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17 commits

Author SHA1 Message Date
ShelbyZ
3b42b1df9b Fixing some type alignments via casting
- static_cast for reasonable values
- at least one stray float
2017-10-19 16:18:16 -07:00
amibu
77717d29f3 Cleanup, mount DB saving; 2017-10-18 17:54:17 +02:00
amibu
30aa9fe211 Replicating retail packet flow for testing 2017-10-17 23:03:47 +02:00
Maru
2c34f47c98 Title IPC updated for 4.1; 2017-10-10 16:05:20 -03:00
Maru
13ecfe9906 Player title SQL; Handle set player title; 2017-10-09 01:56:47 -03:00
Maru
0b2f5c8cd1 Title list SQL work; Clean-up; 2017-10-09 00:31:31 -03:00
Maru
d59194899c More titlelist stuff (broken for half of the titles); 2017-10-08 20:26:56 -03:00
Maru
a6a35ab8e5 Please don't look 2017-10-08 15:53:00 -03:00
Maru
1c4392cc0a Basic title list handling; 2017-10-06 20:40:27 -03:00
Maru
a4c19198d5 Fix crash when spamming cast action and cast interrupt (esc) while walking (null deref); 2017-10-04 22:04:42 -03:00
Maru
597a7e8900 Status effect source reference; ActionCast battle log work; Cleaning compiler warnings; 2017-09-15 00:56:29 -03:00
Maru
610e824ac0 Redefining: ActionModel and ActionAspect; Action for removing status effect off from HUD; 2017-09-04 01:36:19 -03:00
Maru
be182edbfb Base raise skill; 2017-08-29 21:52:40 -03:00
Maru
f75d17fb4d Fix action interrupt crash; Escaping character names; Adjustments to HP formula; 2017-08-23 00:38:54 -03:00
Maru
13d784caff Cast interrupting; Skeleton of battle calculation stuff; 2017-08-20 02:46:06 -03:00
Mordred
90ea65385d more restructuring 2017-08-19 00:18:40 +02:00
Mordred
5439e42062 Massivly modified project structure in server_zone 2017-08-18 17:16:15 +02:00
Renamed from src/servers/Server_Zone/ActionHandler.cpp (Browse further)