Adam
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d024f0a396
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fix eobj out of bounds allocation client crash
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2018-02-28 23:53:20 +11:00 |
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Adam
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521c62013c
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ignore cotire generated files
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2018-02-28 22:25:34 +11:00 |
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Adam
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416366c144
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director sequence/branch setters & debug command
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2018-02-28 22:25:18 +11:00 |
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Mordred Admin
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b49cbc0644
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Use precompiled headers for scripts and some libraries
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2018-02-28 11:51:44 +01:00 |
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Mordred Admin
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aca7508d00
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More include improvements
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2018-02-28 11:14:25 +01:00 |
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Mordred Admin
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083a3aa239
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Rearranged includes for potential speed increases
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2018-02-28 10:26:03 +01:00 |
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Mordred
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e4d6711ad4
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Fixed eobjects getting incorrect ids, fixed actors not properly removing from cells
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2018-02-28 00:03:26 +01:00 |
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Mordred
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fa3039e769
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Merge pull request #256 from GokuWeedLord/actor_rewrite
restructure instance script folder
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2018-02-27 17:41:48 +01:00 |
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Adam
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4f4af97b26
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Merge remote-tracking branch 'upstream/actor_rewrite' into actor_rewrite
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2018-02-27 23:05:52 +11:00 |
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Adam
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6d6c3c0f90
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eobj state cmd and some ontalk fixes
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2018-02-27 23:05:42 +11:00 |
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Mordred Admin
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2d45e32b08
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Build fix by excluding pcb_reader and event_object_dumper for now
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2018-02-27 09:32:50 +01:00 |
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Adam
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7a7674b943
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restructure instance script folder
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2018-02-27 17:08:38 +11:00 |
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Mordred
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a7bef9e244
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Added instance script dumper
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2018-02-26 23:50:50 +01:00 |
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Mordred
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b9da9eed66
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Added all barebone scripts
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2018-02-26 23:43:19 +01:00 |
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Mordred
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c4cbf256e3
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Merge pull request #255 from GokuWeedLord/actor_rewrite
fix possible null pointer access & eobj state update
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2018-02-26 22:06:31 +01:00 |
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Mordred
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0e64bf76d2
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Update Sastasha.cpp
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2018-02-26 19:33:31 +01:00 |
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Adam
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4afc9e91b7
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eobj interaction callbacks, eobj spawning fixed, sastasha instance eobjs
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2018-02-27 02:13:01 +11:00 |
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Adam
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4137379853
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fix possible null pointer access & eobj state update
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2018-02-25 21:46:34 +11:00 |
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Mordred
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3257522d31
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Merge pull request #254 from GokuWeedLord/actor_rewrite
opcodes, ontalk handling in instances, build fix (maybe)
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2018-02-25 09:41:27 +01:00 |
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Adam
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c210b5ebef
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cmake test
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2018-02-25 17:24:00 +11:00 |
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Adam
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8a3ed93fbc
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redirect ontalk events inside instances to instancecontent ptr
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2018-02-25 17:23:52 +11:00 |
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Adam
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b6cfa339d6
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more opcodes
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2018-02-25 15:16:42 +11:00 |
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Mordred
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e548e148e5
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Simplified syntax for eobj registering, added test script for thousand maws
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2018-02-25 01:23:40 +01:00 |
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Mordred
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67c2cb7971
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Improved timing on instance starting
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2018-02-24 23:53:32 +01:00 |
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Mordred
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8cf15061d0
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Fixed eventObject not using correct object id
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2018-02-24 15:21:18 +01:00 |
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Mordred
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65242d2dee
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Added onEnterTerritory for IC, also changed the way IC is called
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2018-02-24 15:19:32 +01:00 |
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Mordred
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c7e15bf52a
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Use make shared in instance scripts for eobjs
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2018-02-24 09:40:44 +01:00 |
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Mordred
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acee4d4b51
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EObjects are now given a name and can be retrieved using it
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2018-02-24 00:07:07 +01:00 |
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Mordred
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f9722b5e2e
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EventObjects are not properly spawned and initialized
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2018-02-23 23:47:21 +01:00 |
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Mordred
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c53642bf7d
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Warrior of light in init ui
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2018-02-22 23:13:31 +01:00 |
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Mordred
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99520f4923
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More transitional work towards actors as base
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2018-02-22 22:15:32 +01:00 |
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Mordred
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692ca9d56e
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More stuff moved over to actor baseclass
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2018-02-22 18:12:36 +01:00 |
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Mordred
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cb9a93db6c
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Added type checks for possibly object kinds
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2018-02-22 17:06:30 +01:00 |
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Mordred
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6e5737f401
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Actors are now used as base for any entity
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2018-02-22 15:31:10 +01:00 |
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Mordred
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29918f5807
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Fixed an issue with teleport not picking the correct target position, eventaction unlocks player now
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2018-02-21 23:30:35 +01:00 |
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Mordred
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c1fb728a05
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In range restructuring
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2018-02-21 18:06:52 +01:00 |
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Mordred
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f12c431173
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Removed battlenpc for cleanup work
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2018-02-21 12:48:27 +01:00 |
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Mordred
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684735ee55
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Build fix
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2018-02-21 11:28:34 +01:00 |
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Mordred
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7073211411
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Started stripping actors - readding after rewrite
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2018-02-20 23:42:09 +01:00 |
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Mordred
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9a4e7533c6
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Renaming classes in preperation of actor rework
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2018-02-20 22:46:44 +01:00 |
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Mordred
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ba511a23e2
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Revert "Changeing base access type of actors to gameobject"
This reverts commit 7d916f7
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2018-02-19 22:00:32 +01:00 |
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Mordred
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7d916f7d86
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Changeing base access type of actors to gameobject
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2018-02-18 23:48:51 +01:00 |
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Mordred
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c4206ee9bc
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Simplified in range logic
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2018-02-18 22:53:12 +01:00 |
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Mordred
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62f69040b4
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Added comment to spawn packet indicating field meaning of type
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2018-02-18 02:12:15 +01:00 |
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Mordred
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237d3cc7a6
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Added Waymarks trigger to enum, fixed initial array sizes for new chars
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2018-02-18 02:05:25 +01:00 |
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Mordred
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883916aa48
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More cleanup of actionhandler
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2018-02-18 01:50:20 +01:00 |
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Mordred
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1f37416202
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Actionhandler cleaned up a bit
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2018-02-17 01:20:40 +01:00 |
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Mordred
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b9a78b72fd
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Merge branch 'develop' of https://github.com/SapphireMordred/Sapphire into develop
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2018-02-15 23:50:40 +01:00 |
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Mordred
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b8cbdf3fa5
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removed all unused state flags, mapped more client actions
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2018-02-15 23:50:28 +01:00 |
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Mordred
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66d029467b
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Merge pull request #253 from GokuWeedLord/develop
fix compile warning
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2018-02-15 10:12:07 +01:00 |
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