ShelbyZ
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279563b90f
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Fixing spacing issues for casts
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2017-10-20 14:12:24 -07:00 |
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ShelbyZ
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a73721764f
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Fixing some type alignments via casting
- static_cast for reasonable values
- at least one stray float
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2017-10-19 16:18:16 -07:00 |
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Maru
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7de2ce2fcd
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Merge branch 'master'
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2017-10-01 21:52:00 -03:00 |
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Mordred
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dda9fb2cc6
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Some refactoring and TODO tags
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2017-10-01 18:38:58 +02:00 |
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Maru
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64caa88872
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Action Collision class (AoE, filtering); Refactoring script handler; Sorted action field + aoe_width property;
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2017-09-27 04:31:41 -03:00 |
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Maru
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67a5717541
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AoE refactor;
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2017-09-24 21:02:29 -03:00 |
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Maru
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d620f0763d
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Status effect source reference; ActionCast battle log work; Cleaning compiler warnings;
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2017-09-15 00:56:29 -03:00 |
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Maru
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f9f18886ec
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Floats are cool;
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2017-09-07 23:36:31 -03:00 |
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Maru
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62a198c0d8
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New BaseStat formulas (SB, HW, ARR)
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2017-09-07 22:09:30 -03:00 |
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Maru
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1237e34e2e
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Fixed building on newer GCC
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2017-08-28 16:13:23 -03:00 |
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Maru
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b9b8e3a0e4
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Style;
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2017-08-23 00:39:52 -03:00 |
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Maru
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5a0d95f4ca
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Fix action interrupt crash; Escaping character names; Adjustments to HP formula;
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2017-08-23 00:38:54 -03:00 |
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Maru
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e1f6a13f07
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Style, commenting;
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2017-08-20 19:27:06 -03:00 |
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Maru
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43917a6273
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CalcBattle stuff;
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2017-08-20 19:20:37 -03:00 |
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Maru
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71309e3be7
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Cast interrupting; Skeleton of battle calculation stuff;
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2017-08-20 02:46:06 -03:00 |
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