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27 commits

Author SHA1 Message Date
JeidoUran
39a5f25478 Added worldId to Examine, and world name properly displays
World name displays in the HUD and in the Examine window
2019-04-17 00:31:19 +02:00
Mordred
6c43c79af1 First iteration of questbattle update logic 2019-04-17 00:10:32 +02:00
Mordred
69f3d47100 Create a way to generate bnpcs from level entries and populate the chasing shadows questbattle 2019-04-15 23:41:43 +02:00
NotAdam
1c8ca42d6c use prepared statement for item loading, network item stain 2019-04-13 22:42:02 +10:00
Mordred
2014ec41dc Refactored the way timestamps are passed through update handlers 2019-04-04 23:29:52 +02:00
Mordred
be4d961116 eobj_parser also parses questbattles now 2019-03-31 13:06:37 +02:00
Mordred
b38da7c7cf Do not unlock all minions by default 2019-03-31 11:39:24 +02:00
mordred
df8a5aacae Renamed GamePacketNew... finally 2019-03-08 15:34:38 +01:00
NotAdam
f9abeee2f7 fix effect packets not showing the action name after the initial cast 2019-02-11 11:47:04 +11:00
NotAdam
4c888aba1b VFX ItemAction handling 2019-02-09 21:48:42 +11:00
NotAdam
274a591fed move effectentry to common, minor refactoring 2019-02-09 17:07:53 +11:00
AriAvery
8f012777a2 fixes 2019-02-06 09:27:30 +01:00
AriAvery
baedbf6e71 Improved player momvement 2019-02-06 08:49:57 +01:00
NotAdam
b777f24195 refactor minion to companion and add companion spawning 2019-02-02 23:06:57 +11:00
NotAdam
f084b34c3a #472 - fix gc ranks being read incorrectly in examine packet 2019-02-01 14:01:33 +11:00
Mordred
ace1d043ac Some more targetId fixes 2019-01-30 23:48:09 +01:00
Mordred
0ea201fd5e Quest mobs will be highlighted as such. Retreating mobs will have the target properly reset. Spawning range slightly decreased 2019-01-29 00:10:21 +01:00
NotAdam
7cef77e2eb set correct bnpc animation when aggro'd/passive 2019-01-26 11:39:44 +11:00
Mordred
b0649858fa Despawn and respawn dead bnpcs 2019-01-23 22:37:55 +01:00
Mordred
813ad98c5f Fixed bnpc movement 2019-01-20 23:49:43 +01:00
Mordred
46205e9db4 BNpcs will now also initiate combat when being attacked, Death should reset them properly. 2019-01-20 13:36:34 +01:00
Mordred
092825c42c Fixed mobs not being killable and spawning will use the correct state 2019-01-20 00:20:35 +01:00
NotAdam
9712f94d00 cleanup spawn slot handling for bnpcs 2019-01-19 19:28:12 +11:00
Mordred
83a8fc4456 Cleaned up bnppc code, fixed effect packet 2019-01-19 01:15:17 +01:00
NotAdam
e8d0ca63f5 maybe fix an issue where a container wouldn't get read properly
also some extra item crap
2018-12-28 17:12:24 +11:00
NotAdam
7c138cade1 send spiritbond with inventory items 2018-12-28 15:48:13 +11:00
mordred
ea64b65331 Restructured project slightly 2018-12-13 12:40:42 +01:00