1
Fork 0
mirror of https://github.com/SapphireServer/Sapphire.git synced 2025-04-25 22:17:45 +00:00
Commit graph

2761 commits

Author SHA1 Message Date
NotAdam
f40f0a30e2 read aspect from exd, correct potency for heavy shot 2019-02-11 10:03:36 +11:00
NotAdam
a60d55250a handle -1 range case for bard/archer 2019-02-11 01:50:41 +11:00
NotAdam
4185ef5f38 cleanup action start behaviour, interrupt any unimplemented actions 2019-02-11 00:40:00 +11:00
NotAdam
b64049a94a send effect packets for single target damage attacks 2019-02-11 00:11:29 +11:00
NotAdam
0c3cdf959e add single target damage to actions 2019-02-10 23:53:44 +11:00
NotAdam
f07a743511 correctly call action script callbacks + some mp debug output 2019-02-10 23:34:15 +11:00
NotAdam
83f6bd247b restructure how actionscripts work 2019-02-10 23:28:15 +11:00
NotAdam
2e9e127f56 add eobj action handling 2019-02-10 22:13:47 +11:00
NotAdam
7ccea66120 refactor ActionInterruptType and move it into common 2019-02-10 21:21:34 +11:00
NotAdam
9fe821c676 minor cleanup in regards to how we handle players who cast actions 2019-02-10 21:18:03 +11:00
NotAdam
ff712cfb0b handle damaged based interrupts versus regular cast interrupts 2019-02-10 21:12:22 +11:00
NotAdam
a23e273182 merge in interrupt behaviour from old branch, calculate cooldown time 2019-02-10 21:01:17 +11:00
NotAdam
5f98d00d48 correctly capture itemaction source slot/container from cast packet 2019-02-10 19:50:28 +11:00
NotAdam
fe5ff1a80f set target correctly on action objs 2019-02-09 23:54:49 +11:00
NotAdam
caa5220f2d formatting consistency 2019-02-09 23:36:37 +11:00
NotAdam
aa63953da2 map more action cost types 2019-02-09 23:36:07 +11:00
NotAdam
44a797db71 cleanup cost subtraction code, won't be done inside action object 2019-02-09 23:16:35 +11:00
NotAdam
089712dd9d change action cost system to allow for a variable amount of costs 2019-02-09 23:14:30 +11:00
NotAdam
a6619031f1 fix default damage aspect 2019-02-09 23:07:13 +11:00
NotAdam
087523c72f refactor transactionId -> sequence 2019-02-09 22:59:14 +11:00
NotAdam
2e0d76c50f log invalid itemaction types 2019-02-09 22:45:29 +11:00
NotAdam
4c888aba1b VFX ItemAction handling 2019-02-09 21:48:42 +11:00
NotAdam
f142f8f8d0 add 99.99% accurate (probably) mp calculation 2019-02-09 20:49:22 +11:00
NotAdam
18d5611d11 fix windows build? 2019-02-09 19:43:30 +11:00
NotAdam
5b66b5433f proper action type handling 2019-02-09 19:26:31 +11:00
NotAdam
e16995c997 cleanup incorrect usage of HandleActionType 2019-02-09 19:24:32 +11:00
NotAdam
6a88a6e694 fix actions being interrupted incorrectly 2019-02-09 18:32:10 +11:00
NotAdam
0ceb18a8e1 add classjob check to casting actions 2019-02-09 18:02:11 +11:00
NotAdam
3099189cf2 cleanup unused getClassAsInt function 2019-02-09 18:01:53 +11:00
NotAdam
399f75bb75 add (some) cost types and cost data to action obj 2019-02-09 18:01:39 +11:00
NotAdam
c8c66b0003 damage/heal helpers for actions 2019-02-09 17:36:44 +11:00
NotAdam
274a591fed move effectentry to common, minor refactoring 2019-02-09 17:07:53 +11:00
NotAdam
a19a9c5bd4 fix incorrect type used for action object 2019-02-09 16:58:16 +11:00
NotAdam
3b18c97f93 fix some build directories not being ignored 2019-02-09 16:50:55 +11:00
NotAdam
f0efe62e65 remove scriptloader files from git 2019-02-09 16:50:04 +11:00
NotAdam
d53fd384e3 fix a crash where m_pTarget was invalid 2019-02-09 15:45:02 +11:00
NotAdam
370261591e basic action sanity checking, partial casting support, some cleanup 2019-02-09 15:39:05 +11:00
NotAdam
2cf1b5aaf7 ignore invalid actions and pass action data into manager 2019-02-09 14:45:28 +11:00
NotAdam
6f5591220b fix dependency on packetcontainer when gameconnection handlers are split into another file 2019-02-09 14:44:57 +11:00
NotAdam
f0bf242621 move the old actioncast code into base action class 2019-02-08 22:09:48 +11:00
NotAdam
125e877409 remove old actioncast setup 2019-02-08 22:07:49 +11:00
NotAdam
98cf33851e cleanup forward defs 2019-02-08 21:53:13 +11:00
NotAdam
37f71da03c cleanup teleport query code 2019-02-08 21:20:53 +11:00
NotAdam
a90dfca45f remove most code related to the old action implementation 2019-02-08 21:18:01 +11:00
NotAdam
c12348a52e skeleton action handling inside actionmgr, packet fixes 2019-02-08 21:04:48 +11:00
NotAdam
cfb3e68d7e fix SkillHandler packet size and add AoESkillHandler packet 2019-02-08 21:04:48 +11:00
Adam
0728658115 Merge pull request #523 from XeAri/develop
Mostly retail like movement + bnpcs auto attack move delay
2019-02-07 10:04:17 +11:00
AriAvery
382af071da Update BNpc.cpp 2019-02-06 23:29:51 +01:00
AriAvery
cd88426d7d Update BNpc.cpp 2019-02-06 23:28:17 +01:00
AriAvery
cbae2c7a69 small fix 2019-02-06 19:03:24 +01:00