-11 19:10:42 +11:00
NotAdam
7ecbbd07c7 cleanup some unneeded log output 2019-02-11 14:51:56 +11:00
NotAdam
f9abeee2f7 fix effect packets not showing the action name after the initial cast 2019-02-11 11:47:04 +11:00
NotAdam
9fb1f8c2d5 add players to aggro table when using actions so script callbacks work 2019-02-11 10:36:17 +11:00
NotAdam
4fcef21481 refactor and simplify how actionscripts are called and used 2019-02-11 10:14:14 +11:00
NotAdam
f40f0a30e2 read aspect from exd, correct potency for heavy shot 2019-02-11 10:03:36 +11:00
NotAdam
a60d55250a handle -1 range case for bard/archer 2019-02-11 01:50:41 +11:00
NotAdam
4185ef5f38 cleanup action start behaviour, interrupt any unimplemented actions 2019-02-11 00:40:00 +11:00
NotAdam
b64049a94a send effect packets for single target damage attacks 2019-02-11 00:11:29 +11:00
NotAdam
0c3cdf959e add single target damage to actions 2019-02-10 23:53:44 +11:00
NotAdam
f07a743511 correctly call action script callbacks + some mp debug output 2019-02-10 23:34:15 +11:00
NotAdam
83f6bd247b restructure how actionscripts work 2019-02-10 23:28:15 +11:00
NotAdam
2e9e127f56 add eobj action handling 2019-02-10 22:13:47 +11:00
NotAdam
7ccea66120 refactor ActionInterruptType and move it into common 2019-02-10 21:21:34 +11:00
NotAdam
9fe821c676 minor cleanup in regards to how we handle players who cast actions 2019-02-10 21:18:03 +11:00
NotAdam
ff712cfb0b handle damaged based interrupts versus regular cast interrupts 2019-02-10 21:12:22 +11:00
NotAdam
a23e273182 merge in interrupt behaviour from old branch, calculate cooldown time 2019-02-10 21:01:17 +11:00
NotAdam
5f98d00d48 correctly capture itemaction source slot/container from cast packet 2019-02-10 19:50:28 +11:00
NotAdam
fe5ff1a80f set target correctly on action objs 2019-02-09 23:54:49 +11:00
NotAdam
caa5220f2d formatting consistency 2019-02-09 23:36:37 +11:00
NotAdam
aa63953da2 map more action cost types 2019-02-09 23:36:07 +11:00
NotAdam
44a797db71 cleanup cost subtraction code, won't be done inside action object 2019-02-09 23:16:35 +11:00
NotAdam
089712dd9d change action cost system to allow for a variable amount of costs 2019-02-09 23:14:30 +11:00
NotAdam
a6619031f1 fix default damage aspect 2019-02-09 23:07:13 +11:00
NotAdam
087523c72f refactor transactionId -> sequence 2019-02-09 22:59:14 +11:00
NotAdam
2e0d76c50f log invalid itemaction types 2019-02-09 22:45:29 +11:00
NotAdam
4c888aba1b VFX ItemAction handling 2019-02-09 21:48:42 +11:00
NotAdam
f142f8f8d0 add 99.99% accurate (probably) mp calculation 2019-02-09 20:49:22 +11:00
NotAdam
18d5611d11 fix windows build? 2019-02-09 19:43:30 +11:00
NotAdam
5b66b5433f proper action type handling 2019-02-09 19:26:31 +11:00
NotAdam
e16995c997 cleanup incorrect usage of HandleActionType 2019-02-09 19:24:32 +11:00
NotAdam
6a88a6e694 fix actions being interrupted incorrectly 2019-02-09 18:32:10 +11:00
NotAdam
0ceb18a8e1 add classjob check to casting actions 2019-02-09 18:02:11 +11:00
NotAdam
3099189cf2 cleanup unused getClassAsInt function 2019-02-09 18:01:53 +11:00
NotAdam
399f75bb75 add (some) cost types and cost data to action obj 2019-02-09 18:01:39 +11:00
NotAdam
c8c66b0003 damage/heal helpers for actions 2019-02-09 17:36:44 +11:00
NotAdam
274a591fed move effectentry to common, minor refactoring 2019-02-09 17:07:53 +11:00
NotAdam
a19a9c5bd4 fix incorrect type used for action object 2019-02-09 16:58:16 +11:00
NotAdam
3b18c97f93 fix some build directories not being ignored 2019-02-09 16:50:55 +11:00
NotAdam
f0efe62e65 remove scriptloader files from git 2019-02-09 16:50:04 +11:00
NotAdam
d53fd384e3 fix a crash where m_pTarget was invalid 2019-02-09 15:45:02 +11:00
NotAdam
370261591e basic action sanity checking, partial casting support, some cleanup 2019-02-09 15:39:05 +11:00